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📄 newactiondialog.cpp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the Qt Designer of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "newactiondialog_p.h"#include "actioneditor_p.h"#include "findicondialog_p.h"#include <QtDesigner/abstracticoncache.h>#include <QtDesigner/abstractformwindow.h>#include <QtDesigner/abstractformeditor.h>#include <QRegExp>namespace qdesigner_internal {NewActionDialog::NewActionDialog(ActionEditor *parent)    : QDialog(parent, Qt::Sheet),      m_actionEditor(parent){    ui.setupUi(this);    ui.editActionText->setFocus();    m_auto_update_object_name = true;    updateButtons();}QIcon NewActionDialog::actionIcon() const{    return ui.iconButton->icon();}void NewActionDialog::setActionData(const QString &text, const QString &name, const QIcon &icon){    ui.editActionText->setText(text);    ui.editObjectName->setText(name);    ui.iconButton->setIcon(icon);    m_auto_update_object_name = false;    updateButtons();}NewActionDialog::~NewActionDialog(){}void NewActionDialog::accept(){    QDialog::accept();}QString NewActionDialog::actionText() const{    return ui.editActionText->text();}QString NewActionDialog::actionName() const{    return ui.editObjectName->text();}void NewActionDialog::on_editActionText_textEdited(const QString &text){    if (text.isEmpty())        m_auto_update_object_name = true;    if (m_auto_update_object_name)        ui.editObjectName->setText(ActionEditor::actionTextToName(text));    updateButtons();}void NewActionDialog::on_editObjectName_textEdited(const QString&){    updateButtons();    m_auto_update_object_name = false;}void NewActionDialog::on_iconButton_clicked(){    QDesignerFormWindowInterface *form = m_actionEditor->formWindow();    QDesignerFormEditorInterface *core = form->core();    QString file_path;    QString qrc_path;    if (!actionIcon().isNull()) {        file_path = core->iconCache()->iconToFilePath(actionIcon());        qrc_path = core->iconCache()->iconToQrcPath(actionIcon());    }    FindIconDialog dialog(form, this);    dialog.setPaths(qrc_path, file_path);    if (!dialog.exec())        return;    file_path = dialog.filePath();    qrc_path = dialog.qrcPath();    if (file_path.isEmpty())        return;    QIcon icon = core->iconCache()->nameToIcon(file_path, qrc_path);    ui.iconButton->setIcon(icon);    updateButtons();}void NewActionDialog::on_removeIconButton_clicked(){    ui.iconButton->setIcon(QIcon());    updateButtons();}void NewActionDialog::updateButtons(){    ui.okButton->setEnabled(!actionText().isEmpty() && !actionName().isEmpty());    ui.removeIconButton->setEnabled(!ui.iconButton->icon().isNull());}} // namespace qdesigner_internal

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