📄 fortuneserver.cpp
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/******************************************************************************** Copyright (C) 2005-2006 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "fortuneserver.h"#include "fortunethread.h"#include <stdlib.h>FortuneServer::FortuneServer(QObject *parent) : QTcpServer(parent){ fortunes << tr("You've been leading a dog's life. Stay off the furniture.") << tr("You've got to think about tomorrow.") << tr("You will be surprised by a loud noise.") << tr("You will feel hungry again in another hour.") << tr("You might have mail.") << tr("You cannot kill time without injuring eternity.") << tr("Computers are not intelligent. They only think they are.");}void FortuneServer::incomingConnection(int socketDescriptor){ QString fortune = fortunes.at(rand() % fortunes.size()); FortuneThread *thread = new FortuneThread(socketDescriptor, fortune, this); connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater())); thread->start();}
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