📄 puzzlewidget.cpp
字号:
/******************************************************************************** Copyright (C) 2005-2006 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QtGui>#include "puzzlewidget.h"PuzzleWidget::PuzzleWidget(QWidget *parent) : QWidget(parent){ setAcceptDrops(true); setMinimumSize(400, 400); setMaximumSize(400, 400);}void PuzzleWidget::clear(){ pieceLocations.clear(); piecePixmaps.clear(); pieceRects.clear(); highlightedRect = QRect(); inPlace = 0; update();}void PuzzleWidget::dragEnterEvent(QDragEnterEvent *event){ if (event->mimeData()->hasFormat("image/x-puzzle-piece")) event->accept(); else event->ignore();}void PuzzleWidget::dragLeaveEvent(QDragLeaveEvent *event){ QRect updateRect = highlightedRect; highlightedRect = QRect(); update(updateRect); event->accept();}void PuzzleWidget::dragMoveEvent(QDragMoveEvent *event){ QRect updateRect = highlightedRect.unite(targetSquare(event->pos())); if (event->mimeData()->hasFormat("image/x-puzzle-piece") && findPiece(targetSquare(event->pos())) == -1) { highlightedRect = targetSquare(event->pos()); event->setDropAction(Qt::MoveAction); event->accept(); } else { highlightedRect = QRect(); event->ignore(); } update(updateRect);}void PuzzleWidget::dropEvent(QDropEvent *event){ if (event->mimeData()->hasFormat("image/x-puzzle-piece") && findPiece(targetSquare(event->pos())) == -1) { QByteArray pieceData = event->mimeData()->data("image/x-puzzle-piece"); QDataStream dataStream(&pieceData, QIODevice::ReadOnly); QRect square = targetSquare(event->pos()); QPixmap pixmap; QPoint location; dataStream >> pixmap >> location; pieceLocations.append(location); piecePixmaps.append(pixmap); pieceRects.append(square); highlightedRect = QRect(); update(square); event->setDropAction(Qt::MoveAction); event->accept(); if (location == QPoint(square.x()/80, square.y()/80)) { inPlace++; if (inPlace == 25) emit puzzleCompleted(); } } else { highlightedRect = QRect(); event->ignore(); }}int PuzzleWidget::findPiece(const QRect &pieceRect) const{ for (int i = 0; i < pieceRects.size(); ++i) { if (pieceRect == pieceRects[i]) { return i; } } return -1;}void PuzzleWidget::mousePressEvent(QMouseEvent *event){ QRect square = targetSquare(event->pos()); int found = findPiece(square); if (found == -1) return; QPoint location = pieceLocations[found]; QPixmap pixmap = piecePixmaps[found]; pieceLocations.removeAt(found); piecePixmaps.removeAt(found); pieceRects.removeAt(found); if (location == QPoint(square.x()/80, square.y()/80)) inPlace--; update(square); QByteArray itemData; QDataStream dataStream(&itemData, QIODevice::WriteOnly); dataStream << pixmap << location; QMimeData *mimeData = new QMimeData; mimeData->setData("image/x-puzzle-piece", itemData); QDrag *drag = new QDrag(this); drag->setMimeData(mimeData); drag->setHotSpot(event->pos() - square.topLeft()); drag->setPixmap(pixmap); if (!(drag->start(Qt::MoveAction) == Qt::MoveAction)) { pieceLocations.insert(found, location); piecePixmaps.insert(found, pixmap); pieceRects.insert(found, square); update(targetSquare(event->pos())); if (location == QPoint(square.x()/80, square.y()/80)) inPlace++; }}void PuzzleWidget::paintEvent(QPaintEvent *event){ QPainter painter; painter.begin(this); painter.fillRect(event->rect(), Qt::white); if (highlightedRect.isValid()) { painter.setBrush(QColor("#ffcccc")); painter.setPen(Qt::NoPen); painter.drawRect(highlightedRect.adjusted(0, 0, -1, -1)); } for (int i = 0; i < pieceRects.size(); ++i) { painter.drawPixmap(pieceRects[i], piecePixmaps[i]); } painter.end();}const QRect PuzzleWidget::targetSquare(const QPoint &position) const{ return QRect(position.x()/80 * 80, position.y()/80 * 80, 80, 80);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -