⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 menu.h

📁 speech signal process tools
💻 H
字号:
/* *      (c) Copyright 1989 Sun Microsystems, Inc. Sun design patents *      pending in the U.S. and foreign countries. See LEGAL_NOTICE *      file for terms of the license. * *	Written for Sun Microsystems by Crucible, Santa Cruz, CA. *//* @(#) menu.h 25.1 90/04/10 Crucible *//* @(#)menu.h	1.3 2/20/96 ERL *//*  * stuff was deleted from original in olwm/menu.h  -- js */ #ifndef menu_H#define menu_H#ifdef __cplusplusextern "C" {#endif#include <esps/esps.h>/* a handy typedef for pointers to functions returning int */typedef int (*FuncPtr)();/* Button stacks (menus) are implemented as lists of buttons. * Each button in a stack may in turn be stacked, this is indicated by * the stacked flag of the button. If this flag is True then the buttonAction * is a pointer to a new stack. Otherwise it is the function to be called * after the menu has been dispatched. */typedef struct {	FuncPtr		callback;	/* if not stacked; call this */	struct _menu	*submenu;	/* actually a Menu pointer, but */					/* Menu hasn't been defined yet */} ButtonAction;/* possible button states */typedef enum {Disabled, Enabled} ButtonState;typedef struct _button {	char		*label;		/* displayed text */	Bool		stacked;	/* True if this is a button stack */	ButtonState	state;		/* Enabled/Disabled */	ButtonAction	action;	/* following are filled in when menu is created */	int		activeX, activeY, activeW, activeH;} Button;/* external functions */extern void InitMenus(/* dpy */);extern void MenuCreate(/* dpy, menu */);extern void MenuShow(/* dpy, WinGeneric, menu, event */);extern void SetButton(/* dpy, menu, bindex, Bool */);extern void ExecButtonAction(/* dpy, winInfo, menu, btn, Bool */);extern void DrawMenu(/* dpy, menu */);extern int  PointInRect(/* x, y, rx, ry, rw, rh */);#ifdef __cplusplus}#endif#endif /* menu_H */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -