📄 dl-sysdep.h
字号:
/* * Various assmbly language/system dependent hacks that are required * so that we can minimize the amount of platform specific code. *//* * Define this if the system uses RELOCA. */#define ELF_USES_RELOCA#include <elf.h>/* * Initialization sequence for a GOT. */#define INIT_GOT(GOT_BASE,MODULE) _dl_init_got(GOT_BASE,MODULE)/* Stuff for the PLT. */#define PLT_INITIAL_ENTRY_WORDS 18#define PLT_LONGBRANCH_ENTRY_WORDS 0#define PLT_TRAMPOLINE_ENTRY_WORDS 6#define PLT_DOUBLE_SIZE (1<<13)#define PLT_ENTRY_START_WORDS(entry_number) \ (PLT_INITIAL_ENTRY_WORDS + (entry_number)*2 \ + ((entry_number) > PLT_DOUBLE_SIZE \ ? ((entry_number) - PLT_DOUBLE_SIZE)*2 \ : 0))#define PLT_DATA_START_WORDS(num_entries) PLT_ENTRY_START_WORDS(num_entries)/* Macros to build PowerPC opcode words. */#define OPCODE_ADDI(rd,ra,simm) \ (0x38000000 | (rd) << 21 | (ra) << 16 | ((simm) & 0xffff))#define OPCODE_ADDIS(rd,ra,simm) \ (0x3c000000 | (rd) << 21 | (ra) << 16 | ((simm) & 0xffff))#define OPCODE_ADD(rd,ra,rb) \ (0x7c000214 | (rd) << 21 | (ra) << 16 | (rb) << 11)#define OPCODE_B(target) (0x48000000 | ((target) & 0x03fffffc))#define OPCODE_BA(target) (0x48000002 | ((target) & 0x03fffffc))#define OPCODE_BCTR() 0x4e800420#define OPCODE_LWZ(rd,d,ra) \ (0x80000000 | (rd) << 21 | (ra) << 16 | ((d) & 0xffff))#define OPCODE_LWZU(rd,d,ra) \ (0x84000000 | (rd) << 21 | (ra) << 16 | ((d) & 0xffff))#define OPCODE_MTCTR(rd) (0x7C0903A6 | (rd) << 21)#define OPCODE_RLWINM(ra,rs,sh,mb,me) \ (0x54000000 | (rs) << 21 | (ra) << 16 | (sh) << 11 | (mb) << 6 | (me) << 1)#define OPCODE_LI(rd,simm) OPCODE_ADDI(rd,0,simm)#define OPCODE_ADDIS_HI(rd,ra,value) \ OPCODE_ADDIS(rd,ra,((value) + 0x8000) >> 16)#define OPCODE_LIS_HI(rd,value) OPCODE_ADDIS_HI(rd,0,value)#define OPCODE_SLWI(ra,rs,sh) OPCODE_RLWINM(ra,rs,sh,0,31-sh)#define PPC_DCBST(where) asm volatile ("dcbst 0,%0" : : "r"(where) : "memory")#define PPC_SYNC asm volatile ("sync" : : : "memory")#define PPC_ISYNC asm volatile ("sync; isync" : : : "memory")#define PPC_ICBI(where) asm volatile ("icbi 0,%0" : : "r"(where) : "memory")#define PPC_DIE asm volatile ("tweq 0,0")/* Here we define the magic numbers that this dynamic loader should accept */#define MAGIC1 EM_PPC#undef MAGIC2/* Used for error messages */#define ELF_TARGET "powerpc"struct elf_resolve;extern unsigned long _dl_linux_resolver(struct elf_resolve * tpnt, int reloc_entry);void _dl_init_got(unsigned long *lpnt,struct elf_resolve *tpnt);#define do_rem(result, n, base) ((result) = (n) % (base))/* 4096 bytes alignment */#define PAGE_ALIGN 0xfffff000#define ADDR_ALIGN 0xfff#define OFFS_ALIGN 0x7ffff000/* ELF_RTYPE_CLASS_PLT iff TYPE describes relocation of a PLT entry, so PLT entries should not be allowed to define the value. ELF_RTYPE_CLASS_NOCOPY iff TYPE should not be allowed to resolve to one of the main executable's symbols, as for a COPY reloc. *//* We never want to use a PLT entry as the destination of a reloc, when what is being relocated is a branch. This is partly for efficiency, but mostly so we avoid loops. */#define elf_machine_type_class(type) \ ((((type) == R_PPC_JMP_SLOT \ || (type) == R_PPC_REL24 \ || (type) == R_PPC_ADDR24) * ELF_RTYPE_CLASS_PLT) \ | (((type) == R_PPC_COPY) * ELF_RTYPE_CLASS_COPY))/* The SVR4 ABI specifies that the JMPREL relocs must be inside the DT_RELA table. */#define ELF_MACHINE_PLTREL_OVERLAP 1/* Return the link-time address of _DYNAMIC, stored as the first value in the GOT. */static inline Elf32_Addrelf_machine_dynamic (void){ Elf32_Addr *got; asm (" bl _GLOBAL_OFFSET_TABLE_-4@local" : "=l"(got)); return *got;}/* Return the run-time load address of the shared object. */static inline Elf32_Addrelf_machine_load_address (void){ unsigned int *got; unsigned int *branchaddr; /* This is much harder than you'd expect. Possibly I'm missing something. The 'obvious' way: Apparently, "bcl 20,31,$+4" is what should be used to load LR with the address of the next instruction. I think this is so that machines that do bl/blr pairing don't get confused. asm ("bcl 20,31,0f ;" "0: mflr 0 ;" "lis %0,0b@ha;" "addi %0,%0,0b@l;" "subf %0,%0,0" : "=b" (addr) : : "r0", "lr"); doesn't work, because the linker doesn't have to (and in fact doesn't) update the @ha and @l references; the loader (which runs after this code) will do that. Instead, we use the following trick: The linker puts the _link-time_ address of _DYNAMIC at the first word in the GOT. We could branch to that address, if we wanted, by using an @local reloc; the linker works this out, so it's safe to use now. We can't, of course, actually branch there, because we'd cause an illegal instruction exception; so we need to compute the address ourselves. That gives us the following code: */ /* Get address of the 'b _DYNAMIC@local'... */ asm ("bl 0f ;" "b _DYNAMIC@local;" "0:" : "=l"(branchaddr)); /* ... and the address of the GOT. */ asm (" bl _GLOBAL_OFFSET_TABLE_-4@local" : "=l"(got)); /* So now work out the difference between where the branch actually points, and the offset of that location in memory from the start of the file. */ return ((Elf32_Addr)branchaddr - *got + ((int)(*branchaddr << 6 & 0xffffff00) >> 6));}static inline voidelf_machine_relative (Elf32_Addr load_off, const Elf32_Addr rel_addr, Elf32_Word relative_count){ Elf32_Rela * rpnt = (void *)rel_addr; --rpnt; do { /* PowerPC handles pre increment/decrement better */ Elf32_Addr *const reloc_addr = (void *) (load_off + (++rpnt)->r_offset); *reloc_addr = load_off + rpnt->r_addend; } while (--relative_count);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -