📄 canvasframe.cpp
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// canvasFrame.cpp : implementation file
//
#include "stdafx.h"
#include "canvasr.h"
#include "canvasFrame.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// canvasFrame
IMPLEMENT_DYNCREATE(canvasFrame, CFrameWnd)
canvasFrame::canvasFrame()
{
Create(NULL,"绘图窗口");
CClientDC dc(this);
int width = dc.GetDeviceCaps(HORZRES);
int height = dc.GetDeviceCaps(VERTRES);
GetWindowRect( &rect );
width = ( width - ( rect.right - rect.left ))/2 ;
height = (height - (rect.bottom - rect.top ))/2 ;
MoveWindow( width , height , (rect.right - rect.left ) , (rect.bottom - rect.top ) ,true);
GetClientRect(&rect);
mdc = new CDC; //建立一内存DC mdc
bitmap = new CBitmap; //建立源位图
bgbmp = new CBitmap; //建立背景图
mdc->CreateCompatibleDC(&dc); //将mdc转换成与dc相容的DC
bgbmp->m_hObject = (HBITMAP)::LoadImage(NULL,"bground.bmp",IMAGE_BITMAP,rect.right,rect.bottom,LR_LOADFROMFILE); //载入背景图文件
bitmap->m_hObject = (HBITMAP)::LoadImage(NULL,"man.bmp",IMAGE_BITMAP,208,154,LR_LOADFROMFILE); //载入来源位图文件
}
canvasFrame::~canvasFrame()
{
delete mdc;
delete bitmap;
delete bgbmp;
}
BEGIN_MESSAGE_MAP(canvasFrame, CFrameWnd)
//{{AFX_MSG_MAP(canvasFrame)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// canvasFrame message handlers
void canvasFrame::OnPaint()
{
CPaintDC dc(this); //建立响应WM_PAINT消息的DC
mdc->SelectObject(bgbmp); //取得背景图
dc.BitBlt(0,0,rect.right,rect.bottom,mdc,0,0,SRCCOPY); //贴上背景图
mdc->SelectObject(bitmap); //取得源位图
dc.BitBlt(250,150,104,154,mdc,104,0,SRCAND);
//将屏蔽与背景图做AND运算
dc.BitBlt(250,150,104,154,mdc,0,0,SRCPAINT);
//将要透空的图与背景图做OR运算
}
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