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📄 wonder.vcp

📁 本项目是我工作时候应公司需求开发的 开发工具是EVC++4.0
💻 VCP
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DEP_CPP_FZCSY=\
	".\FzcsYjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\JXTDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_JXTDL=\
	".\JXTDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_JXTDL=\
	".\JXTDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_JXTDL=\
	".\JXT.H"\
	".\JXT34.H"\
	".\JXTDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_JXTDL=\
	".\JXTDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Wonder.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_WONDE=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_WONDE=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_WONDE=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_WONDE=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Wonder.rc

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\WonderDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_WONDER=\
	".\AboutDlg.h"\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DelDataBaseDlg.h"\
	".\DjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	".\YjbkDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_WONDER=\
	".\AboutDlg.h"\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DelDataBaseDlg.h"\
	".\DjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	".\YjbkDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_WONDER=\
	".\AboutDlg.h"\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DelDataBaseDlg.h"\
	".\DjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	".\YjbkDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_WONDER=\
	".\AboutDlg.h"\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DelDataBaseDlg.h"\
	".\DjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\WonderDlg.h"\
	".\YjbkDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\XBDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_XBDLG=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XBDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_XBDLG=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XBDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_XBDLG=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XBDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_XBDLG=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XBDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\XltDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_XLTDL=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_XLTDL=\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_XLTDL=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	".\XltFZDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_XLTDL=\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\XltFZDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_XLTFZ=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	".\XltFZDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_XLTFZ=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	".\XltFZDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_XLTFZ=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	".\XltFZDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_XLTFZ=\
	".\DataStruct.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XltDlg.h"\
	".\XltFZDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\YjbkDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_YJBKD=\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DataStruct.h"\
	".\DjbSendingDlg.h"\
	".\FzcsYjbkDlg.h"\
	".\RecDataChose.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XBDlg.h"\
	".\XltDlg.h"\
	".\YjbkDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_YJBKD=\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DataStruct.h"\
	".\FzcsYjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\YjbkDlg.h"\
	".\YjbkFindDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_YJBKD=\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DataStruct.h"\
	".\DjbSendingDlg.h"\
	".\FzcsYjbkDlg.h"\
	".\JXTDlg.h"\
	".\RecDataChose.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\XBDlg.h"\
	".\XltDlg.h"\
	".\YjbkDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_YJBKD=\
	".\CESeries.h"\
	".\CommSetDlg.h"\
	".\DataStruct.h"\
	".\FzcsYjbkDlg.h"\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\YjbkDlg.h"\
	".\YjbkFindDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\YjbkFindDlg.cpp

!IF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Release"

DEP_CPP_YJBKF=\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\YjbkFindDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE emulator) Debug"

DEP_CPP_YJBKF=\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\YjbkFindDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Release"

DEP_CPP_YJBKF=\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\YjbkFindDlg.h"\
	

!ELSEIF  "$(CFG)" == "Wonder - Win32 (WCE ARMV4) Debug"

DEP_CPP_YJBKF=\
	".\StdAfx.h"\
	".\Wonder.h"\
	".\YjbkFindDlg.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\AboutDlg.h
# End Source File
# Begin Source File

SOURCE=.\CESeries.h
# End Source File
# Begin Source File

SOURCE=.\CommSetDlg.h
# End Source File
# Begin Source File

SOURCE=.\DataStruct.h
# End Source File
# Begin Source File

SOURCE=.\DelDataBaseDlg.h
# End Source File
# Begin Source File

SOURCE=.\DjbkDlg.h
# End Source File
# Begin Source File

SOURCE=.\DjbkFindDlg.h
# End Source File
# Begin Source File

SOURCE=.\DjbkSendChose.h
# End Source File
# Begin Source File

SOURCE=.\FzcsDjbkDlg.h
# End Source File
# Begin Source File

SOURCE=.\FzcsYjbkDlg.h
# End Source File
# Begin Source File

SOURCE=.\JXT.H
# End Source File
# Begin Source File

SOURCE=.\JXT34.H
# End Source File
# Begin Source File

SOURCE=.\JXTDlg.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\Wonder.h
# End Source File
# Begin Source File

SOURCE=.\WonderDlg.h
# End Source File
# Begin Source File

SOURCE=.\XBDlg.h
# End Source File
# Begin Source File

SOURCE=.\XltDlg.h
# End Source File
# Begin Source File

SOURCE=.\XltFZDlg.h
# End Source File
# Begin Source File

SOURCE=.\YjbkDlg.h
# End Source File
# Begin Source File

SOURCE=.\YjbkFindDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\cursor1.cur
# End Source File
# Begin Source File

SOURCE=.\res\icon1.ico
# End Source File
# Begin Source File

SOURCE=.\res\Logo.bmp
# End Source File
# Begin Source File

SOURCE=.\res\toolbar1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Wonder.ico
# End Source File
# Begin Source File

SOURCE=.\res\Wonder.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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