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📄 map.java

📁 J2ME开发的手机游戏需要安装诺基亚手机模拟器才能正常运行
💻 JAVA
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import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.TiledLayer;

/*
 * 创建日期 2006-2-27
 *
 * TODO 要更改此生成的文件的模板,请转至
 * 窗口 - 首选项 - Java - 代码样式 - 代码模板
 */

/**
 * @author fanny
 *
 * TODO 要更改此生成的类型注释的模板,请转至
 * 窗口 - 首选项 - Java - 代码样式 - 代码模板
 */
public class Map extends TiledLayer{

    public Map(int arg0, int arg1, Image arg2, int arg3, int arg4) {
        super(arg0, arg1, arg2, arg3, arg4);
        // TODO 自动生成构造函数存根
    }
    
    public void mapBackGround()
	{
	 short mapBG[][] = {
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 	1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 	1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
					{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
					};
			 for(int y=0;y<32;y++){
				for(int x=0;x<32;x++){
					this.setCell(x,y,mapBG[y][x]);
				}
			}
		}
    
    public void map2()
	{ 
	short map2[][] = {
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 
				3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4
				 },
				{ 0, 0, 0, 0, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 
				11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 65, 66, 67, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 73, 100, 75, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 81, 82, 83, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 97, 98, 99, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 115, 115, 115, 115, 115, 115, 115, 115, 
				115, 115, 115, 0, 0, 0, 115, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 115, 115, 115, 115, 115, 115, 115, 115, 115, 
				115, 123, 115, 0, 0, 0, 115, 115, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 186, 187, 188, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 193, 194, 195, 196, 197, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 201, 202, 203, 204, 205, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 209, 210, 211, 212, 213, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 217, 218, 219, 220, 221, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 225, 226, 227, 228, 229, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 233, 234, 235, 0, 237, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 241, 242, 243, 0, 245, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20
				 },
				{ 0, 0, 0, 0, 0, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 
				27, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
				 },
				{ 0, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 
				35, 0, 0, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 36
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 }
				};

	for(int y=0;y<32;y++){
		for(int x=0;x<32;x++){
			this.setCell(x,y,map2[y][x]);
		}
	}
	}
    
    public void map3()
	{
	short map3[][] = {
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 92, 92, 92, 92, 92, 92, 
				92, 92, 92, 92, 92, 92, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 92, 92, 92, 92, 92, 92, 
				92, 92, 92, 92, 92, 92, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 92, 92, 92, 92, 92, 92, 
				92, 92, 92, 92, 92, 92, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 92, 92, 92, 92, 92, 92, 
				92, 92, 92, 92, 92, 92, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 92, 92, 92, 92, 92, 92, 
				92, 92, 92, 92, 92, 92, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 92, 92, 92, 92, 92, 92, 
				92, 92, 92, 92, 92, 92, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 107, 106, 106, 106, 106, 106, 106, 106, 
				106, 106, 106, 109, 110, 111, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 117, 118, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
				 },
				{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
				0, 0, 0, 125, 126, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0

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