📄 main.pas
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unit Main;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls,
Forms, Dialogs, StdCtrls, Buttons, ExtCtrls, ComCtrls;
type
TMainForm = class(TForm)
Animate1: TAnimate;
RadioGroup1: TRadioGroup;
GoBitBtn: TBitBtn;
StopBitBtn: TBitBtn;
BitBtn1: TBitBtn;
StatusText: TStaticText;
Label1: TLabel;
procedure GoBitBtnClick(Sender: TObject);
procedure StopBitBtnClick(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
MainForm: TMainForm;
implementation
{$R *.DFM}
{ Define array types for easier assignments of the
Animate object's CommonAvi property, and also the
StatusText object that shows which animation is running. }
type
aviKindArray = array[0 .. 7] of TCommonAvi;
aviStringArray = array[0 .. 7] of String;
{ Define constant arrays containing the TCommonAvi values
in the same order they appear in the RadioGroup object,
and also strings for displaying in the StatusText object
that shows which animation is running. }
const
aviKinds: aviKindArray =
(aviCopyFile,
aviCopyFiles,
aviDeleteFile,
aviEmptyRecycle,
aviFindComputer,
aviFindFile,
aviFindFolder,
aviRecycleFile);
aviStrings: aviStringArray =
('复制文件',
'复制多个文件',
'删除文件',
'清空回收站',
'搜索计算机',
'搜索文件',
'搜索文件夹',
'删除文件到回收站');
{ Start selected animation. This event handler is assigned
to the OnClick event for both the Go button and the
RadioGroup1. Clicking Go or clicking a radio button starts
the animation immediately. }
procedure TMainForm.GoBitBtnClick(Sender: TObject);
var
AnimIndex: Integer; // 动画类型索引
begin
AnimIndex := RadioGroup1.ItemIndex;
with Animate1 do
begin
StatusText.Caption := aviStrings[AnimIndex];
CommonAVI := aviKinds[AnimIndex];
Play(1, FrameCount, 0); // 开始动画
end;
end;
procedure TMainForm.StopBitBtnClick(Sender: TObject);
begin
Animate1.Stop; // 暂停动画
StatusText.Caption := '停止';
end;
end.
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