📄 ui_servers2.c
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qsort( g_arenaservers.serverlist, *g_arenaservers.numservers, sizeof( servernode_t ), ArenaServers_Compare);
ArenaServers_UpdateMenu();
}
/*
=================
ArenaServers_DoRefresh
=================
*/
static void ArenaServers_DoRefresh( void )
{
int i;
int j;
int time;
int maxPing;
char adrstr[MAX_ADDRESSLENGTH];
char info[MAX_INFO_STRING];
if (uis.realtime < g_arenaservers.refreshtime)
{
if (g_servertype != AS_FAVORITES) {
if (g_servertype == AS_LOCAL) {
if (!trap_LAN_GetServerCount(g_servertype)) {
return;
}
}
if (trap_LAN_GetServerCount(g_servertype) < 0) {
// still waiting for response
return;
}
}
}
if (uis.realtime < g_arenaservers.nextpingtime)
{
// wait for time trigger
return;
}
// trigger at 10Hz intervals
g_arenaservers.nextpingtime = uis.realtime + 10;
// process ping results
maxPing = ArenaServers_MaxPing();
for (i=0; i<MAX_PINGREQUESTS; i++)
{
trap_LAN_GetPing( i, adrstr, MAX_ADDRESSLENGTH, &time );
if (!adrstr[0])
{
// ignore empty or pending pings
continue;
}
// find ping result in our local list
for (j=0; j<MAX_PINGREQUESTS; j++)
if (!Q_stricmp( adrstr, g_arenaservers.pinglist[j].adrstr ))
break;
if (j < MAX_PINGREQUESTS)
{
// found it
if (!time)
{
time = uis.realtime - g_arenaservers.pinglist[j].start;
if (time < maxPing)
{
// still waiting
continue;
}
}
if (time > maxPing)
{
// stale it out
info[0] = '\0';
time = maxPing;
}
else
{
trap_LAN_GetPingInfo( i, info, MAX_INFO_STRING );
}
// insert ping results
ArenaServers_Insert( adrstr, info, time );
// clear this query from internal list
g_arenaservers.pinglist[j].adrstr[0] = '\0';
}
// clear this query from external list
trap_LAN_ClearPing( i );
}
// get results of servers query
// counts can increase as servers respond
if (g_servertype == AS_FAVORITES) {
g_arenaservers.numqueriedservers = g_arenaservers.numfavoriteaddresses;
} else {
g_arenaservers.numqueriedservers = trap_LAN_GetServerCount(g_servertype);
}
// if (g_arenaservers.numqueriedservers > g_arenaservers.maxservers)
// g_arenaservers.numqueriedservers = g_arenaservers.maxservers;
// send ping requests in reasonable bursts
// iterate ping through all found servers
for (i=0; i<MAX_PINGREQUESTS && g_arenaservers.currentping < g_arenaservers.numqueriedservers; i++)
{
if (trap_LAN_GetPingQueueCount() >= MAX_PINGREQUESTS)
{
// ping queue is full
break;
}
// find empty slot
for (j=0; j<MAX_PINGREQUESTS; j++)
if (!g_arenaservers.pinglist[j].adrstr[0])
break;
if (j >= MAX_PINGREQUESTS)
// no empty slots available yet - wait for timeout
break;
// get an address to ping
if (g_servertype == AS_FAVORITES) {
strcpy( adrstr, g_arenaservers.favoriteaddresses[g_arenaservers.currentping] );
} else {
trap_LAN_GetServerAddressString(g_servertype, g_arenaservers.currentping, adrstr, MAX_ADDRESSLENGTH );
}
strcpy( g_arenaservers.pinglist[j].adrstr, adrstr );
g_arenaservers.pinglist[j].start = uis.realtime;
trap_Cmd_ExecuteText( EXEC_NOW, va( "ping %s\n", adrstr ) );
// advance to next server
g_arenaservers.currentping++;
}
if (!trap_LAN_GetPingQueueCount())
{
// all pings completed
ArenaServers_StopRefresh();
return;
}
// update the user interface with ping status
ArenaServers_UpdateMenu();
}
/*
=================
ArenaServers_StartRefresh
=================
*/
static void ArenaServers_StartRefresh( void )
{
int i;
char myargs[32], protocol[32];
memset( g_arenaservers.serverlist, 0, g_arenaservers.maxservers*sizeof(table_t) );
for (i=0; i<MAX_PINGREQUESTS; i++)
{
g_arenaservers.pinglist[i].adrstr[0] = '\0';
trap_LAN_ClearPing( i );
}
g_arenaservers.refreshservers = qtrue;
g_arenaservers.currentping = 0;
g_arenaservers.nextpingtime = 0;
*g_arenaservers.numservers = 0;
g_arenaservers.numqueriedservers = 0;
// allow max 5 seconds for responses
g_arenaservers.refreshtime = uis.realtime + 5000;
// place menu in zeroed state
ArenaServers_UpdateMenu();
if( g_servertype == AS_LOCAL ) {
trap_Cmd_ExecuteText( EXEC_APPEND, "localservers\n" );
return;
}
if( g_servertype == AS_GLOBAL || g_servertype == AS_MPLAYER ) {
if( g_servertype == AS_GLOBAL ) {
i = 0;
}
else {
i = 1;
}
switch( g_arenaservers.gametype.curvalue ) {
default:
case GAMES_ALL:
myargs[0] = 0;
break;
case GAMES_FFA:
strcpy( myargs, " ffa" );
break;
case GAMES_TEAMPLAY:
strcpy( myargs, " team" );
break;
case GAMES_TOURNEY:
strcpy( myargs, " tourney" );
break;
case GAMES_CTF:
strcpy( myargs, " ctf" );
break;
}
if (g_emptyservers) {
strcat(myargs, " empty");
}
if (g_fullservers) {
strcat(myargs, " full");
}
protocol[0] = '\0';
trap_Cvar_VariableStringBuffer( "debug_protocol", protocol, sizeof(protocol) );
if (strlen(protocol)) {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %s%s\n", i, protocol, myargs ));
}
else {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %d%s\n", i, (int)trap_Cvar_VariableValue( "protocol" ), myargs ) );
}
}
}
/*
=================
ArenaServers_SaveChanges
=================
*/
void ArenaServers_SaveChanges( void )
{
int i;
for (i=0; i<g_arenaservers.numfavoriteaddresses; i++)
trap_Cvar_Set( va("server%d",i+1), g_arenaservers.favoriteaddresses[i] );
for (; i<MAX_FAVORITESERVERS; i++)
trap_Cvar_Set( va("server%d",i+1), "" );
}
/*
=================
ArenaServers_Sort
=================
*/
void ArenaServers_Sort( int type ) {
if( g_sortkey == type ) {
return;
}
g_sortkey = type;
qsort( g_arenaservers.serverlist, *g_arenaservers.numservers, sizeof( servernode_t ), ArenaServers_Compare);
}
/*
=================
ArenaServers_SetType
=================
*/
void ArenaServers_SetType( int type )
{
if (g_servertype == type)
return;
g_servertype = type;
switch( type ) {
default:
case AS_LOCAL:
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_localserverlist;
g_arenaservers.numservers = &g_numlocalservers;
g_arenaservers.maxservers = MAX_LOCALSERVERS;
break;
case AS_GLOBAL:
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_globalserverlist;
g_arenaservers.numservers = &g_numglobalservers;
g_arenaservers.maxservers = MAX_GLOBALSERVERS;
break;
case AS_FAVORITES:
g_arenaservers.remove.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_favoriteserverlist;
g_arenaservers.numservers = &g_numfavoriteservers;
g_arenaservers.maxservers = MAX_FAVORITESERVERS;
break;
case AS_MPLAYER:
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_mplayerserverlist;
g_arenaservers.numservers = &g_nummplayerservers;
g_arenaservers.maxservers = MAX_GLOBALSERVERS;
break;
}
if( !*g_arenaservers.numservers ) {
ArenaServers_StartRefresh();
}
else {
// avoid slow operation, use existing results
g_arenaservers.currentping = *g_arenaservers.numservers;
g_arenaservers.numqueriedservers = *g_arenaservers.numservers;
ArenaServers_UpdateMenu();
}
strcpy(g_arenaservers.status.string,"hit refresh to update");
}
/*
=================
PunkBuster_Confirm
=================
*/
static void Punkbuster_ConfirmEnable( qboolean result ) {
if (result)
{
trap_SetPbClStatus(1);
}
g_arenaservers.punkbuster.curvalue = Com_Clamp( 0, 1, trap_Cvar_VariableValue( "cl_punkbuster" ) );
}
static void Punkbuster_ConfirmDisable( qboolean result ) {
if (result)
{
trap_SetPbClStatus(0);
UI_Message( punkbuster_msg );
}
g_arenaservers.punkbuster.curvalue = Com_Clamp( 0, 1, trap_Cvar_VariableValue( "cl_punkbuster" ) );
}
/*
=================
ArenaServers_Event
=================
*/
static void ArenaServers_Event( void* ptr, int event ) {
int id;
int value;
id = ((menucommon_s*)ptr)->id;
if( event != QM_ACTIVATED && id != ID_LIST ) {
return;
}
switch( id ) {
case ID_MASTER:
value = g_arenaservers.master.curvalue;
if (value >= 1)
{
value++;
}
trap_Cvar_SetValue( "ui_browserMaster", value );
ArenaServers_SetType( value );
break;
case ID_GAMETYPE:
trap_Cvar_SetValue( "ui_browserGameType", g_arenaservers.gametype.curvalue );
g_gametype = g_arenaservers.gametype.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_SORTKEY:
trap_Cvar_SetValue( "ui_browserSortKey", g_arenaservers.sortkey.curvalue );
ArenaServers_Sort( g_arenaservers.sortkey.curvalue );
ArenaServers_UpdateMenu();
break;
case ID_SHOW_FULL:
trap_Cvar_SetValue( "ui_browserShowFull", g_arenaservers.showfull.curvalue );
g_fullservers = g_arenaservers.showfull.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_SHOW_EMPTY:
trap_Cvar_SetValue( "ui_browserShowEmpty", g_arenaservers.showempty.curvalue );
g_emptyservers = g_arenaservers.showempty.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_LIST:
if( event == QM_GOTFOCUS ) {
ArenaServers_UpdatePicture();
}
break;
case ID_SCROLL_UP:
ScrollList_Key( &g_arenaservers.list, K_UPARROW );
break;
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