📄 defense.h
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/* * Copyright 2002-2004, Mersad Team, Allame Helli High School (NODET). * * This program is free software, you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * Created by: Meisam Vosoughpour * Released on Friday 1 April 2005 by Mersad RoboCup Team. * For more information please read README file.*/#ifndef __DEFENSE_H#define __DEFENSE_H#include <Positioning.h>#include <AdvancedAction.h>class Defense: public AdvancedAction{protected: Point defensePoint; Command *defenseCommand; const Positioning &positioning; bool isPlayOn; int checkMarkPlayer(Point &homePoint, float senseX, float senseY); void checkGoalDist(Point &homePoint); void gotoTir(Point tirPoint, float currentAngle); void checkForGoal(Point &homePint); Point makeMarkPoint(Point playerPoint);public: Defense(const WorldModel *worldModel, const Positioning &positioning); virtual void execute(SayDecisionFlags &sayFlags); virtual float getValue(); virtual DecideType getType(); Point getHomePoint(int playerUniNum);};#endif // __DEFENSE_H
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