📄 scoretable.h
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#if !defined(AFX_SCORETABLE_H__85727A3B_E6B3_48DD_8616_A6DF00012B75__INCLUDED_)
#define AFX_SCORETABLE_H__85727A3B_E6B3_48DD_8616_A6DF00012B75__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// scoretable.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// scoretable dialog
class scoretable : public CDialog
{
// Construction
public:
scoretable(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(scoretable)
enum { IDD = IDD_SCORETABLE };
CListCtrl m_showscotle;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(scoretable)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL OnInitDialog();
// Generated message map functions
//{{AFX_MSG(scoretable)
afx_msg void OnButton1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCORETABLE_H__85727A3B_E6B3_48DD_8616_A6DF00012B75__INCLUDED_)
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