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📄 mobject.java

📁 UML设计测试工具
💻 JAVA
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/* * USE - UML based specification environment * Copyright (C) 1999-2004 Mark Richters, University of Bremen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* $ProjectHeader: use 2-3-0-release.1 Mon, 12 Sep 2005 20:18:33 +0200 green $ */package org.tzi.use.uml.sys;import java.util.List;import org.tzi.use.uml.mm.MAssociationEnd;import org.tzi.use.uml.mm.MClass;import org.tzi.use.uml.mm.MNavigableElement;import org.tzi.use.uml.ocl.type.ObjectType;/** * An object is an instance of a class. It usually has different * object states over time. This class allows references to objects * across different system states. * * @version     $ProjectVersion: 2-3-0-release.1 $ * @author <a href="mailto:hanna@tzi.de">Hanna Bauerdick</a> * @author <a href="mailto:gutsche@tzi.de">Fabian Gutsche</a> */public interface MObject {    /**     * Returns the class of this object.     */    public MClass cls();    /**     * Returns the type of this object.     */    public ObjectType type();    /**     * Returns a name for this object.     */    public String name();    /**     * Returns the state of an object in a specific system state.     *     * @return null if object does not exist in the state     */    public MObjectState state( MSystemState systemState );    /**     * Returns true if this object exists in a specific system state.     */    public boolean exists( MSystemState systemState );    /**     * Returns a list of objects at <code>dstEnd</code> which are     * linked to this object at <code>srcEnd</code>.     *     * @return List(MObject)     */    public List getLinkedObjects( MSystemState systemState,                                  MAssociationEnd srcEnd, MAssociationEnd dstEnd );    /**     * Returns a list of objects at <code>dst</code> which are     * connected to this object at <code>src</code>. This is needed for navigation.     *     * @return List(MObject)     */    public List getNavigableObjects( MSystemState systemState,                                     MNavigableElement src, MNavigableElement dst );    public int hashCode();    /**     * Two objects are equal iff they have the same name.     */    public boolean equals( Object obj );    public String toString();}

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