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📄 statusbar.java

📁 UML设计测试工具
💻 JAVA
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/* * USE - UML based specification environment * Copyright (C) 1999-2004 Mark Richters, University of Bremen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* $ProjectHeader: use 2-3-0-release.1 Mon, 12 Sep 2005 20:18:33 +0200 green $ */package org.tzi.use.gui.util;import java.awt.*;import java.awt.event.*;import javax.swing.JLabel;import javax.swing.JPanel;import javax.swing.Timer;/**  * A StatusBar consisting of a single line of text. *  * @version     $ProjectVersion: 2-3-0-release.1 $ * @author  Mark Richters */public class StatusBar extends JPanel {    private JLabel fMsgLabel;    private Timer fTimer;    public StatusBar() {        super(new BorderLayout());        fMsgLabel = new JLabel("Ready.");        add(fMsgLabel, BorderLayout.WEST);            // create timer for automatic clearing of messages after a        // specified delay.        fTimer = new Timer(8000, new TimerListener());    }    /**     * Display a temporary message. The message will be deleted after a delay.     */    public void showTmpMessage(String msg) {        // prevent status bar from disappearing completely        if (msg == null || msg.length() == 0 )            msg = " ";        fMsgLabel.setText(msg);        // restart a timer        if (fTimer.isRunning() )            fTimer.stop();        fTimer.start();    }    /**     * Display a message. The message will be deleted only be a subsequent     * call to showTmpMessage or showMessage.     */    public void showMessage(String msg) {        // prevent status bar from disappearing completely        if (msg == null || msg.length() == 0 )            msg = " ";        fMsgLabel.setText(msg);        // stop timer if running        if (fTimer.isRunning() )            fTimer.stop();    }    /**     * Clear status bar and display a default message.     */    public void clearMessage() {        showMessage("Ready.");    }    class TimerListener implements ActionListener {        // The actionPerformed method is called each time the Timer        // fires        public void actionPerformed(ActionEvent evt) {            fTimer.stop();            fMsgLabel.setText("Ready.");        }    }}

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