📄 memdc.h
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#ifndef _MEMDC_H_
#define _MEMDC_H_
//////////////////////////////////////////////////
// CMemDC - memory DC
//
// Author: Keith Rule
// Email: keithr@europa.com
// Copyright 1996-1997, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
// Added print support.
//
// This class implements a memory Device Context
class CMemDC : public CDC {
private:
CBitmap* m_oldBitmap; // bitmap originally found in CMemDC
CDC* m_pDC; // Saves CDC passed in constructor
CRect m_rect; // Rectangle of drawing area.
BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.
public:
CBitmap m_bitmap; // Offscreen bitmap
CMemDC(CDC* pDC, const CRect& rcBounds) : CDC(), m_oldBitmap(NULL), m_pDC(pDC)
{
ASSERT(m_pDC != NULL); // If you asserted here, you passed in a NULL CDC.
m_bMemDC = !pDC->IsPrinting();
if (m_bMemDC){
// Create a Memory DC
CreateCompatibleDC(pDC);
pDC->GetClipBox(&m_rect);
m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
m_oldBitmap = SelectObject(&m_bitmap);
SetWindowOrg(m_rect.left, m_rect.top);
//CBrush *bkg = new CBrush(RGB(255,255,255));
//FillRect(m_rect, bkg);
PatBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(), WHITENESS);
//delete(bkg);
} else {
// Make a copy of the relevent parts of the current DC for printing
m_bPrinting = pDC->m_bPrinting;
m_hDC = pDC->m_hDC;
m_hAttribDC = pDC->m_hAttribDC;
}
}
~CMemDC()
{
if (m_bMemDC) {
// Copy the offscreen bitmap onto the screen.
m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
this, m_rect.left, m_rect.top, SRCCOPY);
//Swap back the original bitmap.
SelectObject(m_oldBitmap);
} else {
// All we need to do is replace the DC with an illegal value,
// this keeps us from accidently deleting the handles associated with
// the CDC that was passed to the constructor.
m_hDC = m_hAttribDC = NULL;
}
}
CMemDC(CDC* pDC, CBitmap* pBmp)
{
// This is the device context constructor, used for normal device contexts
// crFill = color to fill background with
// pBmp - bitmap to be drawn to
ASSERT_VALID(pDC);
m_pDC = pDC;
m_oldBitmap = NULL;
// Memory DC is we're not printing
m_bMemDC = !pDC->IsPrinting();
if (m_bMemDC)
{
// Step 1 - Create a Memory DC
CreateCompatibleDC(pDC);
// Step 2 - Get the clip area
pDC->GetClipBox(&m_rect);
pDC->LPtoDP(&m_rect);
// BITMAP CASE 1: User passed bitmap, use it
if (pBmp != NULL)
m_oldBitmap = SelectObject(pBmp);
// BITMAP CASE 2: Create our own bitmap
else
{
m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
m_oldBitmap = SelectObject(&m_bitmap);
}
SetMapMode(pDC->GetMapMode());
pDC->DPtoLP(&m_rect);
SetWindowOrg(m_rect.left, m_rect.top);
// Step 3 - "Erase" the background using passed color
PatBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(), WHITENESS);
}
else
{
// Make a copy of the relevent parts of the current DC for printing
m_bPrinting = pDC->m_bPrinting;
m_hDC = pDC->m_hDC;
m_hAttribDC = pDC->m_hAttribDC;
}
}
// Allow usage as a pointer
CMemDC* operator->() {return this;}
// Allow usage as a pointer
operator CMemDC*() {return this;}
};
#endif
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