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📄 wavaudio.c

📁 qemu虚拟机代码
💻 C
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/* * QEMU WAV audio driver * * Copyright (c) 2004-2005 Vassili Karpov (malc) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */#include "vl.h"#define AUDIO_CAP "wav"#include "audio_int.h"typedef struct WAVVoiceOut {    HWVoiceOut hw;    QEMUFile *f;    int64_t old_ticks;    void *pcm_buf;    int total_samples;} WAVVoiceOut;static struct {    audsettings_t settings;    const char *wav_path;} conf = {    {        44100,        2,        AUD_FMT_S16    },    "qemu.wav"};static int wav_run_out (HWVoiceOut *hw){    WAVVoiceOut *wav = (WAVVoiceOut *) hw;    int rpos, live, decr, samples;    uint8_t *dst;    st_sample_t *src;    int64_t now = qemu_get_clock (vm_clock);    int64_t ticks = now - wav->old_ticks;    int64_t bytes = (ticks * hw->info.bytes_per_second) / ticks_per_sec;    if (bytes > INT_MAX) {        samples = INT_MAX >> hw->info.shift;    }    else {        samples = bytes >> hw->info.shift;    }    live = audio_pcm_hw_get_live_out (hw);    if (!live) {        return 0;    }    wav->old_ticks = now;    decr = audio_MIN (live, samples);    samples = decr;    rpos = hw->rpos;    while (samples) {        int left_till_end_samples = hw->samples - rpos;        int convert_samples = audio_MIN (samples, left_till_end_samples);        src = hw->mix_buf + rpos;        dst = advance (wav->pcm_buf, rpos << hw->info.shift);        hw->clip (dst, src, convert_samples);        qemu_put_buffer (wav->f, dst, convert_samples << hw->info.shift);        mixeng_clear (src, convert_samples);        rpos = (rpos + convert_samples) % hw->samples;        samples -= convert_samples;        wav->total_samples += convert_samples;    }    hw->rpos = rpos;    return decr;}static int wav_write_out (SWVoiceOut *sw, void *buf, int len){    return audio_pcm_sw_write (sw, buf, len);}/* VICE code: Store number as little endian. */static void le_store (uint8_t *buf, uint32_t val, int len){    int i;    for (i = 0; i < len; i++) {        buf[i] = (uint8_t) (val & 0xff);        val >>= 8;    }}static int wav_init_out (HWVoiceOut *hw, audsettings_t *as){    WAVVoiceOut *wav = (WAVVoiceOut *) hw;    int bits16 = 0, stereo = 0;    uint8_t hdr[] = {        0x52, 0x49, 0x46, 0x46, 0x00, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56,        0x45, 0x66, 0x6d, 0x74, 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00,        0x02, 0x00, 0x44, 0xac, 0x00, 0x00, 0x10, 0xb1, 0x02, 0x00, 0x04,        0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x00, 0x00, 0x00, 0x00    };    audsettings_t wav_as = conf.settings;    (void) as;    stereo = wav_as.nchannels == 2;    switch (wav_as.fmt) {    case AUD_FMT_S8:    case AUD_FMT_U8:        bits16 = 0;        break;    case AUD_FMT_S16:    case AUD_FMT_U16:        bits16 = 1;        break;    }    hdr[34] = bits16 ? 0x10 : 0x08;    audio_pcm_init_info (&hw->info, &wav_as, audio_need_to_swap_endian (0));    hw->samples = 1024;    wav->pcm_buf = audio_calloc (AUDIO_FUNC, hw->samples, 1 << hw->info.shift);    if (!wav->pcm_buf) {        dolog ("Could not allocate buffer (%d bytes)\n",               hw->samples << hw->info.shift);        return -1;    }    le_store (hdr + 22, hw->info.nchannels, 2);    le_store (hdr + 24, hw->info.freq, 4);    le_store (hdr + 28, hw->info.freq << (bits16 + stereo), 4);    le_store (hdr + 32, 1 << (bits16 + stereo), 2);    wav->f = fopen (conf.wav_path, "wb");    if (!wav->f) {        dolog ("Failed to open wave file `%s'\nReason: %s\n",               conf.wav_path, strerror (errno));        qemu_free (wav->pcm_buf);        wav->pcm_buf = NULL;        return -1;    }    qemu_put_buffer (wav->f, hdr, sizeof (hdr));    return 0;}static void wav_fini_out (HWVoiceOut *hw){    WAVVoiceOut *wav = (WAVVoiceOut *) hw;    uint8_t rlen[4];    uint8_t dlen[4];    uint32_t datalen = wav->total_samples << hw->info.shift;    uint32_t rifflen = datalen + 36;    if (!wav->f) {        return;    }    le_store (rlen, rifflen, 4);    le_store (dlen, datalen, 4);    qemu_fseek (wav->f, 4, SEEK_SET);    qemu_put_buffer (wav->f, rlen, 4);    qemu_fseek (wav->f, 32, SEEK_CUR);    qemu_put_buffer (wav->f, dlen, 4);    fclose (wav->f);    wav->f = NULL;    qemu_free (wav->pcm_buf);    wav->pcm_buf = NULL;}static int wav_ctl_out (HWVoiceOut *hw, int cmd, ...){    (void) hw;    (void) cmd;    return 0;}static void *wav_audio_init (void){    return &conf;}static void wav_audio_fini (void *opaque){    (void) opaque;    ldebug ("wav_fini");}struct audio_option wav_options[] = {    {"FREQUENCY", AUD_OPT_INT, &conf.settings.freq,     "Frequency", NULL, 0},    {"FORMAT", AUD_OPT_FMT, &conf.settings.fmt,     "Format", NULL, 0},    {"DAC_FIXED_CHANNELS", AUD_OPT_INT, &conf.settings.nchannels,     "Number of channels (1 - mono, 2 - stereo)", NULL, 0},    {"PATH", AUD_OPT_STR, &conf.wav_path,     "Path to wave file", NULL, 0},    {NULL, 0, NULL, NULL, NULL, 0}};struct audio_pcm_ops wav_pcm_ops = {    wav_init_out,    wav_fini_out,    wav_run_out,    wav_write_out,    wav_ctl_out,    NULL,    NULL,    NULL,    NULL,    NULL};struct audio_driver wav_audio_driver = {    INIT_FIELD (name           = ) "wav",    INIT_FIELD (descr          = )    "WAV renderer http://wikipedia.org/wiki/WAV",    INIT_FIELD (options        = ) wav_options,    INIT_FIELD (init           = ) wav_audio_init,    INIT_FIELD (fini           = ) wav_audio_fini,    INIT_FIELD (pcm_ops        = ) &wav_pcm_ops,    INIT_FIELD (can_be_default = ) 0,    INIT_FIELD (max_voices_out = ) 1,    INIT_FIELD (max_voices_in  = ) 0,    INIT_FIELD (voice_size_out = ) sizeof (WAVVoiceOut),    INIT_FIELD (voice_size_in  = ) 0};

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