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📄 console.c

📁 qemu虚拟机代码
💻 C
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/* * QEMU graphical console *  * Copyright (c) 2004 Fabrice Bellard *  * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */#include "vl.h"//#define DEBUG_CONSOLE#define DEFAULT_BACKSCROLL 512#define MAX_CONSOLES 12#define RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))#define RGB(r, g, b) RGBA(r, g, b, 0xff)typedef struct TextAttributes {    uint8_t fgcol:4;    uint8_t bgcol:4;    uint8_t bold:1;    uint8_t uline:1;    uint8_t blink:1;    uint8_t invers:1;    uint8_t unvisible:1;} TextAttributes;typedef struct TextCell {    uint8_t ch;    TextAttributes t_attrib;} TextCell;#define MAX_ESC_PARAMS 3enum TTYState {    TTY_STATE_NORM,    TTY_STATE_ESC,    TTY_STATE_CSI,};/* ??? This is mis-named.   It is used for both text and graphical consoles.  */struct TextConsole {    int text_console; /* true if text console */    DisplayState *ds;    /* Graphic console state.  */    vga_hw_update_ptr hw_update;    vga_hw_invalidate_ptr hw_invalidate;    vga_hw_screen_dump_ptr hw_screen_dump;    void *hw;    int g_width, g_height;    int width;    int height;    int total_height;    int backscroll_height;    int x, y;    int y_displayed;    int y_base;    TextAttributes t_attrib_default; /* default text attributes */    TextAttributes t_attrib; /* currently active text attributes */    TextCell *cells;    enum TTYState state;    int esc_params[MAX_ESC_PARAMS];    int nb_esc_params;    /* kbd read handler */    IOReadHandler *fd_read;    void *fd_opaque;};static TextConsole *active_console;static TextConsole *consoles[MAX_CONSOLES];static int nb_consoles = 0;void vga_hw_update(void){    if (active_console->hw_update)        active_console->hw_update(active_console->hw);}void vga_hw_invalidate(void){    if (active_console->hw_invalidate)        active_console->hw_invalidate(active_console->hw);}void vga_hw_screen_dump(const char *filename){    /* There is currently no was of specifying which screen we want to dump,       so always dump the dirst one.  */    if (consoles[0]->hw_screen_dump)        consoles[0]->hw_screen_dump(consoles[0]->hw, filename);}/* convert a RGBA color to a color index usable in graphic primitives */static unsigned int vga_get_color(DisplayState *ds, unsigned int rgba){    unsigned int r, g, b, color;    switch(ds->depth) {#if 0    case 8:        r = (rgba >> 16) & 0xff;        g = (rgba >> 8) & 0xff;        b = (rgba) & 0xff;        color = (rgb_to_index[r] * 6 * 6) +             (rgb_to_index[g] * 6) +             (rgb_to_index[b]);        break;#endif    case 15:        r = (rgba >> 16) & 0xff;        g = (rgba >> 8) & 0xff;        b = (rgba) & 0xff;        color = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);        break;    case 16:        r = (rgba >> 16) & 0xff;        g = (rgba >> 8) & 0xff;        b = (rgba) & 0xff;        color = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);        break;    case 32:    default:        color = rgba;        break;    }    return color;}static void vga_fill_rect (DisplayState *ds,                            int posx, int posy, int width, int height, uint32_t color){    uint8_t *d, *d1;    int x, y, bpp;        bpp = (ds->depth + 7) >> 3;    d1 = ds->data +         ds->linesize * posy + bpp * posx;    for (y = 0; y < height; y++) {        d = d1;        switch(bpp) {        case 1:            for (x = 0; x < width; x++) {                *((uint8_t *)d) = color;                d++;            }            break;        case 2:            for (x = 0; x < width; x++) {                *((uint16_t *)d) = color;                d += 2;            }            break;        case 4:            for (x = 0; x < width; x++) {                *((uint32_t *)d) = color;                d += 4;            }            break;        }        d1 += ds->linesize;    }}/* copy from (xs, ys) to (xd, yd) a rectangle of size (w, h) */static void vga_bitblt(DisplayState *ds, int xs, int ys, int xd, int yd, int w, int h){    const uint8_t *s;    uint8_t *d;    int wb, y, bpp;    bpp = (ds->depth + 7) >> 3;    wb = w * bpp;    if (yd <= ys) {        s = ds->data +             ds->linesize * ys + bpp * xs;        d = ds->data +             ds->linesize * yd + bpp * xd;        for (y = 0; y < h; y++) {            memmove(d, s, wb);            d += ds->linesize;            s += ds->linesize;        }    } else {        s = ds->data +             ds->linesize * (ys + h - 1) + bpp * xs;        d = ds->data +             ds->linesize * (yd + h - 1) + bpp * xd;       for (y = 0; y < h; y++) {            memmove(d, s, wb);            d -= ds->linesize;            s -= ds->linesize;        }    }}/***********************************************************//* basic char display */#define FONT_HEIGHT 16#define FONT_WIDTH 8#include "vgafont.h"#define cbswap_32(__x) \((uint32_t)( \		(((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \		(((uint32_t)(__x) & (uint32_t)0x0000ff00UL) <<  8) | \		(((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >>  8) | \		(((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))#ifdef WORDS_BIGENDIAN#define PAT(x) x#else#define PAT(x) cbswap_32(x)#endifstatic const uint32_t dmask16[16] = {    PAT(0x00000000),    PAT(0x000000ff),    PAT(0x0000ff00),    PAT(0x0000ffff),    PAT(0x00ff0000),    PAT(0x00ff00ff),    PAT(0x00ffff00),    PAT(0x00ffffff),    PAT(0xff000000),    PAT(0xff0000ff),    PAT(0xff00ff00),    PAT(0xff00ffff),    PAT(0xffff0000),    PAT(0xffff00ff),    PAT(0xffffff00),    PAT(0xffffffff),};static const uint32_t dmask4[4] = {    PAT(0x00000000),    PAT(0x0000ffff),    PAT(0xffff0000),    PAT(0xffffffff),};static uint32_t color_table[2][8];enum color_names {    COLOR_BLACK   = 0,    COLOR_RED     = 1,    COLOR_GREEN   = 2,    COLOR_YELLOW  = 3,    COLOR_BLUE    = 4,    COLOR_MAGENTA = 5,    COLOR_CYAN    = 6,    COLOR_WHITE   = 7};static const uint32_t color_table_rgb[2][8] = {    {   /* dark */        RGB(0x00, 0x00, 0x00),  /* black */        RGB(0xaa, 0x00, 0x00),  /* red */        RGB(0x00, 0xaa, 0x00),  /* green */        RGB(0xaa, 0xaa, 0x00),  /* yellow */        RGB(0x00, 0x00, 0xaa),  /* blue */        RGB(0xaa, 0x00, 0xaa),  /* magenta */        RGB(0x00, 0xaa, 0xaa),  /* cyan */        RGB(0xaa, 0xaa, 0xaa),  /* white */    },    {   /* bright */        RGB(0x00, 0x00, 0x00),  /* black */        RGB(0xff, 0x00, 0x00),  /* red */        RGB(0x00, 0xff, 0x00),  /* green */        RGB(0xff, 0xff, 0x00),  /* yellow */        RGB(0x00, 0x00, 0xff),  /* blue */        RGB(0xff, 0x00, 0xff),  /* magenta */        RGB(0x00, 0xff, 0xff),  /* cyan */        RGB(0xff, 0xff, 0xff),  /* white */    }};static inline unsigned int col_expand(DisplayState *ds, unsigned int col){    switch(ds->depth) {    case 8:        col |= col << 8;        col |= col << 16;        break;    case 15:    case 16:        col |= col << 16;        break;    default:        break;    }    return col;}#ifdef DEBUG_CONSOLEstatic void console_print_text_attributes(TextAttributes *t_attrib, char ch){    if (t_attrib->bold) {        printf("b");    } else {        printf(" ");    }    if (t_attrib->uline) {        printf("u");    } else {        printf(" ");    }    if (t_attrib->blink) {        printf("l");    } else {        printf(" ");    }    if (t_attrib->invers) {        printf("i");    } else {        printf(" ");    }    if (t_attrib->unvisible) {        printf("n");    } else {        printf(" ");    }    printf(" fg: %d bg: %d ch:'%2X' '%c'\n", t_attrib->fgcol, t_attrib->bgcol, ch, ch);}#endifstatic void vga_putcharxy(DisplayState *ds, int x, int y, int ch,                           TextAttributes *t_attrib){    uint8_t *d;    const uint8_t *font_ptr;    unsigned int font_data, linesize, xorcol, bpp;    int i;    unsigned int fgcol, bgcol;#ifdef DEBUG_CONSOLE    printf("x: %2i y: %2i", x, y);    console_print_text_attributes(t_attrib, ch);#endif    if (t_attrib->invers) {        bgcol = color_table[t_attrib->bold][t_attrib->fgcol];        fgcol = color_table[t_attrib->bold][t_attrib->bgcol];    } else {        fgcol = color_table[t_attrib->bold][t_attrib->fgcol];        bgcol = color_table[t_attrib->bold][t_attrib->bgcol];    }    bpp = (ds->depth + 7) >> 3;    d = ds->data +         ds->linesize * y * FONT_HEIGHT + bpp * x * FONT_WIDTH;    linesize = ds->linesize;    font_ptr = vgafont16 + FONT_HEIGHT * ch;    xorcol = bgcol ^ fgcol;    switch(ds->depth) {    case 8:        for(i = 0; i < FONT_HEIGHT; i++) {            font_data = *font_ptr++;            if (t_attrib->uline                && ((i == FONT_HEIGHT - 2) || (i == FONT_HEIGHT - 3))) {                font_data = 0xFFFF;            }            ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol;            ((uint32_t *)d)[1] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;            d += linesize;        }        break;    case 16:    case 15:        for(i = 0; i < FONT_HEIGHT; i++) {            font_data = *font_ptr++;            if (t_attrib->uline                && ((i == FONT_HEIGHT - 2) || (i == FONT_HEIGHT - 3))) {                font_data = 0xFFFF;            }            ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol;            ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol;            ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol;            ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;            d += linesize;        }        break;    case 32:        for(i = 0; i < FONT_HEIGHT; i++) {            font_data = *font_ptr++;            if (t_attrib->uline && ((i == FONT_HEIGHT - 2) || (i == FONT_HEIGHT - 3))) {                font_data = 0xFFFF;            }            ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;            ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;            ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;            ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;            ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;            ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;            ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;            ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;            d += linesize;        }        break;    }}static void text_console_resize(TextConsole *s){    TextCell *cells, *c, *c1;    int w1, x, y, last_width;    last_width = s->width;    s->width = s->g_width / FONT_WIDTH;    s->height = s->g_height / FONT_HEIGHT;    w1 = last_width;    if (s->width < w1)        w1 = s->width;    cells = qemu_malloc(s->width * s->total_height * sizeof(TextCell));    for(y = 0; y < s->total_height; y++) {        c = &cells[y * s->width];        if (w1 > 0) {            c1 = &s->cells[y * last_width];            for(x = 0; x < w1; x++) {                *c++ = *c1++;            }        }        for(x = w1; x < s->width; x++) {            c->ch = ' ';            c->t_attrib = s->t_attrib_default;            c++;        }    }    free(s->cells);    s->cells = cells;}static void update_xy(TextConsole *s, int x, int y){    TextCell *c;    int y1, y2;    if (s == active_console) {        y1 = (s->y_base + y) % s->total_height;        y2 = y1 - s->y_displayed;        if (y2 < 0)            y2 += s->total_height;        if (y2 < s->height) {            c = &s->cells[y1 * s->width + x];            vga_putcharxy(s->ds, x, y2, c->ch,                           &(c->t_attrib));            dpy_update(s->ds, x * FONT_WIDTH, y2 * FONT_HEIGHT,                        FONT_WIDTH, FONT_HEIGHT);        }    }}static void console_show_cursor(TextConsole *s, int show){    TextCell *c;    int y, y1;    if (s == active_console) {        y1 = (s->y_base + s->y) % s->total_height;        y = y1 - s->y_displayed;        if (y < 0)            y += s->total_height;        if (y < s->height) {            c = &s->cells[y1 * s->width + s->x];            if (show) {                TextAttributes t_attrib = s->t_attrib_default;                t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */                vga_putcharxy(s->ds, s->x, y, c->ch, &t_attrib);            } else {                vga_putcharxy(s->ds, s->x, y, c->ch,                               &(c->t_attrib));            }            dpy_update(s->ds, s->x * FONT_WIDTH, y * FONT_HEIGHT,                        FONT_WIDTH, FONT_HEIGHT);        }    }}static void console_refresh(TextConsole *s){    TextCell *c;    int x, y, y1;

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