📄 vga.c
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/* * QEMU VGA Emulator. * * Copyright (c) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */#include "vl.h"#include "vga_int.h"//#define DEBUG_VGA//#define DEBUG_VGA_MEM//#define DEBUG_VGA_REG//#define DEBUG_BOCHS_VBE/* force some bits to zero */const uint8_t sr_mask[8] = { (uint8_t)~0xfc, (uint8_t)~0xc2, (uint8_t)~0xf0, (uint8_t)~0xc0, (uint8_t)~0xf1, (uint8_t)~0xff, (uint8_t)~0xff, (uint8_t)~0x00,};const uint8_t gr_mask[16] = { (uint8_t)~0xf0, /* 0x00 */ (uint8_t)~0xf0, /* 0x01 */ (uint8_t)~0xf0, /* 0x02 */ (uint8_t)~0xe0, /* 0x03 */ (uint8_t)~0xfc, /* 0x04 */ (uint8_t)~0x84, /* 0x05 */ (uint8_t)~0xf0, /* 0x06 */ (uint8_t)~0xf0, /* 0x07 */ (uint8_t)~0x00, /* 0x08 */ (uint8_t)~0xff, /* 0x09 */ (uint8_t)~0xff, /* 0x0a */ (uint8_t)~0xff, /* 0x0b */ (uint8_t)~0xff, /* 0x0c */ (uint8_t)~0xff, /* 0x0d */ (uint8_t)~0xff, /* 0x0e */ (uint8_t)~0xff, /* 0x0f */};#define cbswap_32(__x) \((uint32_t)( \ (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \ (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \ (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \ (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))#ifdef WORDS_BIGENDIAN#define PAT(x) cbswap_32(x)#else#define PAT(x) (x)#endif#ifdef WORDS_BIGENDIAN#define BIG 1#else#define BIG 0#endif#ifdef WORDS_BIGENDIAN#define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)#else#define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)#endifstatic const uint32_t mask16[16] = { PAT(0x00000000), PAT(0x000000ff), PAT(0x0000ff00), PAT(0x0000ffff), PAT(0x00ff0000), PAT(0x00ff00ff), PAT(0x00ffff00), PAT(0x00ffffff), PAT(0xff000000), PAT(0xff0000ff), PAT(0xff00ff00), PAT(0xff00ffff), PAT(0xffff0000), PAT(0xffff00ff), PAT(0xffffff00), PAT(0xffffffff),};#undef PAT#ifdef WORDS_BIGENDIAN#define PAT(x) (x)#else#define PAT(x) cbswap_32(x)#endifstatic const uint32_t dmask16[16] = { PAT(0x00000000), PAT(0x000000ff), PAT(0x0000ff00), PAT(0x0000ffff), PAT(0x00ff0000), PAT(0x00ff00ff), PAT(0x00ffff00), PAT(0x00ffffff), PAT(0xff000000), PAT(0xff0000ff), PAT(0xff00ff00), PAT(0xff00ffff), PAT(0xffff0000), PAT(0xffff00ff), PAT(0xffffff00), PAT(0xffffffff),};static const uint32_t dmask4[4] = { PAT(0x00000000), PAT(0x0000ffff), PAT(0xffff0000), PAT(0xffffffff),};static uint32_t expand4[256];static uint16_t expand2[256];static uint8_t expand4to8[16];VGAState *vga_state;int vga_io_memory;static void vga_screen_dump(void *opaque, const char *filename);static uint32_t vga_ioport_read(void *opaque, uint32_t addr){ VGAState *s = opaque; int val, index; /* check port range access depending on color/monochrome mode */ if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) || (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) { val = 0xff; } else { switch(addr) { case 0x3c0: if (s->ar_flip_flop == 0) { val = s->ar_index; } else { val = 0; } break; case 0x3c1: index = s->ar_index & 0x1f; if (index < 21) val = s->ar[index]; else val = 0; break; case 0x3c2: val = s->st00; break; case 0x3c4: val = s->sr_index; break; case 0x3c5: val = s->sr[s->sr_index];#ifdef DEBUG_VGA_REG printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);#endif break; case 0x3c7: val = s->dac_state; break; case 0x3c8: val = s->dac_write_index; break; case 0x3c9: val = s->palette[s->dac_read_index * 3 + s->dac_sub_index]; if (++s->dac_sub_index == 3) { s->dac_sub_index = 0; s->dac_read_index++; } break; case 0x3ca: val = s->fcr; break; case 0x3cc: val = s->msr; break; case 0x3ce: val = s->gr_index; break; case 0x3cf: val = s->gr[s->gr_index];#ifdef DEBUG_VGA_REG printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);#endif break; case 0x3b4: case 0x3d4: val = s->cr_index; break; case 0x3b5: case 0x3d5: val = s->cr[s->cr_index];#ifdef DEBUG_VGA_REG printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);#endif break; case 0x3ba: case 0x3da: /* just toggle to fool polling */ s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE; val = s->st01; s->ar_flip_flop = 0; break; default: val = 0x00; break; } }#if defined(DEBUG_VGA) printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);#endif return val;}static void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val){ VGAState *s = opaque; int index; /* check port range access depending on color/monochrome mode */ if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) || (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) return;#ifdef DEBUG_VGA printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);#endif switch(addr) { case 0x3c0: if (s->ar_flip_flop == 0) { val &= 0x3f; s->ar_index = val; } else { index = s->ar_index & 0x1f; switch(index) { case 0x00 ... 0x0f: s->ar[index] = val & 0x3f; break; case 0x10: s->ar[index] = val & ~0x10; break; case 0x11: s->ar[index] = val; break; case 0x12: s->ar[index] = val & ~0xc0; break; case 0x13: s->ar[index] = val & ~0xf0; break; case 0x14: s->ar[index] = val & ~0xf0; break; default: break; } } s->ar_flip_flop ^= 1; break; case 0x3c2: s->msr = val & ~0x10; break; case 0x3c4: s->sr_index = val & 7; break; case 0x3c5:#ifdef DEBUG_VGA_REG printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);#endif s->sr[s->sr_index] = val & sr_mask[s->sr_index]; break; case 0x3c7: s->dac_read_index = val; s->dac_sub_index = 0; s->dac_state = 3; break; case 0x3c8: s->dac_write_index = val; s->dac_sub_index = 0; s->dac_state = 0; break; case 0x3c9: s->dac_cache[s->dac_sub_index] = val; if (++s->dac_sub_index == 3) { memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3); s->dac_sub_index = 0; s->dac_write_index++; } break; case 0x3ce: s->gr_index = val & 0x0f; break; case 0x3cf:#ifdef DEBUG_VGA_REG printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);#endif s->gr[s->gr_index] = val & gr_mask[s->gr_index]; break; case 0x3b4: case 0x3d4: s->cr_index = val; break; case 0x3b5: case 0x3d5:#ifdef DEBUG_VGA_REG printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);#endif /* handle CR0-7 protection */ if ((s->cr[0x11] & 0x80) && s->cr_index <= 7) { /* can always write bit 4 of CR7 */ if (s->cr_index == 7) s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10); return; } switch(s->cr_index) { case 0x01: /* horizontal display end */ case 0x07: case 0x09: case 0x0c: case 0x0d: case 0x12: /* veritcal display end */ s->cr[s->cr_index] = val; break; default: s->cr[s->cr_index] = val; break; } break; case 0x3ba: case 0x3da: s->fcr = val & 0x10; break; }}#ifdef CONFIG_BOCHS_VBEstatic uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr){ VGAState *s = opaque; uint32_t val; val = s->vbe_index; return val;}static uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr){ VGAState *s = opaque; uint32_t val; if (s->vbe_index <= VBE_DISPI_INDEX_NB) val = s->vbe_regs[s->vbe_index]; else val = 0;#ifdef DEBUG_BOCHS_VBE printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);#endif return val;}static void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val){ VGAState *s = opaque; s->vbe_index = val;}static void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val){ VGAState *s = opaque; if (s->vbe_index <= VBE_DISPI_INDEX_NB) {#ifdef DEBUG_BOCHS_VBE printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);#endif switch(s->vbe_index) { case VBE_DISPI_INDEX_ID: if (val == VBE_DISPI_ID0 || val == VBE_DISPI_ID1 || val == VBE_DISPI_ID2) { s->vbe_regs[s->vbe_index] = val; } break; case VBE_DISPI_INDEX_XRES: if ((val <= VBE_DISPI_MAX_XRES) && ((val & 7) == 0)) { s->vbe_regs[s->vbe_index] = val; } break; case VBE_DISPI_INDEX_YRES: if (val <= VBE_DISPI_MAX_YRES) { s->vbe_regs[s->vbe_index] = val; } break; case VBE_DISPI_INDEX_BPP: if (val == 0) val = 8; if (val == 4 || val == 8 || val == 15 || val == 16 || val == 24 || val == 32) { s->vbe_regs[s->vbe_index] = val; } break; case VBE_DISPI_INDEX_BANK: val &= s->vbe_bank_mask; s->vbe_regs[s->vbe_index] = val; s->bank_offset = (val << 16); break; case VBE_DISPI_INDEX_ENABLE: if (val & VBE_DISPI_ENABLED) { int h, shift_control; s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = s->vbe_regs[VBE_DISPI_INDEX_XRES]; s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = s->vbe_regs[VBE_DISPI_INDEX_YRES]; s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0; s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0; if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 1; else s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3); s->vbe_start_addr = 0; /* clear the screen (should be done in BIOS) */ if (!(val & VBE_DISPI_NOCLEARMEM)) { memset(s->vram_ptr, 0, s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset); } /* we initialize the VGA graphic mode (should be done in BIOS) */ s->gr[0x06] = (s->gr[0x06] & ~0x0c) | 0x05; /* graphic mode + memory map 1 */ s->cr[0x17] |= 3; /* no CGA modes */ s->cr[0x13] = s->vbe_line_offset >> 3; /* width */ s->cr[0x01] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1; /* height */ h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1; s->cr[0x12] = h; s->cr[0x07] = (s->cr[0x07] & ~0x42) | ((h >> 7) & 0x02) | ((h >> 3) & 0x40); /* line compare to 1023 */
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