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📄 vga_template.h

📁 qemu虚拟机代码
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    uint32_t plane_mask, data, v, *palette;    int x;    palette = s1->last_palette;    plane_mask = mask16[s1->ar[0x12] & 0xf];    width >>= 3;    for(x = 0; x < width; x++) {        data = ((uint32_t *)s)[0];        data &= plane_mask;        v = expand4[GET_PLANE(data, 0)];        v |= expand4[GET_PLANE(data, 1)] << 1;        v |= expand4[GET_PLANE(data, 2)] << 2;        v |= expand4[GET_PLANE(data, 3)] << 3;        PUT_PIXEL2(d, 0, palette[v >> 28]);        PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]);        PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]);        PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]);        PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]);        PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);        PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);        PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);        d += BPP * 16;        s += 4;    }}/*  * 256 color mode, double pixels * * XXX: add plane_mask support (never used in standard VGA modes) */static void glue(vga_draw_line8d2_, DEPTH)(VGAState *s1, uint8_t *d,                                            const uint8_t *s, int width){    uint32_t *palette;    int x;    palette = s1->last_palette;    width >>= 3;    for(x = 0; x < width; x++) {        PUT_PIXEL2(d, 0, palette[s[0]]);        PUT_PIXEL2(d, 1, palette[s[1]]);        PUT_PIXEL2(d, 2, palette[s[2]]);        PUT_PIXEL2(d, 3, palette[s[3]]);        d += BPP * 8;        s += 4;    }}/*  * standard 256 color mode * * XXX: add plane_mask support (never used in standard VGA modes) */static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,                                          const uint8_t *s, int width){    uint32_t *palette;    int x;    palette = s1->last_palette;    width >>= 3;    for(x = 0; x < width; x++) {        ((PIXEL_TYPE *)d)[0] = palette[s[0]];        ((PIXEL_TYPE *)d)[1] = palette[s[1]];        ((PIXEL_TYPE *)d)[2] = palette[s[2]];        ((PIXEL_TYPE *)d)[3] = palette[s[3]];        ((PIXEL_TYPE *)d)[4] = palette[s[4]];        ((PIXEL_TYPE *)d)[5] = palette[s[5]];        ((PIXEL_TYPE *)d)[6] = palette[s[6]];        ((PIXEL_TYPE *)d)[7] = palette[s[7]];        d += BPP * 8;        s += 8;    }}#endif /* DEPTH != 15 *//* XXX: optimize *//*  * 15 bit color */static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,                                           const uint8_t *s, int width){#if DEPTH == 15 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)    memcpy(d, s, width * 2);#else    int w;    uint32_t v, r, g, b;    w = width;    do {        v = lduw_raw((void *)s);        r = (v >> 7) & 0xf8;        g = (v >> 2) & 0xf8;        b = (v << 3) & 0xf8;        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);        s += 2;        d += BPP;    } while (--w != 0);#endif    }/*  * 16 bit color */static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,                                           const uint8_t *s, int width){#if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)    memcpy(d, s, width * 2);#else    int w;    uint32_t v, r, g, b;    w = width;    do {        v = lduw_raw((void *)s);        r = (v >> 8) & 0xf8;        g = (v >> 3) & 0xfc;        b = (v << 3) & 0xf8;        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);        s += 2;        d += BPP;    } while (--w != 0);#endif    }/*  * 24 bit color */static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,                                           const uint8_t *s, int width){    int w;    uint32_t r, g, b;    w = width;    do {#if defined(TARGET_WORDS_BIGENDIAN)        r = s[0];        g = s[1];        b = s[2];#else        b = s[0];        g = s[1];        r = s[2];#endif        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);        s += 3;        d += BPP;    } while (--w != 0);}/*  * 32 bit color */static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,                                           const uint8_t *s, int width){#if DEPTH == 32 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)    memcpy(d, s, width * 4);#else    int w;    uint32_t r, g, b;    w = width;    do {#if defined(TARGET_WORDS_BIGENDIAN)        r = s[1];        g = s[2];        b = s[3];#else        b = s[0];        g = s[1];        r = s[2];#endif        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);        s += 4;        d += BPP;    } while (--w != 0);#endif}#if DEPTH != 15void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,                                         const uint8_t *src1,                                         int poffset, int w,                                        unsigned int color0,                                         unsigned int color1,                                        unsigned int color_xor){    const uint8_t *plane0, *plane1;    int x, b0, b1;    uint8_t *d;    d = d1;    plane0 = src1;    plane1 = src1 + poffset;    for(x = 0; x < w; x++) {        b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;        b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;#if DEPTH == 8        switch(b0 | (b1 << 1)) {        case 0:            break;        case 1:            d[0] ^= color_xor;            break;        case 2:            d[0] = color0;            break;        case 3:            d[0] = color1;            break;        }#elif DEPTH == 16        switch(b0 | (b1 << 1)) {        case 0:            break;        case 1:            ((uint16_t *)d)[0] ^= color_xor;            break;        case 2:            ((uint16_t *)d)[0] = color0;            break;        case 3:            ((uint16_t *)d)[0] = color1;            break;        }#elif DEPTH == 32        switch(b0 | (b1 << 1)) {        case 0:            break;        case 1:            ((uint32_t *)d)[0] ^= color_xor;            break;        case 2:            ((uint32_t *)d)[0] = color0;            break;        case 3:            ((uint32_t *)d)[0] = color1;            break;        }#else#error unsupported depth#endif        d += BPP;    }}#endif#undef PUT_PIXEL2#undef DEPTH#undef BPP#undef PIXEL_TYPE

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