📄 vga_template.h
字号:
uint32_t plane_mask, data, v, *palette; int x; palette = s1->last_palette; plane_mask = mask16[s1->ar[0x12] & 0xf]; width >>= 3; for(x = 0; x < width; x++) { data = ((uint32_t *)s)[0]; data &= plane_mask; v = expand4[GET_PLANE(data, 0)]; v |= expand4[GET_PLANE(data, 1)] << 1; v |= expand4[GET_PLANE(data, 2)] << 2; v |= expand4[GET_PLANE(data, 3)] << 3; PUT_PIXEL2(d, 0, palette[v >> 28]); PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]); PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]); PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]); PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]); PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]); PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]); PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]); d += BPP * 16; s += 4; }}/* * 256 color mode, double pixels * * XXX: add plane_mask support (never used in standard VGA modes) */static void glue(vga_draw_line8d2_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width){ uint32_t *palette; int x; palette = s1->last_palette; width >>= 3; for(x = 0; x < width; x++) { PUT_PIXEL2(d, 0, palette[s[0]]); PUT_PIXEL2(d, 1, palette[s[1]]); PUT_PIXEL2(d, 2, palette[s[2]]); PUT_PIXEL2(d, 3, palette[s[3]]); d += BPP * 8; s += 4; }}/* * standard 256 color mode * * XXX: add plane_mask support (never used in standard VGA modes) */static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width){ uint32_t *palette; int x; palette = s1->last_palette; width >>= 3; for(x = 0; x < width; x++) { ((PIXEL_TYPE *)d)[0] = palette[s[0]]; ((PIXEL_TYPE *)d)[1] = palette[s[1]]; ((PIXEL_TYPE *)d)[2] = palette[s[2]]; ((PIXEL_TYPE *)d)[3] = palette[s[3]]; ((PIXEL_TYPE *)d)[4] = palette[s[4]]; ((PIXEL_TYPE *)d)[5] = palette[s[5]]; ((PIXEL_TYPE *)d)[6] = palette[s[6]]; ((PIXEL_TYPE *)d)[7] = palette[s[7]]; d += BPP * 8; s += 8; }}#endif /* DEPTH != 15 *//* XXX: optimize *//* * 15 bit color */static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width){#if DEPTH == 15 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) memcpy(d, s, width * 2);#else int w; uint32_t v, r, g, b; w = width; do { v = lduw_raw((void *)s); r = (v >> 7) & 0xf8; g = (v >> 2) & 0xf8; b = (v << 3) & 0xf8; ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 2; d += BPP; } while (--w != 0);#endif }/* * 16 bit color */static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width){#if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) memcpy(d, s, width * 2);#else int w; uint32_t v, r, g, b; w = width; do { v = lduw_raw((void *)s); r = (v >> 8) & 0xf8; g = (v >> 3) & 0xfc; b = (v << 3) & 0xf8; ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 2; d += BPP; } while (--w != 0);#endif }/* * 24 bit color */static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width){ int w; uint32_t r, g, b; w = width; do {#if defined(TARGET_WORDS_BIGENDIAN) r = s[0]; g = s[1]; b = s[2];#else b = s[0]; g = s[1]; r = s[2];#endif ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 3; d += BPP; } while (--w != 0);}/* * 32 bit color */static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width){#if DEPTH == 32 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) memcpy(d, s, width * 4);#else int w; uint32_t r, g, b; w = width; do {#if defined(TARGET_WORDS_BIGENDIAN) r = s[1]; g = s[2]; b = s[3];#else b = s[0]; g = s[1]; r = s[2];#endif ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 4; d += BPP; } while (--w != 0);#endif}#if DEPTH != 15void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1, const uint8_t *src1, int poffset, int w, unsigned int color0, unsigned int color1, unsigned int color_xor){ const uint8_t *plane0, *plane1; int x, b0, b1; uint8_t *d; d = d1; plane0 = src1; plane1 = src1 + poffset; for(x = 0; x < w; x++) { b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1; b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;#if DEPTH == 8 switch(b0 | (b1 << 1)) { case 0: break; case 1: d[0] ^= color_xor; break; case 2: d[0] = color0; break; case 3: d[0] = color1; break; }#elif DEPTH == 16 switch(b0 | (b1 << 1)) { case 0: break; case 1: ((uint16_t *)d)[0] ^= color_xor; break; case 2: ((uint16_t *)d)[0] = color0; break; case 3: ((uint16_t *)d)[0] = color1; break; }#elif DEPTH == 32 switch(b0 | (b1 << 1)) { case 0: break; case 1: ((uint32_t *)d)[0] ^= color_xor; break; case 2: ((uint32_t *)d)[0] = color0; break; case 3: ((uint32_t *)d)[0] = color1; break; }#else#error unsupported depth#endif d += BPP; }}#endif#undef PUT_PIXEL2#undef DEPTH#undef BPP#undef PIXEL_TYPE
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -