namedlg.h
来自「一个好玩的俄罗斯方块游戏」· C头文件 代码 · 共 53 行
H
53 行
#if !defined(AFX_NAMEDLG_H__4545D151_494E_450E_BB7D_19E2F7D38AE9__INCLUDED_)
#define AFX_NAMEDLG_H__4545D151_494E_450E_BB7D_19E2F7D38AE9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NameDlg.h : header file
//
#include "ButtonST.h"
#include "Resource.h"
/////////////////////////////////////////////////////////////////////////////
// CNameDlg dialog
class CNameDlg : public CDialog
{
// Construction
public:
CNameDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CNameDlg)
enum { IDD = IDD_NAME };
CButtonST m_Hero;
CButtonST m_OK;
CString m_HeroName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNameDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CNameDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnHero();
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NAMEDLG_H__4545D151_494E_450E_BB7D_19E2F7D38AE9__INCLUDED_)
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