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📄 linkfdoc.h

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// LinkFDoc.h : interface of the CLinkFDoc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_LINKFDOC_H__0E86C200_08FF_4BA9_9957_68BE533AF26E__INCLUDED_)
#define AFX_LINKFDOC_H__0E86C200_08FF_4BA9_9957_68BE533AF26E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include"LinKCanvas.h"

class CLinkFDoc : public CDocument
{
protected: // create from serialization only
	CLinkFDoc();
	DECLARE_DYNCREATE(CLinkFDoc)

// Attributes
public:
	int Board[NUM][NUM];
	int Over;
	int PlayerScore[1020];
	int ComputerScore[1020];
	int WinPoint;
	int PlayerTable[NUM][NUM][1020];
	int ComputerTable[NUM][NUM][1020];

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLinkFDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
	virtual void DeleteContents();
	virtual void OnCloseDocument();
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CLinkFDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CLinkFDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LINKFDOC_H__0E86C200_08FF_4BA9_9957_68BE533AF26E__INCLUDED_)

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