📄 magicsquaredlg.cpp
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// MagicSquareDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MagicSquare.h"
#include "MagicSquareDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMagicSquareDlg dialog
CMagicSquareDlg::CMagicSquareDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMagicSquareDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMagicSquareDlg)
m_nN = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMagicSquareDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMagicSquareDlg)
DDX_Text(pDX, IDC_EDIT_N, m_nN);
DDV_MinMaxInt(pDX, m_nN, 3, 100);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMagicSquareDlg, CDialog)
//{{AFX_MSG_MAP(CMagicSquareDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_CALC, OnButtonCalc)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMagicSquareDlg message handlers
BOOL CMagicSquareDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMagicSquareDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMagicSquareDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMagicSquareDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMagicSquareDlg::OnButtonCalc()
{
// TODO: Add your control notification handler code here
UpdateData();
MagicSquare(m_nN);
}
int CMagicSquareDlg::MagicSquare(int n)
{
int n2 = n * n;
int *N = new int[n2];
int *Used = new int[n2+1];
ZeroMemory(N , sizeof(int) * n2 );
ZeroMemory(Used, sizeof(int) * (n2+1));
CStdioFile File;
BOOL bLog = File.Open("e:\\MagicSquare.Txt", CFile::modeCreate|CFile::modeWrite);
CWaitCursor WaitCursor;
int i = 0, nTotal = 0;
while ( i >= 0/*N[0] <= n2*/ )
{
// 清除上一个标志
//if ( N[i] > 0 )
Used[N[i]] = 0;
// 获得下一个未使用数
N[i] = GetNextNoneUsed(Used, N[i], n2+1);
// 已经没有未使用数,则回溯
if ( N[i] == 0 )
{
// 清除标志,回溯
//Used[N[i]] = 0;
i --;
continue;
}
// 置使用标志
Used[N[i]] = 1;
// 检查是否满足条件
if ( !CheckMagicSum(N, i, n) )
{
// 在大于的数都用完的情况下回溯
if ( N[i] >= n2 )
{
// 清除标志,回溯
Used[N[i]] = 0;
N[i] = 0;
i --;
}
continue;
}
// 是否到达最后点
if ( i == n2 - 1 )
{
nTotal ++;
if ( bLog )
{
CString strMsg;
// 满足条件,输出
File.WriteString("// 满足条件,输出:\n");
for ( int j = 0; j < n2; j ++ )
{
strMsg.Format("%2d ", N[j]);
File.WriteString(strMsg);
if ( j % n == n - 1 )
File.WriteString("\n");
}
}
if ( n >= 5 ) // 不列举所有情况
break;
Used[N[i]] = 0;
i --;
}
else
{
i ++;
}
}
CString strMsg;
strMsg.Format("// 满足条件,共输出%d组\n", nTotal);
File.WriteString(strMsg);
File.Close();
AfxMessageBox(strMsg);
return nTotal;
}
int CMagicSquareDlg::GetNextNoneUsed(int *pUsed, int i, int nSize)
{
// 从当前使用数组中查找未使用的数
for ( int j = i + 1; j < nSize; j ++ )
{
if ( pUsed[j] == 0 )
return (j);
}
return 0;
}
// 检查行列和是否满足条件
BOOL CMagicSquareDlg::CheckMagicSum(int *pN, int i, int nSize)
{
int j;
int n2 = nSize * nSize;
int nSums = nSize*(n2+1)/2;
int nRows = (i + 1) / nSize;
// 检查行和
for ( j = 0; j < nRows; j ++ )
{
int nSum = 0, nBase = j*nSize;
for ( int k = 0; k < nSize; k ++ )
{
nSum += pN[nBase + k];
}
if ( nSum != nSums )
return FALSE;
}
if ( i < n2 - nSize ) // nSize * (nSize -1)
return TRUE;
// 检查列和
int nCols = i % 3;
for ( j = 0; j <= nCols; j ++ )
{
int nSum = 0;
for ( int k = 0; k < nSize; k ++ )
{
nSum += pN[k*nSize + j];
}
if ( nSum != nSums )
return FALSE;
}
// 检查对角线和
if ( i == n2 - nSize )
{
int nSum = 0;
for ( j = 0; j < nSize; j ++ )
{
nSum += pN[(j + 1) * nSize - j - 1];
}
if ( nSum != nSums )
return FALSE;
}
// 检查反对角线和
if ( i == n2 - 1 )
{
int nSum = 0;
for ( j = 0; j < nSize; j ++ )
{
nSum += pN[j * nSize + j];
}
if ( nSum != nSums )
return FALSE;
}
return TRUE;
}
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