⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ogg_static.dsp

📁 OGG文件格式音频数解压缩SDK.现在OGG文件格式在一些游戏开发中使用的比较多.
💻 DSP
字号:
# Microsoft Developer Studio Project File - Name="ogg_static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=ogg_static - Win32 Debug64
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "ogg_static.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "ogg_static.mak" CFG="ogg_static - Win32 Debug64"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "ogg_static - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ogg_static - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "ogg_static - Win32 Final" (based on "Win32 (x86) Static Library")
!MESSAGE "ogg_static - Win32 Debug64" (based on "Win32 (x86) Static Library")
!MESSAGE "ogg_static - Win32 Final64" (based on "Win32 (x86) Static Library")
!MESSAGE "ogg_static - Win32 Release64" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "ogg_static - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Static_Release"
# PROP Intermediate_Dir "Static_Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /GX /O1 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Static_Debug"
# PROP Intermediate_Dir "Static_Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /Gm /GX /Zi /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Static_Debug\ogg_static_d.lib"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Final"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ogg_static___Win32_Final"
# PROP BASE Intermediate_Dir "ogg_static___Win32_Final"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Static_Final"
# PROP Intermediate_Dir "Static_Final"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W2 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /GX /O1 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Debug64"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ogg_static___Win32_Debug64"
# PROP BASE Intermediate_Dir "ogg_static___Win32_Debug64"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug64"
# PROP Intermediate_Dir "Debug64"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\include" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32" /D "AMD64" /FD /c
# SUBTRACT CPP /WX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"Static_Debug\ogg_static_d.lib"
# ADD LIB32 /nologo /out:"Static_Debug\ogg_static_d.lib"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Final64"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ogg_static___Win32_Final64"
# PROP BASE Intermediate_Dir "ogg_static___Win32_Final64"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Final64"
# PROP Intermediate_Dir "Final64"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /GX /O1 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /GX /O1 /I "..\include" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "_WIN64" /D "AMD64" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Release64"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ogg_static___Win32_Release64"
# PROP BASE Intermediate_Dir "ogg_static___Win32_Release64"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release64"
# PROP Intermediate_Dir "Release64"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /GX /O1 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /GX /O1 /I "..\include" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32" /D "AMD64" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ENDIF 

# Begin Target

# Name "ogg_static - Win32 Release"
# Name "ogg_static - Win32 Debug"
# Name "ogg_static - Win32 Final"
# Name "ogg_static - Win32 Debug64"
# Name "ogg_static - Win32 Final64"
# Name "ogg_static - Win32 Release64"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\src\bitwise.c

!IF  "$(CFG)" == "ogg_static - Win32 Release"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Debug"

# ADD CPP /MDd

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Final"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Debug64"

# ADD BASE CPP /MDd
# ADD CPP /MDd

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Final64"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Release64"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\src\framing.c

!IF  "$(CFG)" == "ogg_static - Win32 Release"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Debug"

# ADD CPP /MDd

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Final"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Debug64"

# ADD BASE CPP /MDd
# ADD CPP /MDd

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Final64"

!ELSEIF  "$(CFG)" == "ogg_static - Win32 Release64"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=..\include\ogg\ogg.h
# End Source File
# Begin Source File

SOURCE=..\include\ogg\os_types.h
# End Source File
# End Group
# End Target
# End Project

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -