📄 dibapi.cpp
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*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* DWORD - width of the DIB
*
* Description:
*
* This function gets the width of the DIB from the BITMAPINFOHEADER
* width field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER
* width field if it is an other-style DIB.
*
************************************************************************/
DWORD WINAPI DIBWidth(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether Win 3.0 and old) */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB width if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biWidth;
else /* it is an other-style DIB, so return its width */
return (DWORD)lpbmc->bcWidth;
}
/*************************************************************************
*
* DIBHeight()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* DWORD - height of the DIB
*
* Description:
*
* This function gets the height of the DIB from the BITMAPINFOHEADER
* height field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER
* height field if it is an other-style DIB.
*
************************************************************************/
DWORD WINAPI DIBHeight(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether old or Win 3.0 */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB height if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biHeight;
else /* it is an other-style DIB, so return its height */
return (DWORD)lpbmc->bcHeight;
}
/*************************************************************************
*
* PaletteSize()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* WORD - size of the color palette of the DIB
*
* Description:
*
* This function gets the size required to store the DIB's palette by
* multiplying the number of colors by the size of an RGBQUAD (for a
* Windows 3.0-style DIB) or by the size of an RGBTRIPLE (for an other-
* style DIB).
*
************************************************************************/
WORD WINAPI PaletteSize(LPSTR lpbi)
{
/* calculate the size required by the palette */
if (IS_WIN30_DIB (lpbi))
return (WORD)(::DIBNumColors(lpbi) * sizeof(RGBQUAD));
else
return (WORD)(::DIBNumColors(lpbi) * sizeof(RGBTRIPLE));
}
/*************************************************************************
*
* DIBNumColors()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* WORD - number of colors in the color table
*
* Description:
*
* This function calculates the number of colors in the DIB's color table
* by finding the bits per pixel for the DIB (whether Win3.0 or other-style
* DIB). If bits per pixel is 1: colors=2, if 4: colors=16, if 8: colors=256,
* if 24, no colors in color table.
*
************************************************************************/
WORD WINAPI DIBNumColors(LPSTR lpbi)
{
WORD wBitCount; // DIB bit count
/* If this is a Windows-style DIB, the number of colors in the
* color table can be less than the number of bits per pixel
* allows for (i.e. lpbi->biClrUsed can be set to some value).
* If this is the case, return the appropriate value.
*/
if (IS_WIN30_DIB(lpbi))
{
DWORD dwClrUsed;
dwClrUsed = ((LPBITMAPINFOHEADER)lpbi)->biClrUsed;
if (dwClrUsed != 0)
return (WORD)dwClrUsed;
}
/* Calculate the number of colors in the color table based on
* the number of bits per pixel for the DIB.
*/
if (IS_WIN30_DIB(lpbi))
wBitCount = ((LPBITMAPINFOHEADER)lpbi)->biBitCount;
else
wBitCount = ((LPBITMAPCOREHEADER)lpbi)->bcBitCount;
/* return number of colors based on bits per pixel */
switch (wBitCount)
{
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
return 0;
}
}
//////////////////////////////////////////////////////////////////////////
//// Clipboard support
//---------------------------------------------------------------------
//
// Function: CopyHandle (from SDK DibView sample clipbrd.c)
//
// Purpose: Makes a copy of the given global memory block. Returns
// a handle to the new memory block (NULL on error).
//
// Routine stolen verbatim out of ShowDIB.
//
// Parms: h == Handle to global memory to duplicate.
//
// Returns: Handle to new global memory block.
//
//---------------------------------------------------------------------
HGLOBAL WINAPI CopyHandle (HGLOBAL h)
{
if (h == NULL)
return NULL;
DWORD dwLen = ::GlobalSize((HGLOBAL) h);
HGLOBAL hCopy = ::GlobalAlloc(GHND, dwLen);
if (hCopy != NULL)
{
void* lpCopy = ::GlobalLock((HGLOBAL) hCopy);
void* lp = ::GlobalLock((HGLOBAL) h);
memcpy(lpCopy, lp, dwLen);
::GlobalUnlock(hCopy);
::GlobalUnlock(h);
}
return hCopy;
}
/*
BOOL WINAPI pingyi(LPSTR lpDIBBits,LONG lWidth,LONG lHeight,LONG m_horizon,LONG m_vertical)
{
LONG lLineBytes;
//指向原像素的指针
LPSTR lpSrc;
LPSTR lpNewDIBBits;
//指向要复制区域的指针
LPSTR lpDst;
HLOCAL hNewDIBBits;
//计算图像每行的字节数
lLineBytes=WIDTHBYTES(lWidth*8);
//循环变量(像素在新DIB中的坐标)
LONG i;
LONG j;
//像素在原DIB中的坐标
LONG a;
LONG b;
//暂时分配内存,以保存新图像
hNewDIBBits=LocalAlloc(LHND,lLineBytes*lHeight);
if(hNewDIBBits==NULL)
{
//分配内存失败
return FALSE;
}
//锁定内存
lpNewDIBBits=(char *)LocalLock(hNewDIBBits);
for(i=0;i<lHeight;i++)
{
for(j=0;j<lWidth;j++)
{
lpDst=(char *)lpNewDIBBits+lLineBytes*(lHeight-1-i)+j;
a=i-m_horizon;
b=j-m_vertical;
if((b>=0)&&(b<lWidth)&&(a>=0)&&(a<lHeight))
{
lpSrc=(char *)lpDIBBits+lLineBytes*(lHeight-1-a)+b;
*lpDst=*lpSrc;
}
else
{
*((unsigned char *)lpDst)=255;
}
}
}
memcpy(lpDIBBits,lpNewDIBBits,lLineBytes*lHeight);
LocalUnlock(hNewDIBBits);
LocalFree(hNewDIBBits);
return TRUE;
} */
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