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📄 screenshotview.cpp

📁 ppc上截取屏幕的软件
💻 CPP
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// ScreenShotView.cpp : implementation of the CScreenShotView class
//

#include "stdafx.h"
#include "ScreenShot.h"

#include "ScreenShotDoc.h"
#include "ScreenShotView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

HHOOK hHook=NULL;
HINSTANCE hInstance=NULL;

void SaveScreen(const char *filename)
{
	HDC  hScrDC, hMemDC;         
    int  width, height; 
	
	//the pointer will save all pixel point's color value
	BYTE  *lpBitmapBits = NULL; 
	
	//creates a device context for the screen device 
    hScrDC = CreateDC(_T("DISPLAY"), NULL, NULL, NULL);
	
	//get the screen point size
    width = GetDeviceCaps(hScrDC, HORZRES);
    height = GetDeviceCaps(hScrDC, VERTRES);
	
    //creates a memory device context (DC) compatible with the screen device(hScrDC)  
    hMemDC = CreateCompatibleDC(hScrDC);
	
	//initialise the struct BITMAPINFO for the bimap infomation,
	//in order to use the function CreateDIBSection
	//on wince os, each pixel stored by 24 bits(biBitCount=24) 
	//and no compressing(biCompression=0)
    BITMAPINFO RGB24BitsBITMAPINFO; 
    ZeroMemory(&RGB24BitsBITMAPINFO, sizeof(BITMAPINFO));
    RGB24BitsBITMAPINFO.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
    RGB24BitsBITMAPINFO.bmiHeader.biWidth = width;
    RGB24BitsBITMAPINFO.bmiHeader.biHeight = height;
    RGB24BitsBITMAPINFO.bmiHeader.biPlanes = 1;
    RGB24BitsBITMAPINFO.bmiHeader.biBitCount = 24;
	
	//use the function CreateDIBSection and SelectObject 
	//in order to get the bimap pointer : lpBitmapBits
    HBITMAP directBmp = CreateDIBSection(hMemDC, (BITMAPINFO*)&RGB24BitsBITMAPINFO, 
		DIB_RGB_COLORS, (void **)&lpBitmapBits, NULL, 0);
	HGDIOBJ previousObject = SelectObject(hMemDC, directBmp);
	
	// copy the screen dc to the memory dc
	BitBlt(hMemDC, 0, 0, width, height, hScrDC, 0, 0, SRCCOPY);
	
	//if you only want to get the every pixel color value, 
	//you can begin here and the following part of this function will be unuseful;
	//the following part is in order to write file;
	
	//bimap file header in order to write bmp file
	BITMAPFILEHEADER bmBITMAPFILEHEADER;
	ZeroMemory(&bmBITMAPFILEHEADER, sizeof(BITMAPFILEHEADER));
	bmBITMAPFILEHEADER.bfType = 0x4d42;  //bmp  
    bmBITMAPFILEHEADER.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
    bmBITMAPFILEHEADER.bfSize = bmBITMAPFILEHEADER.bfOffBits + ((width*height)*3); ///3=(24 / 8)
	
	//write into file 
	FILE *mStream = NULL;
	if((mStream = fopen(filename, "wb")))
	{  
		//write bitmap file header
		fwrite(&bmBITMAPFILEHEADER, sizeof(BITMAPFILEHEADER), 1, mStream);
		//write bitmap info 
		fwrite(&(RGB24BitsBITMAPINFO.bmiHeader), sizeof(BITMAPINFOHEADER), 1, mStream);
		//write bitmap pixels data
		fwrite(lpBitmapBits, 3*width*height, 1, mStream);
		//close file
		fclose(mStream);
	}
	
	//delete
	DeleteObject(hMemDC);
	DeleteObject(hScrDC);
	DeleteObject(directBmp);
	DeleteObject(previousObject);
}

LRESULT CALLBACK LLKeyboardHookCallbackFunction(
                  int nCode, WPARAM wParam, LPARAM lParam) 
{
    if(((((KBDLLHOOKSTRUCT*)lParam)->vkCode) == VK_UP))
    {
		const char  filename[] = "\\screen.bmp";
		SaveScreen(filename);
    }

    //let default processing take place
    return CallNextHookEx(hHook, nCode,wParam, lParam);
}

/////////////////////////////////////////////////////////////////////////////
// CScreenShotView

IMPLEMENT_DYNCREATE(CScreenShotView, CFormView)

BEGIN_MESSAGE_MAP(CScreenShotView, CFormView)
	//{{AFX_MSG_MAP(CScreenShotView)
	ON_BN_CLICKED(IDC_ENABLE, OnEnable)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CScreenShotView construction/destruction

CScreenShotView::CScreenShotView()
	: CFormView(CScreenShotView::IDD)
{
	//{{AFX_DATA_INIT(CScreenShotView)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// TODO: add construction code here
	m_bEnable=FALSE;
	hInstance=(HINSTANCE)GetCurrentProcess();
}

CScreenShotView::~CScreenShotView()
{
}

void CScreenShotView::DoDataExchange(CDataExchange* pDX)
{
	CFormView::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CScreenShotView)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BOOL CScreenShotView::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return CFormView::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////
// CScreenShotView diagnostics

#ifdef _DEBUG
void CScreenShotView::AssertValid() const
{
	CFormView::AssertValid();
}

void CScreenShotView::Dump(CDumpContext& dc) const
{
	CFormView::Dump(dc);
}

CScreenShotDoc* CScreenShotView::GetDocument() // non-debug version is inline
{
	ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CScreenShotDoc)));
	return (CScreenShotDoc*)m_pDocument;
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CScreenShotView message handlers

void CScreenShotView::OnEnable() 
{
	if(!m_bEnable)
	{
		ActivateKBHook(hInstance, LLKeyboardHookCallbackFunction);
		m_bEnable=TRUE;
	}
}

void CScreenShotView::OnOK() 
{
	DeactivateKBHook();
}

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