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📄 moomcanvas.java

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 		   }	      
 		   tank[0].live=true;
 		   tank[1].live=true;
 		   tank[2].live=true;
 		   tank[0].setinit(tank[0].getX(),tank[0].getY());
 		   tank[1].setinit(tank[1].getX(),tank[1].getY());
 		   tank[2].setinit(tank[2].getX(),tank[2].getY());
 	     }
 	  }   			
 	}			
	
	public void CreateSnail() {
	  for(i=0;i<snailNum;i++) {	
    	if(snail[i].live==true ) {
    	   	  snail[i].snail_attack(bg);
    	   	  if(snail[i].collman(spaceman)){
    	   	  	bd--;
    	   	  }else if(snail[i].collGood(weapon)){
    	   	  	snail[i].setVisible(false);
    	   	  	weapon.setPosition(250,-70);
    	   	  	gun=false;
    	   	  	score=score+500;
    	   	  }	 
    	}else if(i<1){
    	   switch (level) {
    	   	 case 1:			
 			   snail[0].setPosition(130,160);
 			   snail[1].setPosition(310,140);
 			   snail[2].setPosition(600,140);
 			   snail[3].setPosition(1185,140);
 			   break;
 			 case 2:
 			   snail[0].setPosition(150,140);
 			   snail[1].setPosition(PRE_LOCATION_X,PRE_LOCATION_Y);
 			   snail[2].setPosition(PRE_LOCATION_X,PRE_LOCATION_Y);
 			   snail[3].setPosition(PRE_LOCATION_X,PRE_LOCATION_Y);
 			   break;
 			 case 3:
 			   snail[0].setPosition(495,137);
 			   snail[1].setPosition(1065,137);
 			   snail[2].setPosition(1450,140);
 			   snail[3].setPosition(PRE_LOCATION_X,PRE_LOCATION_Y);
 			   break;
 		  }	      
 		   snail[0].live=true;
 		   snail[1].live=true;
 		   snail[2].live=true;
 		   snail[3].live=true;
 		   snail[0].setinit(snail[0].getX(),snail[0].getY());
 		   snail[1].setinit(snail[1].getX(),snail[1].getY());
 		   snail[2].setinit(snail[2].getX(),snail[2].getY());
 		   snail[3].setinit(snail[03].getX(),snail[3].getY());
 	     }
 	  }   			
	}
	
	public void CreateSpeed() {
		for(i=0;i<tankNum;i++) {
	  		if( speed[i].live==true && tank[i].isVisible()) {
	  			speed[i].setFrame(1);
    	   	  	speed[i].speed_attack();
    	   	  	if(speed[i].collman(spaceman)){
    	   	  	 bd--;
    	   	  	}else if(Math.abs(speed[i].getX()-tank[i].getX())>150){
    	   	  		speed[i].live=false;
    	   	  	}
    		}else if( speed[i].live==false && Math.abs(tank[i].getX()-spaceman.getX())<=300){
    			speed[i].setPosition(tank[i].getX(),tank[i].getY());
    			speed[i].live=true;
    			if(tank[i].tank_flag)
    			   speed[i].speed_flag=true;
    			else
    			   speed[i].speed_flag=false;  
    		}else if(!tank[i].isVisible())
    			speed[i].setVisible(false);
      	}
	}
	
	public void CreateBoom(){
		for(i=0;i<boomNum;i++) {
	  		if( boom[i].live==true ){
    	   	  	boom[i].boom_attack(bg,spaceman.getX(),shoot.getX());
    	   	  	if(boom[i].collman(spaceman)){
    	   	  	 	bd--;
    	   	  	}else if(boom[i].collGood(weapon)){
    	   	  		boom[i].setVisible(false);
    	   	  		boom[i].live=false;
    	   	  		weapon.setPosition(250,-70);
    	   	  		gun=false;
    	   	  		score=score+500;
    	   	    }
    	   	    if(boom[i].getFrame()==9 ){
    	   	    	boom[i].live=false;
    	   	    	boom[i].boom_flag=true;
    	   	    	boom[i].setVisible(false); 
    	   	    }
    		}else{
    			if(Math.abs(r.nextInt()%200)<3){
    				boom[i].live=true;
    				boom[i].setFrame(0);
    				boom[i].setVisible(true);
    				if(spaceman.getX()<shoot.getX()){
    					boom[i].shoot_flag=true;
    					shoot.setFrame(0);
    					boom[i].setPosition(shoot.getX()-10,shoot.getY());
    				}else{
    			   		boom[i].shoot_flag=false;
    			   		shoot.setFrame(1);
    			   		boom[i].setPosition(shoot.getX()+20,shoot.getY());
    				}
    			}
    		}  
      	}
		
	}
	
	public void CreateWheel(){
		for(i=0;i<wheelNum;i++){
			if(wheel[i].live==true ){
				wheel[i].wheel_attack(bg);
    	   	  	if(wheel[i].collman(spaceman)){
    	   	  	 	bd--;
    	   	  	}else if(wheel[i].collGood(weapon)){
    	   	  		weapon.setPosition(-250,-70);
    	   	  		gun=false;
    	   	  	}	 
    		}else if(i<1){
    	   		switch (level) {
    	   	 case 1:
    	   	 	wheel[0].setPosition(725,150);
 			   	wheel[1].setPosition(1435,150);
 			   	break;
 			 case 2:
 			   	wheel[0].setPosition(730,150);
 			   	wheel[1].setPosition(-409,-140);
 			   	break;
 		   }	      
 		   wheel[0].live=true;
 		   wheel[1].live=true;
 		   wheel[0].setinit(wheel[0].getX(),wheel[0].getY());
 		   wheel[1].setinit(wheel[1].getX(),wheel[1].getY());
 	     }
 	  }   			
	}				
    
    public void checkWin(){
	  try{	 
		if( level<=3 && spaceman.getX()>=WIN_CONTI){
		   	  spaceman.setFrame(5);
		   	  render(g);
		   	  level++;
 			  Thread.sleep(1000);
 			   
		 		for(int i=0;i<tongsNum;i++) {
 			   	    tongs[i].live=false;
 			   	    tongs[i].setVisible(false);
 					tank[i].live=false;
 			   	}
 			   	for(i=0;i<snailNum;i++){
 			   		snail[i].live=false;
					snail[i].setVisible(true);
 			   	}
				for(i=0;i<tankNum;i++){
 			   		tank[i].live=false;
					tank[i].setVisible(true);
 			   	}
 			   	CreateFuel();
 			   	elec[0].setVisible(false);
 			   	wheel[0].live=false;
 			   	
 			   	wheel[1].live=false; 
 			   	
		    	bg.setlevel(level);
		    	spaceman.init();
		    	parlist.setBadMode(level);
		    	if(level==2){
		    	   CreateSharp();
		    	   for(int i=0;i<tongsNum;i++)
		    	   	   tongs[i].setVisible(true);
		    	   	   //spaceman.setPosition(1600,60);
		        }
		        if(level==3){
		        	elec[1].setVisible(false);
		        	shoot.setPosition(670,109);//710
		        	wheel[1].setVisible(false);
		        	wheel[0].setVisible(false);
		        	for(i=0;i<sharpNum;i++)
 			   		    sharp[i].setVisible(false);	
 			   		    //spaceman.setPosition(1610,96);   
		        }
		        if(level==4){
		        	com.setPosition(100,80);
		        	com.blood=100;
		        }
		    	spaceman.setFrame(0);
		    	canvasReset();  	
	        }
	    }catch (InterruptedException e){}
	 }   			   	
    
    public void CreateFire() {
 	   for(i=0;i<fireNum;i++) {
 	      if(fire[i].live==true) {
 	        switch (r.nextInt()%9) {
				case 0:		
					   fire[0].fire_attack();
					   if(fire[0].collman(spaceman)) {
						  death();
					      spaceman.death();				       
					   }
					   break;
				case 1:
					   fire[1].fire_attack();
				       if(fire[1].collman(spaceman)) {
				       	  death();
					   	  spaceman.death();				       
						}
				        break;
				case 2: 
				       	fire[2].fire_attack();
				        if(fire[2].collman(spaceman)) {
				       		death();
					   		spaceman.death();				       
						}
				    	break;
				case 3: 
				       	fire[3].fire_attack();
				        if(fire[3].collman(spaceman)) {
				       		death();
					   		spaceman.death();				       
						}
				    	break;
				case 4: 
				       	fire[4].fire_attack();
				        if(fire[4].collman(spaceman)) {
				       		death();
					   		spaceman.death();				       
						}
				    	break;
			}
		  }else {
		  	fire[0].setPosition(340,30);
        	fire[1].setPosition(540,50);
        	fire[2].setPosition(915,80);
        	fire[3].setPosition(1110,80);
        	fire[4].setPosition(1300,60);		          	 	 	
 			fire[0].live=true;
 			fire[1].live=true;
 			fire[2].live=true;
 			fire[3].live=true;
 			fire[4].live=true;
 		  }
 	    }		
    }
    
     
    public void CreateFuel(){
    	switch (level) {
    		case 1:
    			fuel.setPosition(1030,160);
 			  	break;     
        	case 2:
        	    fuel.setPosition(1180,120);
 			  	break;
 			case 3:      
        	    fuel.setPosition(840,160);
 			  	break;
 		}              	   		   			    
 	}
    
    public void CreateSharp(){
    	for(int i=0;i<8;i++)
    		sharp[i].setPosition(192+(i*32),176);
    	for(int i=8;i<sharpNum;i++)
    		sharp[i].setPosition(896+((i-7)*32),176);
    }
    
    public void CreateCom(){
    	com.com_attack();
    	if(com.collman(spaceman)) {
			bd--;			       
		}else if(com.collGood(weapon)){
    	   	weapon.setPosition(-250,-70);
    	   	gun=false;
    	   	com.setFrame(3);
    	   	com.blood--;
    	}	 
		
    
    }
    
    public void CreateLaser(){
    	if(laser.live){
    	   laser.setPosition(com.getX()-95,com.getY()+15);
    	   laser.laser_attack();
    	   if(laser.collman(spaceman)) 
		      bd--;			 
    	}else if(Math.abs(r.nextInt()%200)<3){
    		laser.live=true;
    		laser.setVisible(true);
    		laser.laSec=0;
    	}
    	
    }
    
    public void canvasReset(){
    	String file=null;
    	switch (level) {
    	  case 2:
    	       file="/Moom/moombase2.png";
    	       break;
    	  case 3:
    	       file="/Moom/moombase3.png";
    	       break;
    	  case 4:
    	  	   file="/Moom/moombase2.png";
    	       break;	
    	}
		try{
		 	img =Image.createImage(file);
		 	canvas.setImage(img,2380,208);
		} catch (java.io.IOException e){}
	}
	
 	public void render(Graphics g){
 		spaceman.primalman_jump();
 		spaceman.primalman_fall();
 		g.setColor(31,88,4);
 		//g.fillRect(0,0,getWidth(),getHeight());
 		g.fillRect(0,0,176,208);
 		if(level==4){
 			lm.setViewWindow(0,12,getWidth(),getHeight());
 			
 		}else{
 			if(spaceman.getX()<CANVAS_UBOUND && spaceman.getX()>CANVAS_LBOUND)
		   		lm.setViewWindow(spaceman.getX()-40,12,getWidth(),getHeight());
			else if(spaceman.getX()>CANVAS_UBOUND )
				lm.setViewWindow(CANVAS_UBOUND,12,getWidth(),getHeight());
			else if(spaceman.getX()< CANVAS_LBOUND)
				lm.setViewWindow(0,12,getWidth(),getHeight());	
		}
		g.setColor(255,255,255);
		g.drawImage(imgLv,5,5,20);
		g.drawString(win+sep+level,15,0,20);
		g.drawImage(imgLf,40,5,20);
		g.drawString(space+life,50,0,20);
		g.drawImage(imgSc,60,5,20);
		g.drawString(space+score,70,0,20);
		
		blood.setFrame(bd);
		lm.paint(g,0,MSG_LIMIT);
		blood.paint(g);
		flushGraphics(); 		
 	}

	
 	
}
		 

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