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📄 0dlg.cpp

📁 NFA DFA相关算法 编译原理的一个实验内容 使用VC++打开
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// 0Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "0.h"
#include "0Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMy0Dlg dialog

CMy0Dlg::CMy0Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMy0Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMy0Dlg)
	m_1 = _T("");
	m_2 = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMy0Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMy0Dlg)
	DDX_Control(pDX, IDC_BUTTON1, m_s1);
	DDX_Text(pDX, IDC_EDIT21, m_1);
	DDX_Text(pDX, IDC_EDIT22, m_2);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMy0Dlg, CDialog)
	//{{AFX_MSG_MAP(CMy0Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMy0Dlg message handlers

BOOL CMy0Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMy0Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMy0Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMy0Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMy0Dlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	UpdateData(true);    
	CString str;
	CString b[100],c[100]; 
	CString s;
	str=m_1; 
	char a='0',p,q='0';
	int len,i,j,t,m;
    len=m_1.GetLength();    
	t=0;j=0;
for(i=0;i<len;i++)

{ c[j]=str.GetAt(i);  
  j++;
}
	for(i=0;i<len;i++)
	{   p=a;
	   if (c[i]=='(')
	   {q=a;
		b[t++]='(';
	    b[t++]=a;
	    b[t++]=",";
		b[t++]=c[++i];
        b[t++]=')';
		b[t++]='=';
		b[t++]=++a;
        b[t++]='  ';}
	 else if (c[i]==')')
	 {b[t++]='  ';}
	 else if(c[i]=='|')
	   {b[t++]='(';
		   b[t++]=q;
	       b[t++]=',';
		b[t++]=c[++i];
        b[t++]=')';
		b[t++]='=';
		b[t++]=++a;
        b[t++]=';';
		b[t++]='\n';}
	 else if(c[i]=='*')
	   {if(c[--i]==')')
	      b[t++]='(';
		b[t++]=q;
	    b[t++]=',';
		b[t++]='e';
        b[t++]=')';
		b[t++]='=';
		b[t++]=a;
        b[t++]=';';
		b[t++]='\n';
        b[t++]='(';
	    b[t++]=a;
        b[t++]=',';
		b[t++]='e';
        b[t++]=')';
		b[t++]='=';
		b[t++]=q;
        b[t++]=';';
		b[t++]='\n';
	   else
	   { b[t++]='(';
		b[t++]=--p;
	    b[t++]=',';
		b[t++]='e';
        b[t++]=')';
		b[t++]='=';
		b[t++]=a;
        b[t++]=';';
		b[t++]='\n';
        b[t++]='(';
	    b[t++]=a;
        b[t++]=',';
		b[t++]='e';
        b[t++]=')';
		b[t++]='=';
		b[t++]=p;
        b[t++]=';';
		b[t++]='\n';
	}
	 }
   else
   {
	   b[t++]='(';
	    b[t++]=a++;
        b[t++]=',';
		b[t++]=c[i];
        b[t++]=')';
		b[t++]='=';
		b[t++]=a;
        b[t++]=';';
		b[t++]='\n';}
  }
    for(i=0;i<t;i++)
	   { m_2 +=b[i];
	}
	UpdateData(false); 

}

void CMy0Dlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
    UpdateData(true);
	CString str;
	m_2=str;
	m_1=str;
	str=' ';
	UpdateData(false);
}

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