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📄 pm.c

📁 uboot在arm处理器s3c2410的移植代码
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/******************************************************************************                   SciTech OS Portability Manager Library**  ========================================================================**    The contents of this file are subject to the SciTech MGL Public*    License Version 1.0 (the "License"); you may not use this file*    except in compliance with the License. You may obtain a copy of*    the License at http://www.scitechsoft.com/mgl-license.txt**    Software distributed under the License is distributed on an*    "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or*    implied. See the License for the specific language governing*    rights and limitations under the License.**    The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.**    The Initial Developer of the Original Code is SciTech Software, Inc.*    All Rights Reserved.**  ========================================================================** Language:     ANSI C* Environment:  BeOS** Description:  Implementation for the OS Portability Manager Library, which*               contains functions to implement OS specific services in a*               generic, cross platform API. Porting the OS Portability*               Manager library is the first step to porting any SciTech*               products to a new platform.*****************************************************************************/#include "pmapi.h"#include "drvlib/os/os.h"#include <stdio.h>#include <stdlib.h>#include <string.h>/* TODO: Include any BeOS specific headers here! *//*--------------------------- Global variables ----------------------------*/static void (PMAPIP fatalErrorCleanup)(void) = NULL;/*----------------------------- Implementation ----------------------------*/void PMAPI PM_init(void){    /* TODO: Do any initialisation in here. This includes getting IOPL */    /*       access for the process calling PM_init. This will get called */    /*       more than once. */    /* TODO: If you support the supplied MTRR register stuff (you need to */    /*       be at ring 0 for this!), you should initialise it in here. *//* MTRR_init(); */}long PMAPI PM_getOSType(void){ return _OS_BEOS; }int PMAPI PM_getModeType(void){ return PM_386; }void PMAPI PM_backslash(char *s){    uint pos = strlen(s);    if (s[pos-1] != '/') {	s[pos] = '/';	s[pos+1] = '\0';	}}void PMAPI PM_setFatalErrorCleanup(    void (PMAPIP cleanup)(void)){    fatalErrorCleanup = cleanup;}void PMAPI PM_fatalError(const char *msg){    /* TODO: If you are running in a GUI environment without a console, */    /*       this needs to be changed to bring up a fatal error message */    /*       box and terminate the program. */    if (fatalErrorCleanup)	fatalErrorCleanup();    fprintf(stderr,"%s\n", msg);    exit(1);}void * PMAPI PM_getVESABuf(uint *len,uint *rseg,uint *roff){    /* No BIOS access for the BeOS */    return NULL;}int PMAPI PM_kbhit(void){    /* TODO: This function checks if a key is available to be read. This */    /*       should be implemented, but is mostly used by the test programs */    /*       these days. */    return true;}int PMAPI PM_getch(void){    /* TODO: This returns the ASCII code of the key pressed. This */    /*       should be implemented, but is mostly used by the test programs */    /*       these days. */    return 0xD;}int PMAPI PM_openConsole(void){    /* TODO: Opens up a fullscreen console for graphics output. If your */    /*       console does not have graphics/text modes, this can be left */    /*       empty. The main purpose of this is to disable console switching */    /*       when in graphics modes if you can switch away from fullscreen */    /*       consoles (if you want to allow switching, this can be done */    /*       elsewhere with a full save/restore state of the graphics mode). */    return 0;}int PMAPI PM_getConsoleStateSize(void){    /* TODO: Returns the size of the console state buffer used to save the */    /*       state of the console before going into graphics mode. This is */    /*       used to restore the console back to normal when we are done. */    return 1;}void PMAPI PM_saveConsoleState(void *stateBuf,int console_id){    /* TODO: Saves the state of the console into the state buffer. This is */    /*       used to restore the console back to normal when we are done. */    /*       We will always restore 80x25 text mode after being in graphics */    /*       mode, so if restoring text mode is all you need to do this can */    /*       be left empty. */}void PMAPI PM_restoreConsoleState(const void *stateBuf,int console_id){    /* TODO: Restore the state of the console from the state buffer. This is */    /*       used to restore the console back to normal when we are done. */    /*       We will always restore 80x25 text mode after being in graphics */    /*       mode, so if restoring text mode is all you need to do this can */    /*       be left empty. */}void PMAPI PM_closeConsole(int console_id){    /* TODO: Close the console when we are done, going back to text mode. */}void PM_setOSCursorLocation(int x,int y){    /* TODO: Set the OS console cursor location to the new value. This is */    /*       generally used for new OS ports (used mostly for DOS). */}void PM_setOSScreenWidth(int width,int height){    /* TODO: Set the OS console screen width. This is generally unused for */    /*       new OS ports. */}ibool PMAPI PM_setRealTimeClockHandler(PM_intHandler ih, int frequency){    /* TODO: Install a real time clock interrupt handler. Normally this */    /*       will not be supported from most OS'es in user land, so an */    /*       alternative mechanism is needed to enable software stereo. */    /*       Hence leave this unimplemented unless you have a high priority */    /*       mechanism to call the 32-bit callback when the real time clock */    /*       interrupt fires. */    return false;}void PMAPI PM_setRealTimeClockFrequency(int frequency){    /* TODO: Set the real time clock interrupt frequency. Used for stereo */    /*       LC shutter glasses when doing software stereo. Usually sets */    /*       the frequency to around 2048 Hz. */}void PMAPI PM_restoreRealTimeClockHandler(void){    /* TODO: Restores the real time clock handler. */}char * PMAPI PM_getCurrentPath(    char *path,    int maxLen){    return getcwd(path,maxLen);}char PMAPI PM_getBootDrive(void){ return '/'; }const char * PMAPI PM_getVBEAFPath(void){ return PM_getNucleusConfigPath(); }const char * PMAPI PM_getNucleusPath(void){    char *env = getenv("NUCLEUS_PATH");    return env ? env : "/usr/lib/nucleus";}const char * PMAPI PM_getNucleusConfigPath(void){    static char path[256];    strcpy(path,PM_getNucleusPath());    PM_backslash(path);    strcat(path,"config");    return path;}const char * PMAPI PM_getUniqueID(void){    /* TODO: Return a unique ID for the machine. If a unique ID is not */    /*       available, return the machine name. */    static char buf[128];    gethostname(buf, 128);    return buf;}const char * PMAPI PM_getMachineName(void){    /* TODO: Return the network machine name for the machine. */    static char buf[128];    gethostname(buf, 128);    return buf;}void * PMAPI PM_getBIOSPointer(void){    /* No BIOS access on the BeOS */    return NULL;}void * PMAPI PM_getA0000Pointer(void){    static void *bankPtr;    if (!bankPtr)	bankPtr = PM_mapPhysicalAddr(0xA0000,0xFFFF,true);    return bankPtr;}void * PMAPI PM_mapPhysicalAddr(ulong base,ulong limit,ibool isCached){    /* TODO: This function maps a physical memory address to a linear */    /*       address in the address space of the calling process. */    /* NOTE: This function *must* be able to handle any phsyical base */    /*       address, and hence you will have to handle rounding of */    /*       the physical base address to a page boundary (ie: 4Kb on */    /*       x86 CPU's) to be able to properly map in the memory */    /*       region. */    /* NOTE: If possible the isCached bit should be used to ensure that */    /*       the PCD (Page Cache Disable) and PWT (Page Write Through) */    /*       bits are set to disable caching for a memory mapping used */    /*       for MMIO register access. We also disable caching using */    /*       the MTRR registers for Pentium Pro and later chipsets so if */    /*       MTRR support is enabled for your OS then you can safely ignore */    /*       the isCached flag and always enable caching in the page */    /*       tables. */    return NULL;

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