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📄 scitech.h

📁 uboot在arm处理器s3c2410的移植代码
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/******************************************************************************                   SciTech Multi-platform Graphics Library**  ========================================================================**    The contents of this file are subject to the SciTech MGL Public*    License Version 1.0 (the "License"); you may not use this file*    except in compliance with the License. You may obtain a copy of*    the License at http://www.scitechsoft.com/mgl-license.txt**    Software distributed under the License is distributed on an*    "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or*    implied. See the License for the specific language governing*    rights and limitations under the License.**    The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.**    The Initial Developer of the Original Code is SciTech Software, Inc.*    All Rights Reserved.**  ========================================================================** Language:     ANSI C* Environment:  any** Description:  General header file for operating system portable code.*****************************************************************************/#ifndef __SCITECH_H#define __SCITECH_H/* We have the following defines to identify the compilation environment: * *  __16BIT__       Compiling for 16 bit code (any environment) *  __32BIT__       Compiling for 32 bit code (any environment) *  __MSDOS__       Compiling for MS-DOS (includes __WINDOWS16__, __WIN386__) *  __REALDOS__     Compiling for MS-DOS (excludes __WINDOWS16__) *  __MSDOS16__     Compiling for 16 bit MS-DOS *  __MSDOS32__     Compiling for 32 bit MS-DOS *  __WINDOWS__     Compiling for Windows *  __WINDOWS16__   Compiling for 16 bit Windows (__MSDOS__ also defined) *  __WINDOWS32__   Compiling for 32 bit Windows *  __WIN32_VXD__   Compiling for a 32-bit C based VxD *  __NT_DRIVER__   Compiling for a 32-bit C based NT device driver *  __OS2__         Compiling for OS/2 *  __OS2_16__      Compiling for 16 bit OS/2 *  __OS2_32__      Compiling for 32 bit OS/2 *  __UNIX__        Compiling for Unix *  __QNX__         Compiling for the QNX realtime OS (Unix compatible) *  __LINUX__       Compiling for the Linux OS (Unix compatible) *  __FREEBSD__     Compiling for the FreeBSD OS (Unix compatible) *  __BEOS__        Compiling for the BeOS (Unix compatible) *  __SMX32__       Compiling for the SMX 32-bit Real Time OS *  __ENEA_OSE__    Compiling for the OSE embedded OS *  __RTTARGET__    Compiling for the RTTarget 32-bit embedded OS *  __MACOS__       Compiling for the MacOS platform (PowerPC) *  __DRIVER__      Compiling for a 32-bit binary compatible driver *  __CONSOLE__     Compiling for a fullscreen OS console mode *  __SNAP__        Compiling as a Snap executeable or dynamic library * *  __INTEL__       Compiling for Intel CPU's *  __ALPHA__       Compiling for DEC Alpha CPU's *  __MIPS__        Compiling for MIPS CPU's *  __PPC__         Compiling for PowerPC CPU's *  __MC68K__       Compiling for Motorola 680x0 * *  __BIG_ENDIAN__  Compiling for a big endian processor * */#ifdef  __SC__#if     __INTSIZE == 4#define __SC386__#endif#endif/* Determine some things that are compiler specific */#ifdef  __GNUC__#ifdef  __cplusplus/* G++ currently fucks this up! */#define __cdecl#define __stdcall#else#undef  __cdecl#undef  __stdcall#define __cdecl     __attribute__ ((cdecl))#define __stdcall   __attribute__ ((stdcall))#endif#define __FLAT__            /* GCC is always 32 bit flat model          */#define __HAS_BOOL__        /* Latest GNU C++ has ibool type            */#define __HAS_LONG_LONG__   /* GNU C supports long long type            */#include <stdio.h>          /* Bring in for definition of NULL          */#endif#ifdef  __BORLANDC__#if (__BORLANDC__ >= 0x500) || defined(CLASSLIB_DEFS_H)#define __HAS_BOOL__        /* Borland C++ 5.0 defines ibool type       */#endif#if (__BORLANDC__ >= 0x502) && !defined(VTOOLSD) && !defined(__SMX32__)#define __HAS_INT64__       /* Borland C++ 5.02 supports __int64 type   */#endif#endif#if defined(_MSC_VER) && !defined(__SC__) && !defined(VTOOLSD) && !defined(__SMX32__)#define __HAS_INT64__       /* Visual C++ supports __int64 type         */#endif#if defined(__WATCOMC__) && (__WATCOMC__ >= 1100) && !defined(VTOOLSD) && !defined(__SMX32__)#define __HAS_INT64__       /* Watcom C++ 11.0 supports __int64 type    */#endif/*--------------------------------------------------------------------------- * Determine the compile time environment. This must be done for each * supported platform so that we can determine at compile time the target * environment, hopefully without requiring #define's from the user. *-------------------------------------------------------------------------*//* 32-bit binary compatible driver. Compiled as Win32, but as OS neutral */#ifdef  __DRIVER__#ifndef __32BIT__#define __32BIT__#endif#undef  __WINDOWS__#undef  _WIN32#undef  __WIN32__#undef  __NT__/* 32-bit Snap exe or dll. Compiled as Win32, but as OS neutral */#elif   defined(__SNAP__)#ifndef __32BIT__#define __32BIT__#endif#undef  __WINDOWS__#undef  _WIN32#undef  __WIN32__#undef  __NT__/* 32-bit Windows VxD compile environment */#elif   defined(__vtoolsd_h_) || defined(VTOOLSD)#include <vtoolsc.h>#define __WIN32_VXD__#ifndef __32BIT__#define __32BIT__#endif#define _MAX_PATH   256#undef __WINDOWS32__/* 32-bit Windows NT driver compile environment: TODO!! */#elif   defined(__NT_DRIVER__)#include "ntdriver.h"#ifndef __32BIT__#define __32BIT__#endif#define _MAX_PATH   256#undef __WINDOWS32__/* 32-bit SMX compile environment */#elif   defined(__SMX32__)#ifndef __MSDOS__#define __MSDOS__#endif#ifndef __32BIT__#define __32BIT__#endif#ifndef __CONSOLE__#define __CONSOLE__#endif/* 32-bit Enea OSE environment */#elif   defined(__ENEA_OSE__)#ifndef __32BIT__#define __32BIT__#endif#ifndef __CONSOLE__#define __CONSOLE__#endif/* 32-bit RTTarget-32 environment */#elif   defined(__RTTARGET__)#ifndef __32BIT__#define __32BIT__#endif#ifndef __CONSOLE__#define __CONSOLE__#endif/* 32-bit extended DOS compile environment */#elif   defined(__MSDOS__) || defined(__MSDOS32__) || defined(__DOS__) || defined(__DPMI32__) || (defined(M_I86) && (!defined(__SC386__) && !defined(M_I386))) || defined(TNT)#ifndef __MSDOS__#define __MSDOS__#endif#if     defined(__MSDOS32__) || defined(__386__) || defined(__FLAT__) || defined(__NT__) || defined(__SC386__)#ifndef __MSDOS32__#define __MSDOS32__#endif#ifndef __32BIT__#define __32BIT__#endif#ifndef __REALDOS__#define __REALDOS__#endif#ifndef __CONSOLE__#define __CONSOLE__#endif/* 16-bit Windows compile environment */#elif   (defined(_Windows) || defined(_WINDOWS)) && !defined(__DPMI16__)#ifndef __16BIT__#define __16BIT__#endif#ifndef __WINDOWS16__#define __WINDOWS16__#endif#ifndef __WINDOWS__#define __WINDOWS__#endif#ifndef __MSDOS__#define __MSDOS__#endif/* 16-bit DOS compile environment */#else#ifndef __16BIT__#define __16BIT__#endif#ifndef __MSDOS16__#define __MSDOS16__#endif#ifndef __REALDOS__#define __REALDOS__#endif#ifndef __CONSOLE__#define __CONSOLE__#endif#endif/* 32-bit Windows compile environment */#elif   defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)#ifndef __32BIT__#define __32BIT__#endif#ifndef __WINDOWS32__#define __WINDOWS32__#endif#ifndef _WIN32#define _WIN32                  /* Microsoft Win32 SDK headers use _WIN32 */#endif#ifndef WIN32#define WIN32                   /* OpenGL headers use WIN32 */#endif#ifndef __WINDOWS__#define __WINDOWS__#endif/* 32-bit OS/2 VDD compile environment *//* We're assuming (for now) that CL386 must be used */#elif   defined(MSDOS) && defined(M_I386)/* fixes necessary to compile with CL386 */#define __cdecl  _cdecltypedef unsigned int size_t;#include <mvdm.h>/* This should probably be somewhere else...                 *//* Inline eligible functions (we have no CRT libs for CL386) */#pragma intrinsic (strcpy, strcmp, strlen, strcat)#pragma intrinsic (memcmp, memcpy, memset)#define __OS2_VDD__#ifndef __32BIT__#define __32BIT__#endif#define CCHMAXPATH  256#define _MAX_PATH   256#ifndef __OS2__#define __OS2__#endif#ifndef __OS2_32__#define __OS2_32__#endif/* 16-bit OS/2 compile environment */#elif   defined(__OS2_16__)#ifndef __OS2__#define __OS2__#endif#ifndef __16BIT__#define __16BIT__#endif#ifndef __OS2_PM__#ifndef __CONSOLE__#define __CONSOLE__#endif#endif/* 32-bit OS/2 compile environment */#elif   defined(__OS2__) || defined(__OS2_32__)#ifndef __OS2__#define __OS2__#endif#ifndef __OS2_32__#define __OS2_32__#endif#ifndef __32BIT__#define __32BIT__#endif#ifndef __OS2_PM__#ifndef __CONSOLE__#define __CONSOLE__#endif#endif/* 32-bit QNX compile environment */#elif   defined(__QNX__)#ifndef __32BIT__#define __32BIT__#endif#ifndef __UNIX__#define __UNIX__#endif#ifdef  __GNUC__#define stricmp strcasecmp#endif#if !defined(__PHOTON__) && !defined(__X11__)#ifndef __CONSOLE__#define __CONSOLE__#endif#endif/* 32-bit Linux compile environment */#elif   defined(__LINUX__) || defined(linux)#ifndef __LINUX__#define __LINUX__#endif#ifndef __32BIT__#define __32BIT__#endif#ifndef __UNIX__#define __UNIX__#endif#ifdef  __GNUC__#define stricmp strcasecmp#endif#ifndef __X11__#ifndef __CONSOLE__#define __CONSOLE__#endif#endif/* 32-bit FreeBSD compile environment */#elif   defined(__FREEBSD__)#ifndef __FREEBSD__#define __FREEBSD__#endif

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