📄 inputdialog.h
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#if !defined(AFX_INPUTDIALOG_H__C9846DE6_B240_4899_9A19_5A316DF6FBFB__INCLUDED_)
#define AFX_INPUTDIALOG_H__C9846DE6_B240_4899_9A19_5A316DF6FBFB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#include "TCHAR.H"
//#define _MBCS
// _MSC_VER > 1000
// Inputdialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Inputdialog dialog
class Inputdialog : public CDialog
{
// Construction
public:
Inputdialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(Inputdialog)
enum { IDD = IDD_DIALOG1 };
CString m_input2;
CString m_input1;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Inputdialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Inputdialog)
afx_msg void Onok();
afx_msg void Oncancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUTDIALOG_H__C9846DE6_B240_4899_9A19_5A316DF6FBFB__INCLUDED_)
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