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📄 readme.win

📁 一个通用的隐性马尔可夫C代码库 开发环境:C语言 简要说明:这是一个通用的隐性马尔可夫C代码库
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At the moment just static libraries can be build on Windows.Dynamic link library (dll) support will be added later.Visual C++----------a) Preparing gsl   The Windows version of gsl 1.0, that compiles with   Visual C++ can be downloaded from    http://www.network-theory.co.uk/gsl/freedownloads.html   Download the Source code package and compile it.   Don't forget to run COPY_GSL_HEADERS.bat afterwards,    which copies all header files to the gsl/ subdirectory.   In the following documentation we assume that the gsl    directory is c:\prefix\gsl-1.0\ while prefix depends   on the location to which you have unzipped the package.   b) Preparing xmlio & expat   The c++ wrapper of ghmm (ghmm++) needs the libraries xmlio    and expat. These can be downloaded from:   http://xmlio.sf.net (download the latest daily snapshot)   http://sourceforge.net/projects/expat/ (download the windows binaries)   The xmlio project contains VisualC snapshot and an   instruction file (README.Win).   Copy both xmlio.lib and expat.lib to the main ghmm directory   (the directory that contains README.Win).   To ensure that the required xmlio header files are found.    Change to ghmmpp project setting and add the include    directory of the xmlio library to C/C++ - Preprocessor -    Additional include dirs (e.g. c:\prefix\xmlio\include).   You also may add c:\prefix\xmlio\include to the global    search directories of VisualC++, so that xmlio headers will    be found by all of your projects. To do this add    c:\prefix\xmlio\include to tools - directories.   c) Building ghmm.lib / ghmmpp.lib   Go into the VisualC directory that is created, and    double-click on the VC++ workspace file ghmm.dsw.    This should open up VisualC.   Now you have to ensure that the required gsl headers   are found. Change to ghmm project setting and add   the include directory of the gsl library to C/C++ -    Preprocessor - Additional include dirs.    You will find the include dirs:   ..\..\,..\..\..\gsl-1.0      If the prefixes of gsl and ghmm are different you have    to change it to ..\..\,c:\prefix\gsl-1.0\   You also may add c:\prefix\gsl-1.0\ to the global search    directories of VisualC++, so that gsl headers will be    found by all of your projects. To do this add    c:\prefix\gsl-1.0\ to tools - directories.   Since gsl.lib is needed for successfully linking our   project, copy libgsl.lib to the main ghmm directory   (the directory that contains README.Win).   Now we are ready to build ghmm.lib.d) Building example programs:   Project files of some example programs are also included   in the ghmm workspace. They should compile without any   further adjustments. To run them, go to the appropriate   directory (e.g. VisualC/coin_toss_test/Release) and double   click the created .exe file.Other Compiler:---------------Also other compiler should work well. But we have not testedany so far.

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