📄 mmzone.h
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#ifndef _LINUX_MMZONE_H#define _LINUX_MMZONE_H#ifdef __KERNEL__#ifndef __ASSEMBLY__#include <linux/config.h>#include <linux/spinlock.h>#include <linux/list.h>#include <linux/wait.h>/* * Free memory management - zoned buddy allocator. */#ifndef CONFIG_FORCE_MAX_ZONEORDER#define MAX_ORDER 10#else#define MAX_ORDER CONFIG_FORCE_MAX_ZONEORDER#endiftypedef struct free_area_struct { struct list_head free_list; unsigned long *map;} free_area_t;struct pglist_data;/* * On machines where it is needed (eg PCs) we divide physical memory * into multiple physical zones. On a PC we have 3 zones: * * ZONE_DMA < 16 MB ISA DMA capable memory * ZONE_NORMAL 16-896 MB direct mapped by the kernel * ZONE_HIGHMEM > 896 MB only page cache and user processes */typedef struct zone_struct { /* * Commonly accessed fields: */ spinlock_t lock; unsigned long free_pages; unsigned long pages_min, pages_low, pages_high; int need_balance; /* * free areas of different sizes */ free_area_t free_area[MAX_ORDER]; /* * wait_table -- the array holding the hash table * wait_table_size -- the size of the hash table array * wait_table_shift -- wait_table_size * == BITS_PER_LONG (1 << wait_table_bits) * * The purpose of all these is to keep track of the people * waiting for a page to become available and make them * runnable again when possible. The trouble is that this * consumes a lot of space, especially when so few things * wait on pages at a given time. So instead of using * per-page waitqueues, we use a waitqueue hash table. * * The bucket discipline is to sleep on the same queue when * colliding and wake all in that wait queue when removing. * When something wakes, it must check to be sure its page is * truly available, a la thundering herd. The cost of a * collision is great, but given the expected load of the * table, they should be so rare as to be outweighed by the * benefits from the saved space. * * __wait_on_page() and unlock_page() in mm/filemap.c, are the * primary users of these fields, and in mm/page_alloc.c * free_area_init_core() performs the initialization of them. */ wait_queue_head_t * wait_table; unsigned long wait_table_size; unsigned long wait_table_shift; /* * Discontig memory support fields. */ struct pglist_data *zone_pgdat; struct page *zone_mem_map; unsigned long zone_start_paddr; unsigned long zone_start_mapnr; /* * rarely used fields: */ char *name; unsigned long size;} zone_t;#define ZONE_DMA 0#define ZONE_NORMAL 1#define ZONE_HIGHMEM 2#define MAX_NR_ZONES 3/* * One allocation request operates on a zonelist. A zonelist * is a list of zones, the first one is the 'goal' of the * allocation, the other zones are fallback zones, in decreasing * priority. * * Right now a zonelist takes up less than a cacheline. We never * modify it apart from boot-up, and only a few indices are used, * so despite the zonelist table being relatively big, the cache * footprint of this construct is very small. */typedef struct zonelist_struct { zone_t * zones [MAX_NR_ZONES+1]; // NULL delimited} zonelist_t;#define GFP_ZONEMASK 0x0f/* * The pg_data_t structure is used in machines with CONFIG_DISCONTIGMEM * (mostly NUMA machines?) to denote a higher-level memory zone than the * zone_struct denotes. * * On NUMA machines, each NUMA node would have a pg_data_t to describe * it's memory layout. * * XXX: we need to move the global memory statistics (active_list, ...) * into the pg_data_t to properly support NUMA. */struct bootmem_data;typedef struct pglist_data { zone_t node_zones[MAX_NR_ZONES]; zonelist_t node_zonelists[GFP_ZONEMASK+1]; int nr_zones; struct page *node_mem_map; unsigned long *valid_addr_bitmap; struct bootmem_data *bdata; unsigned long node_start_paddr; unsigned long node_start_mapnr; unsigned long node_size; int node_id; struct pglist_data *node_next;} pg_data_t;extern int numnodes;extern pg_data_t *pgdat_list;#define memclass(pgzone, classzone) (((pgzone)->zone_pgdat == (classzone)->zone_pgdat) \ && ((pgzone) <= (classzone)))/* * The following two are not meant for general usage. They are here as * prototypes for the discontig memory code. */struct page;extern void show_free_areas_core(pg_data_t *pgdat);extern void free_area_init_core(int nid, pg_data_t *pgdat, struct page **gmap, unsigned long *zones_size, unsigned long paddr, unsigned long *zholes_size, struct page *pmap);extern pg_data_t contig_page_data;/** * for_each_pgdat - helper macro to iterate over all nodes * @pgdat - pg_data_t * variable * * Meant to help with common loops of the form * pgdat = pgdat_list; * while(pgdat) { * ... * pgdat = pgdat->node_next; * } */#define for_each_pgdat(pgdat) \ for (pgdat = pgdat_list; pgdat; pgdat = pgdat->node_next)/* * next_zone - helper magic for for_each_zone() * Thanks to William Lee Irwin III for this piece of ingenuity. */static inline zone_t *next_zone(zone_t *zone){ pg_data_t *pgdat = zone->zone_pgdat; if (zone - pgdat->node_zones < MAX_NR_ZONES - 1) zone++; else if (pgdat->node_next) { pgdat = pgdat->node_next; zone = pgdat->node_zones; } else zone = NULL; return zone;}/** * for_each_zone - helper macro to iterate over all memory zones * @zone - zone_t * variable * * The user only needs to declare the zone variable, for_each_zone * fills it in. This basically means for_each_zone() is an * easier to read version of this piece of code: * * for(pgdat = pgdat_list; pgdat; pgdat = pgdat->node_next) * for(i = 0; i < MAX_NR_ZONES; ++i) { * zone_t * z = pgdat->node_zones + i; * ... * } * } */#define for_each_zone(zone) \ for(zone = pgdat_list->node_zones; zone; zone = next_zone(zone))#ifndef CONFIG_DISCONTIGMEM#define NODE_DATA(nid) (&contig_page_data)#define NODE_MEM_MAP(nid) mem_map#define MAX_NR_NODES 1#else /* !CONFIG_DISCONTIGMEM */#include <asm/mmzone.h>/* page->zone is currently 8 bits ... */#ifndef MAX_NR_NODES#define MAX_NR_NODES (255 / MAX_NR_ZONES)#endif#endif /* !CONFIG_DISCONTIGMEM */#define MAP_ALIGN(x) ((((x) % sizeof(mem_map_t)) == 0) ? (x) : ((x) + \ sizeof(mem_map_t) - ((x) % sizeof(mem_map_t))))#endif /* !__ASSEMBLY__ */#endif /* __KERNEL__ */#endif /* _LINUX_MMZONE_H */
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