⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 skbuff.h

📁 linux得一些常用命令,以及linux环境下的c编程
💻 H
📖 第 1 页 / 共 2 页
字号:
/* *	Definitions for the 'struct sk_buff' memory handlers. * *	Authors: *		Alan Cox, <gw4pts@gw4pts.ampr.org> *		Florian La Roche, <rzsfl@rz.uni-sb.de> * *	This program is free software; you can redistribute it and/or *	modify it under the terms of the GNU General Public License *	as published by the Free Software Foundation; either version *	2 of the License, or (at your option) any later version. */ #ifndef _LINUX_SKBUFF_H#define _LINUX_SKBUFF_H#include <linux/config.h>#include <linux/kernel.h>#include <linux/sched.h>#include <linux/time.h>#include <linux/cache.h>#include <asm/atomic.h>#include <asm/types.h>#include <linux/spinlock.h>#include <linux/mm.h>#include <linux/highmem.h>#define HAVE_ALLOC_SKB		/* For the drivers to know */#define HAVE_ALIGNABLE_SKB	/* Ditto 8)		   */#define SLAB_SKB 		/* Slabified skbuffs 	   */#define CHECKSUM_NONE 0#define CHECKSUM_HW 1#define CHECKSUM_UNNECESSARY 2#define SKB_DATA_ALIGN(X)	(((X) + (SMP_CACHE_BYTES-1)) & ~(SMP_CACHE_BYTES-1))#define SKB_MAX_ORDER(X,ORDER)	(((PAGE_SIZE<<(ORDER)) - (X) - sizeof(struct skb_shared_info))&~(SMP_CACHE_BYTES-1))#define SKB_MAX_HEAD(X)		(SKB_MAX_ORDER((X),0))#define SKB_MAX_ALLOC		(SKB_MAX_ORDER(0,2))/* A. Checksumming of received packets by device. * *	NONE: device failed to checksum this packet. *		skb->csum is undefined. * *	UNNECESSARY: device parsed packet and wouldbe verified checksum. *		skb->csum is undefined. *	      It is bad option, but, unfortunately, many of vendors do this. *	      Apparently with secret goal to sell you new device, when you *	      will add new protocol to your host. F.e. IPv6. 8) * *	HW: the most generic way. Device supplied checksum of _all_ *	    the packet as seen by netif_rx in skb->csum. *	    NOTE: Even if device supports only some protocols, but *	    is able to produce some skb->csum, it MUST use HW, *	    not UNNECESSARY. * * B. Checksumming on output. * *	NONE: skb is checksummed by protocol or csum is not required. * *	HW: device is required to csum packet as seen by hard_start_xmit *	from skb->h.raw to the end and to record the checksum *	at skb->h.raw+skb->csum. * *	Device must show its capabilities in dev->features, set *	at device setup time. *	NETIF_F_HW_CSUM	- it is clever device, it is able to checksum *			  everything. *	NETIF_F_NO_CSUM - loopback or reliable single hop media. *	NETIF_F_IP_CSUM - device is dumb. It is able to csum only *			  TCP/UDP over IPv4. Sigh. Vendors like this *			  way by an unknown reason. Though, see comment above *			  about CHECKSUM_UNNECESSARY. 8) * *	Any questions? No questions, good. 		--ANK */#ifdef __i386__#define NET_CALLER(arg) (*(((void**)&arg)-1))#else#define NET_CALLER(arg) __builtin_return_address(0)#endif#ifdef CONFIG_NETFILTERstruct nf_conntrack {	atomic_t use;	void (*destroy)(struct nf_conntrack *);};struct nf_ct_info {	struct nf_conntrack *master;};#endifstruct sk_buff_head {	/* These two members must be first. */	struct sk_buff	* next;	struct sk_buff	* prev;	__u32		qlen;	spinlock_t	lock;};struct sk_buff;#define MAX_SKB_FRAGS 6typedef struct skb_frag_struct skb_frag_t;struct skb_frag_struct{	struct page *page;	__u16 page_offset;	__u16 size;};/* This data is invariant across clones and lives at * the end of the header data, ie. at skb->end. */struct skb_shared_info {	atomic_t	dataref;	unsigned int	nr_frags;	struct sk_buff	*frag_list;	skb_frag_t	frags[MAX_SKB_FRAGS];};struct sk_buff {	/* These two members must be first. */	struct sk_buff	* next;			/* Next buffer in list 				*/	struct sk_buff	* prev;			/* Previous buffer in list 			*/	struct sk_buff_head * list;		/* List we are on				*/	struct sock	*sk;			/* Socket we are owned by 			*/	struct timeval	stamp;			/* Time we arrived				*/	struct net_device	*dev;		/* Device we arrived on/are leaving by		*/	/* Transport layer header */	union	{		struct tcphdr	*th;		struct udphdr	*uh;		struct icmphdr	*icmph;		struct igmphdr	*igmph;		struct iphdr	*ipiph;		struct spxhdr	*spxh;		unsigned char	*raw;	} h;	/* Network layer header */	union	{		struct iphdr	*iph;		struct ipv6hdr	*ipv6h;		struct arphdr	*arph;		struct ipxhdr	*ipxh;		unsigned char	*raw;	} nh;  	/* Link layer header */	union 	{		  	struct ethhdr	*ethernet;	  	unsigned char 	*raw;	} mac;	struct  dst_entry *dst;	/* 	 * This is the control buffer. It is free to use for every	 * layer. Please put your private variables there. If you	 * want to keep them across layers you have to do a skb_clone()	 * first. This is owned by whoever has the skb queued ATM.	 */ 	char		cb[48];	 	unsigned int 	len;			/* Length of actual data			*/ 	unsigned int 	data_len;	unsigned int	csum;			/* Checksum 					*/	unsigned char 	__unused,		/* Dead field, may be reused			*/			cloned, 		/* head may be cloned (check refcnt to be sure). */  			pkt_type,		/* Packet class					*/  			ip_summed;		/* Driver fed us an IP checksum			*/	__u32		priority;		/* Packet queueing priority			*/	atomic_t	users;			/* User count - see datagram.c,tcp.c 		*/	unsigned short	protocol;		/* Packet protocol from driver. 		*/	unsigned short	security;		/* Security level of packet			*/	unsigned int	truesize;		/* Buffer size 					*/	unsigned char	*head;			/* Head of buffer 				*/	unsigned char	*data;			/* Data head pointer				*/	unsigned char	*tail;			/* Tail pointer					*/	unsigned char 	*end;			/* End pointer					*/	void 		(*destructor)(struct sk_buff *);	/* Destruct function		*/#ifdef CONFIG_NETFILTER	/* Can be used for communication between hooks. */        unsigned long	nfmark;	/* Cache info */	__u32		nfcache;	/* Associated connection, if any */	struct nf_ct_info *nfct;#ifdef CONFIG_NETFILTER_DEBUG        unsigned int nf_debug;#endif#endif /*CONFIG_NETFILTER*/#if defined(CONFIG_HIPPI)	union{		__u32	ifield;	} private;#endif#ifdef CONFIG_NET_SCHED       __u32           tc_index;               /* traffic control index */#endif};#define SK_WMEM_MAX	65535#define SK_RMEM_MAX	65535#ifdef __KERNEL__/* *	Handling routines are only of interest to the kernel */#include <linux/slab.h>#include <asm/system.h>extern void			__kfree_skb(struct sk_buff *skb);extern struct sk_buff *		alloc_skb(unsigned int size, int priority);extern void			kfree_skbmem(struct sk_buff *skb);extern struct sk_buff *		skb_clone(struct sk_buff *skb, int priority);extern struct sk_buff *		skb_copy(const struct sk_buff *skb, int priority);extern struct sk_buff *		pskb_copy(struct sk_buff *skb, int gfp_mask);extern int			pskb_expand_head(struct sk_buff *skb, int nhead, int ntail, int gfp_mask);extern struct sk_buff *		skb_realloc_headroom(struct sk_buff *skb, unsigned int headroom);extern struct sk_buff *		skb_copy_expand(const struct sk_buff *skb, 						int newheadroom,						int newtailroom,						int priority);#define dev_kfree_skb(a)	kfree_skb(a)extern void	skb_over_panic(struct sk_buff *skb, int len, void *here);extern void	skb_under_panic(struct sk_buff *skb, int len, void *here);/* Internal */#define skb_shinfo(SKB)		((struct skb_shared_info *)((SKB)->end))/** *	skb_queue_empty - check if a queue is empty *	@list: queue head * *	Returns true if the queue is empty, false otherwise. */ static inline int skb_queue_empty(struct sk_buff_head *list){	return (list->next == (struct sk_buff *) list);}/** *	skb_get - reference buffer *	@skb: buffer to reference * *	Makes another reference to a socket buffer and returns a pointer *	to the buffer. */ static inline struct sk_buff *skb_get(struct sk_buff *skb){	atomic_inc(&skb->users);	return skb;}/* * If users==1, we are the only owner and are can avoid redundant * atomic change. */ /** *	kfree_skb - free an sk_buff *	@skb: buffer to free * *	Drop a reference to the buffer and free it if the usage count has *	hit zero. */ static inline void kfree_skb(struct sk_buff *skb){	if (atomic_read(&skb->users) == 1 || atomic_dec_and_test(&skb->users))		__kfree_skb(skb);}/* Use this if you didn't touch the skb state [for fast switching] */static inline void kfree_skb_fast(struct sk_buff *skb){	if (atomic_read(&skb->users) == 1 || atomic_dec_and_test(&skb->users))		kfree_skbmem(skb);	}/** *	skb_cloned - is the buffer a clone *	@skb: buffer to check * *	Returns true if the buffer was generated with skb_clone() and is *	one of multiple shared copies of the buffer. Cloned buffers are *	shared data so must not be written to under normal circumstances. */static inline int skb_cloned(struct sk_buff *skb){	return skb->cloned && atomic_read(&skb_shinfo(skb)->dataref) != 1;}/** *	skb_shared - is the buffer shared *	@skb: buffer to check * *	Returns true if more than one person has a reference to this *	buffer. */ static inline int skb_shared(struct sk_buff *skb){	return (atomic_read(&skb->users) != 1);}/**  *	skb_share_check - check if buffer is shared and if so clone it *	@skb: buffer to check *	@pri: priority for memory allocation *	 *	If the buffer is shared the buffer is cloned and the old copy *	drops a reference. A new clone with a single reference is returned. *	If the buffer is not shared the original buffer is returned. When *	being called from interrupt status or with spinlocks held pri must *	be GFP_ATOMIC. * *	NULL is returned on a memory allocation failure. */ static inline struct sk_buff *skb_share_check(struct sk_buff *skb, int pri){	if (skb_shared(skb)) {		struct sk_buff *nskb;		nskb = skb_clone(skb, pri);		kfree_skb(skb);		return nskb;	}	return skb;}/* *	Copy shared buffers into a new sk_buff. We effectively do COW on *	packets to handle cases where we have a local reader and forward *	and a couple of other messy ones. The normal one is tcpdumping *	a packet thats being forwarded. */ /** *	skb_unshare - make a copy of a shared buffer *	@skb: buffer to check *	@pri: priority for memory allocation * *	If the socket buffer is a clone then this function creates a new *	copy of the data, drops a reference count on the old copy and returns *	the new copy with the reference count at 1. If the buffer is not a clone *	the original buffer is returned. When called with a spinlock held or *	from interrupt state @pri must be %GFP_ATOMIC * *	%NULL is returned on a memory allocation failure. */ static inline struct sk_buff *skb_unshare(struct sk_buff *skb, int pri){	struct sk_buff *nskb;	if(!skb_cloned(skb))		return skb;	nskb=skb_copy(skb, pri);	kfree_skb(skb);		/* Free our shared copy */	return nskb;}/** *	skb_peek *	@list_: list to peek at * *	Peek an &sk_buff. Unlike most other operations you _MUST_ *	be careful with this one. A peek leaves the buffer on the *	list and someone else may run off with it. You must hold *	the appropriate locks or have a private queue to do this. * *	Returns %NULL for an empty list or a pointer to the head element. *	The reference count is not incremented and the reference is therefore *	volatile. Use with caution. */ static inline struct sk_buff *skb_peek(struct sk_buff_head *list_){	struct sk_buff *list = ((struct sk_buff *)list_)->next;	if (list == (struct sk_buff *)list_)		list = NULL;	return list;}/** *	skb_peek_tail *	@list_: list to peek at * *	Peek an &sk_buff. Unlike most other operations you _MUST_ *	be careful with this one. A peek leaves the buffer on the *	list and someone else may run off with it. You must hold *	the appropriate locks or have a private queue to do this. * *	Returns %NULL for an empty list or a pointer to the tail element. *	The reference count is not incremented and the reference is therefore *	volatile. Use with caution. */static inline struct sk_buff *skb_peek_tail(struct sk_buff_head *list_){	struct sk_buff *list = ((struct sk_buff *)list_)->prev;	if (list == (struct sk_buff *)list_)		list = NULL;	return list;}/** *	skb_queue_len	- get queue length *	@list_: list to measure * *	Return the length of an &sk_buff queue.  */ static inline __u32 skb_queue_len(struct sk_buff_head *list_){	return(list_->qlen);}static inline void skb_queue_head_init(struct sk_buff_head *list){	spin_lock_init(&list->lock);	list->prev = (struct sk_buff *)list;	list->next = (struct sk_buff *)list;	list->qlen = 0;}/* *	Insert an sk_buff at the start of a list. * *	The "__skb_xxxx()" functions are the non-atomic ones that *	can only be called with interrupts disabled. *//** *	__skb_queue_head - queue a buffer at the list head *	@list: list to use *	@newsk: buffer to queue * *	Queue a buffer at the start of a list. This function takes no locks *	and you must therefore hold required locks before calling it. * *	A buffer cannot be placed on two lists at the same time. */	 static inline void __skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk){	struct sk_buff *prev, *next;	newsk->list = list;	list->qlen++;	prev = (struct sk_buff *)list;	next = prev->next;	newsk->next = next;	newsk->prev = prev;	next->prev = newsk;	prev->next = newsk;}/** *	skb_queue_head - queue a buffer at the list head *	@list: list to use *	@newsk: buffer to queue * *	Queue a buffer at the start of the list. This function takes the *	list lock and can be used safely with other locking &sk_buff functions *	safely. * *	A buffer cannot be placed on two lists at the same time. */	static inline void skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk){	unsigned long flags;	spin_lock_irqsave(&list->lock, flags);	__skb_queue_head(list, newsk);	spin_unlock_irqrestore(&list->lock, flags);}/** *	__skb_queue_tail - queue a buffer at the list tail *	@list: list to use *	@newsk: buffer to queue * *	Queue a buffer at the end of a list. This function takes no locks *	and you must therefore hold required locks before calling it. * *	A buffer cannot be placed on two lists at the same time. */	 static inline void __skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk){	struct sk_buff *prev, *next;	newsk->list = list;	list->qlen++;	next = (struct sk_buff *)list;	prev = next->prev;	newsk->next = next;	newsk->prev = prev;	next->prev = newsk;	prev->next = newsk;}/** *	skb_queue_tail - queue a buffer at the list tail *	@list: list to use *	@newsk: buffer to queue * *	Queue a buffer at the tail of the list. This function takes the *	list lock and can be used safely with other locking &sk_buff functions *	safely. * *	A buffer cannot be placed on two lists at the same time. */	static inline void skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk){	unsigned long flags;	spin_lock_irqsave(&list->lock, flags);	__skb_queue_tail(list, newsk);	spin_unlock_irqrestore(&list->lock, flags);}/** *	__skb_dequeue - remove from the head of the queue *	@list: list to dequeue from * *	Remove the head of the list. This function does not take any locks *	so must be used with appropriate locks held only. The head item is *	returned or %NULL if the list is empty. */static inline struct sk_buff *__skb_dequeue(struct sk_buff_head *list){	struct sk_buff *next, *prev, *result;	prev = (struct sk_buff *) list;	next = prev->next;	result = NULL;	if (next != prev) {		result = next;		next = next->next;		list->qlen--;		next->prev = prev;		prev->next = next;		result->next = NULL;		result->prev = NULL;		result->list = NULL;	}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -