📄 remote-utils.c
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/* Remote utility routines for the remote server for GDB. Copyright (C) 1986, 1989, 1993 Free Software Foundation, Inc.This file is part of GDB.This program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2 of the License, or(at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#if defined(__CYGWIN32__) && !defined(__CYGWIN__)#define __CYGWIN__#endif#include <stdio.h>#include <string.h>#include <stdlib.h>#include <unistd.h>#include <sys/ioctl.h>#include <sys/file.h>#include <netinet/in.h>#include <sys/socket.h>#include <netdb.h>#ifndef __CYGWIN__ /* Cygwin does not have netint/tcp.h */#include <netinet/tcp.h>#endif#include <sys/select.h>#include <sys/time.h>#include <signal.h>#include <fcntl.h>#include "../defs.h"#include "server.h"#include "remote-utils.h"#include "tm.h"int remote_debug = 0;static int remote_desc = -1;static int listener_desc = -1;/* Functions used only in this file */void enable_async_io();void disable_async_io();void close_and_exit();/* Open a listening socket for connections from a remote debugger. PORT_STR is the port number to use. */intopen_listener (port_str) char *port_str;{ int port; char *ptr; struct sockaddr_in sockaddr; int tmp; port = (int) strtol (port_str, &ptr, 10); if (ptr == port_str) { output ("Invalid port number: %s\n", port_str); return 0; } listener_desc = socket (PF_INET, SOCK_STREAM, 0); if (listener_desc < 0) { perror_with_name ("Can't open socket"); return 0; } /* Allow rapid reuse of this port. */ tmp = 1; setsockopt (listener_desc, SOL_SOCKET, SO_REUSEADDR, (char *)&tmp, sizeof(tmp)); sockaddr.sin_family = PF_INET; sockaddr.sin_port = htons(port); sockaddr.sin_addr.s_addr = INADDR_ANY; if (bind (listener_desc, (struct sockaddr *)&sockaddr, sizeof (sockaddr)) || listen (listener_desc, 1)) { perror_with_name ("Can't bind address"); return 0; } return 1;}intwait_for_connection(){ struct sockaddr_in sockaddr; struct hostent *hostEntPtr; unsigned int save_fcntl_flags; int enable_async = 1; int tmp; struct protoent *protoent; tmp = sizeof (sockaddr); remote_desc = accept (listener_desc, (struct sockaddr *)&sockaddr, &tmp); if (remote_desc == -1) { perror_with_name ("Accept failed"); return 0; } protoent = getprotobyname ("tcp"); if (!protoent) { perror_with_name ("getprotobyname"); return 0; } /* Enable TCP keep alive process. */ tmp = 1; setsockopt (remote_desc, SOL_SOCKET, SO_KEEPALIVE, (char *)&tmp, sizeof(tmp)); /* Tell TCP not to delay small packets. This greatly speeds up interactive response. */ tmp = 1; setsockopt (remote_desc, protoent->p_proto, TCP_NODELAY, (char *)&tmp, sizeof(tmp)); signal (SIGPIPE, SIG_IGN); /* If we don't do this, then gdbserver simply exits when the remote side dies. */ #if defined(F_SETFL) && defined (FASYNC) save_fcntl_flags = fcntl (remote_desc, F_GETFL, 0); save_fcntl_flags |= FASYNC;#if defined(O_ASYNC) save_fcntl_flags |= O_ASYNC;#endif fcntl (remote_desc, F_SETFL, save_fcntl_flags); ioctl (remote_desc, FIOASYNC, &enable_async); disable_async_io ();#endif /* FASYNC */ tmp = sizeof (sockaddr); if (getpeername(remote_desc, (struct sockaddr *) &sockaddr, &tmp) >= 0) { hostEntPtr = gethostbyaddr((char *) &(sockaddr.sin_addr), sizeof(sockaddr.sin_addr), AF_INET); if (hostEntPtr != (struct hostent *) NULL) { output ("Got a connection from %s\n", hostEntPtr->h_name); } else { output ("Got a connection from %s\n", inet_ntoa(sockaddr.sin_addr)); } } else { output ("Got a connection\n"); } return 1;}voidclose_connection(){ if (remote_desc == -1) return; output ("Closing connection...\n"); close (remote_desc); remote_desc = -1;}/* Send a packet to the remote machine, with error checking. The data of the packet is in BUF. Returns >= 0 on success, -1 otherwise. */intputpkt (buf) char *buf;{ int i; unsigned char csum = 0; char buf2[2000]; char buf3[1]; int cnt = strlen (buf); char *p; /* Copy the packet into buffer BUF2, encapsulating it and giving it a checksum. */ p = buf2; *p++ = '$'; for (i = 0; i < cnt; i++) { csum += buf[i]; *p++ = buf[i]; } *p++ = '#'; *p++ = tohex ((csum >> 4) & 0xf); *p++ = tohex (csum & 0xf); *p = '\0'; if (debug_on) output ("Sending: %s\n", (char *) buf2); /* Send it over and over until we get a positive ack. */ do { int cc; if (write (remote_desc, buf2, p - buf2) != p - buf2) { perror ("putpkt(write)"); return -1; } if (remote_debug) printf ("putpkt (\"%s\"); [looking for ack]\n", buf2); do { cc = read (remote_desc, buf3, 1); if (cc <= 0) { if (cc == 0) fprintf (stderr, "putpkt(read): Got EOF\n"); else perror ("putpkt(read)"); return -1; } if (remote_debug) printf ("[received '%c' (0x%x)]\n", buf3[0], buf3[0]); } while (buf3[0] == 0x03); /* Ignore ^C here */ } while (buf3[0] != '+'); return 1; /* Success! */}/* Come here when we get an input interrupt from the remote side. This interrupt should only be active while we are waiting for the child to do something. About the only thing that should come through is a ^C, which will cause us to send a SIGINT to the child. */static voidinput_interrupt(){ int cc; char c;#if 0 cc = read (remote_desc, &c, 1); if (cc != 1 || c != '\003') { fprintf(stderr, "input_interrupt, cc = %d c = %d\n", cc, c); return; }#endif /* kill (inferior_pid, SIGINT); */ low_stop();}voidenable_async_io(){ signal (SIGIO, input_interrupt);}voiddisable_async_io(){ signal (SIGIO, SIG_IGN);}/* Since the SIGIO on sockets doesn't seem to work, try and emulate it */voidcheck_for_SIGIO(void){ fd_set sock_fds; struct timeval wait_time; if (remote_desc < 0) return; // No connection FD_ZERO(&sock_fds); FD_SET(remote_desc, &sock_fds); wait_time.tv_sec = 0; wait_time.tv_usec = 0; if (select(remote_desc+1, &sock_fds, NULL, NULL, &wait_time) > 0) { /* There is data to be read on 'remote_desc' */ kill(getpid(), SIGIO); }}/* Returns next char from remote GDB. -1 if error. */static intreadchar (){ static char buf[BUFSIZ]; static int bufcnt = 0; static char *bufp; if (bufcnt-- > 0) return *bufp++ & 0x7f; bufcnt = read (remote_desc, buf, sizeof (buf)); if (bufcnt <= 0) { if (bufcnt == 0) fprintf (stderr, "readchar: Got EOF\n"); else perror ("readchar"); return -1; } bufp = buf; bufcnt--; return *bufp++ & 0x7f;}/* Read a packet from the remote machine, with error checking, and store it in BUF. Returns length of packet, or negative if error. buf_len is on input the buffer length. Need to do something about buffer overflows, which the previous server ignored. Not done yet.*/intgetpkt (buf, buf_len) char *buf; int *buf_len;{ char *bp; unsigned char csum, c1, c2; int c; while (1) { csum = 0; while (1) { c = readchar (); if (c == '$') break; if (remote_debug) output ("[getpkt: discarding char '%c']\n", c); if (c < 0) return -1; } bp = buf; while (1) { c = readchar (); if (c < 0) return -1; if (c == '#') break; *bp++ = c; csum += c; } *bp = 0; c1 = fromhex (readchar ()); c2 = fromhex (readchar ()); if (csum == (c1 << 4) + c2) break; fprintf (stderr, "Bad checksum, sentsum=0x%x, csum=0x%x, buf=%s\n", (c1 << 4) + c2, csum, buf); write (remote_desc, "-", 1); } if (remote_debug) printf ("getpkt (\"%s\"); [sending ack] \n", buf); write (remote_desc, "+", 1); if (remote_debug) printf ("[sent ack]\n"); return bp - buf;}static char *outreg(int regno, char *buf){ extern char *aregisters; int regsize = REGISTER_RAW_SIZE (regno); *buf++ = tohex (regno >> 4); *buf++ = tohex (regno & 0xf); *buf++ = ':'; convert_bytes_to_ascii (&aregisters[REGISTER_BYTE (regno)], buf, regsize, 0); buf += 2 * regsize; *buf++ = ';'; return buf;}void decode_m_packet (char *from, CORE_ADDR *mem_addr_ptr, unsigned int *len_ptr){ int i = 0, j = 0; char ch; *mem_addr_ptr = *len_ptr = 0; while ((ch = from[i++]) != ',') { *mem_addr_ptr = *mem_addr_ptr << 4; *mem_addr_ptr |= fromhex (ch) & 0x0f; } for (j = 0; j < 4; j++) { if ((ch = from[i++]) == 0) break; *len_ptr = *len_ptr << 4; *len_ptr |= fromhex (ch) & 0x0f; }}voiddecode_M_packet (char *from, char *to, CORE_ADDR *mem_addr_ptr, unsigned int *len_ptr){ int i = 0; char ch; *mem_addr_ptr = *len_ptr = 0; while ((ch = from[i++]) != ',') { *mem_addr_ptr = *mem_addr_ptr << 4; *mem_addr_ptr |= fromhex (ch) & 0x0f; } while ((ch = from[i++]) != ':') { *len_ptr = *len_ptr << 4; /* FIXME: Not checking for error from fromhex here... */ *len_ptr |= fromhex (ch) & 0x0f; } convert_ascii_to_bytes (&from[i++], to, *len_ptr, 0);}voidclose_listener (void){ if (listener_desc == -1) return; close (listener_desc); listener_desc = -1;}
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