📄 gclasses.dsp
字号:
# Microsoft Developer Studio Project File - Name="GClasses" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=GClasses - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "GClasses.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "GClasses.mak" CFG="GClasses - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "GClasses - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "GClasses - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "GClasses - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\Obj\GClasses\Release"
# PROP Intermediate_Dir "..\..\Obj\GClasses\Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "_MT" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\lib\GClasses.lib"
!ELSEIF "$(CFG)" == "GClasses - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\Obj\GClasses\Debug"
# PROP Intermediate_Dir "..\..\Obj\GClasses\Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "_MT" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\lib\GClasses_DebugVersion.lib"
!ENDIF
# Begin Target
# Name "GClasses - Win32 Release"
# Name "GClasses - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\GApp.cpp
# End Source File
# Begin Source File
SOURCE=.\GApp.h
# End Source File
# Begin Source File
SOURCE=.\GArff.cpp
# End Source File
# Begin Source File
SOURCE=.\GArff.h
# End Source File
# Begin Source File
SOURCE=.\GArray.cpp
# End Source File
# Begin Source File
SOURCE=.\GArray.h
# End Source File
# Begin Source File
SOURCE=.\GAVLTree.cpp
# End Source File
# Begin Source File
SOURCE=.\GAVLTree.h
# End Source File
# Begin Source File
SOURCE=.\GBezier.cpp
# End Source File
# Begin Source File
SOURCE=.\GBezier.h
# End Source File
# Begin Source File
SOURCE=.\GBigNumber.cpp
# End Source File
# Begin Source File
SOURCE=.\GBigNumber.h
# End Source File
# Begin Source File
SOURCE=.\GBillboardCamera.cpp
# End Source File
# Begin Source File
SOURCE=.\GBillboardCamera.h
# End Source File
# Begin Source File
SOURCE=.\GBits.cpp
# End Source File
# Begin Source File
SOURCE=.\GBits.h
# End Source File
# Begin Source File
SOURCE=.\GBitTable.cpp
# End Source File
# Begin Source File
SOURCE=.\GBitTable.h
# End Source File
# Begin Source File
SOURCE=.\GBlob.cpp
# End Source File
# Begin Source File
SOURCE=.\GBlob.h
# End Source File
# Begin Source File
SOURCE=.\GBuffer.h
# End Source File
# Begin Source File
SOURCE=.\GChess.cpp
# End Source File
# Begin Source File
SOURCE=.\GChess.h
# End Source File
# Begin Source File
SOURCE=.\GCluster.cpp
# End Source File
# Begin Source File
SOURCE=.\GCluster.h
# End Source File
# Begin Source File
SOURCE=.\GCompress.cpp
# End Source File
# Begin Source File
SOURCE=.\GCompress.h
# End Source File
# Begin Source File
SOURCE=.\GConfSearch.cpp
# End Source File
# Begin Source File
SOURCE=.\GConfSearch.h
# End Source File
# Begin Source File
SOURCE=.\GCppParser.cpp
# End Source File
# Begin Source File
SOURCE=.\GCppParser.h
# End Source File
# Begin Source File
SOURCE=.\GCrypto.cpp
# End Source File
# Begin Source File
SOURCE=.\GCrypto.h
# End Source File
# Begin Source File
SOURCE=.\GDaftLearner.cpp
# End Source File
# Begin Source File
SOURCE=.\GDaftLearner.h
# End Source File
# Begin Source File
SOURCE=.\GDataBase.cpp
# End Source File
# Begin Source File
SOURCE=.\GDataBase.h
# End Source File
# Begin Source File
SOURCE=.\GDate.cpp
# End Source File
# Begin Source File
SOURCE=.\GDate.h
# End Source File
# Begin Source File
SOURCE=.\GDecisionTree.cpp
# End Source File
# Begin Source File
SOURCE=.\GDecisionTree.h
# End Source File
# Begin Source File
SOURCE=.\GDiff.cpp
# End Source File
# Begin Source File
SOURCE=.\GDiff.h
# End Source File
# Begin Source File
SOURCE=.\GDirectSound.h
# End Source File
# Begin Source File
SOURCE=.\GDirList.cpp
# End Source File
# Begin Source File
SOURCE=.\GDirList.h
# End Source File
# Begin Source File
SOURCE=.\GDSound.h
# End Source File
# Begin Source File
SOURCE=.\GFile.cpp
# End Source File
# Begin Source File
SOURCE=.\GFile.h
# End Source File
# Begin Source File
SOURCE=.\GFindFile.h
# End Source File
# Begin Source File
SOURCE=.\GFlipTable.h
# End Source File
# Begin Source File
SOURCE=.\GFourier.cpp
# End Source File
# Begin Source File
SOURCE=.\GFourier.h
# End Source File
# Begin Source File
SOURCE=.\GGenetic.cpp
# End Source File
# Begin Source File
SOURCE=.\GGenetic.h
# End Source File
# Begin Source File
SOURCE=.\GGrammar.cpp
# End Source File
# Begin Source File
SOURCE=.\GGrammar.h
# End Source File
# Begin Source File
SOURCE=.\GGreedySearch.cpp
# End Source File
# Begin Source File
SOURCE=.\GGreedySearch.h
# End Source File
# Begin Source File
SOURCE=.\GHardFont.cpp
# End Source File
# Begin Source File
SOURCE=.\GHardFont.h
# End Source File
# Begin Source File
SOURCE=.\GHashTable.cpp
# End Source File
# Begin Source File
SOURCE=.\GHashTable.h
# End Source File
# Begin Source File
SOURCE=.\GHeap.cpp
# End Source File
# Begin Source File
SOURCE=.\GHeap.h
# End Source File
# Begin Source File
SOURCE=.\GHtml.cpp
# End Source File
# Begin Source File
SOURCE=.\GHtml.h
# End Source File
# Begin Source File
SOURCE=.\GHttp.cpp
# End Source File
# Begin Source File
SOURCE=.\GHttp.h
# End Source File
# Begin Source File
SOURCE=.\GImage.cpp
# End Source File
# Begin Source File
SOURCE=.\GImage.h
# End Source File
# Begin Source File
SOURCE=.\GKeyboard.cpp
# End Source File
# Begin Source File
SOURCE=.\GKeyboard.h
# End Source File
# Begin Source File
SOURCE=.\GKeyPair.cpp
# End Source File
# Begin Source File
SOURCE=.\GKeyPair.h
# End Source File
# Begin Source File
SOURCE=.\GKNN.cpp
# End Source File
# Begin Source File
SOURCE=.\GKNN.h
# End Source File
# Begin Source File
SOURCE=.\GLearner.cpp
# End Source File
# Begin Source File
SOURCE=.\GLearner.h
# End Source File
# Begin Source File
SOURCE=.\GLList.cpp
# End Source File
# Begin Source File
SOURCE=.\GLList.h
# End Source File
# Begin Source File
SOURCE=.\GMacros.h
# End Source File
# Begin Source File
SOURCE=.\GManifold.cpp
# End Source File
# Begin Source File
SOURCE=.\GManifold.h
# End Source File
# Begin Source File
SOURCE=.\GMath.cpp
# End Source File
# Begin Source File
SOURCE=.\GMath.h
# End Source File
# Begin Source File
SOURCE=.\GMatrix.cpp
# End Source File
# Begin Source File
SOURCE=.\GMatrix.h
# End Source File
# Begin Source File
SOURCE=.\GMemChunk.h
# End Source File
# Begin Source File
SOURCE=.\GNaiveBayes.cpp
# End Source File
# Begin Source File
SOURCE=.\GNaiveBayes.h
# End Source File
# Begin Source File
SOURCE=.\GNeuralNet.cpp
# End Source File
# Begin Source File
SOURCE=.\GNeuralNet.h
# End Source File
# Begin Source File
SOURCE=.\GParseTree.cpp
# End Source File
# Begin Source File
SOURCE=.\GParseTree.h
# End Source File
# Begin Source File
SOURCE=.\GParticleSwarm.cpp
# End Source File
# Begin Source File
SOURCE=.\GParticleSwarm.h
# End Source File
# Begin Source File
SOURCE=.\GPipe.cpp
# End Source File
# Begin Source File
SOURCE=.\GPipe.h
# End Source File
# Begin Source File
SOURCE=.\GPNG.cpp
# End Source File
# Begin Source File
SOURCE=.\GPNG.h
# End Source File
# Begin Source File
SOURCE=.\GPointerQueue.cpp
# End Source File
# Begin Source File
SOURCE=.\GPointerQueue.h
# End Source File
# Begin Source File
SOURCE=.\GPolynomial.cpp
# End Source File
# Begin Source File
SOURCE=.\GPolynomial.h
# End Source File
# Begin Source File
SOURCE=.\GQueue.cpp
# End Source File
# Begin Source File
SOURCE=.\GQueue.h
# End Source File
# Begin Source File
SOURCE=.\GRand.cpp
# End Source File
# Begin Source File
SOURCE=.\GRand.h
# End Source File
# Begin Source File
SOURCE=.\GRayTrace.cpp
# End Source File
# Begin Source File
SOURCE=.\GRayTrace.h
# End Source File
# Begin Source File
SOURCE=.\GRiddle.cpp
# End Source File
# Begin Source File
SOURCE=.\GRiddle.h
# End Source File
# Begin Source File
SOURCE=.\GSDL.cpp
# End Source File
# Begin Source File
SOURCE=.\GSDL.h
# End Source File
# Begin Source File
SOURCE=.\GSearch.cpp
# End Source File
# Begin Source File
SOURCE=.\GSearch.h
# End Source File
# Begin Source File
SOURCE=.\GSecureSocket.cpp
# End Source File
# Begin Source File
SOURCE=.\GSecureSocket.h
# End Source File
# Begin Source File
SOURCE=.\GSmtp.cpp
# End Source File
# Begin Source File
SOURCE=.\GSmtp.h
# End Source File
# Begin Source File
SOURCE=.\GSocket.cpp
# End Source File
# Begin Source File
SOURCE=.\GSocket.h
# End Source File
# Begin Source File
SOURCE=.\GSphereImage.cpp
# End Source File
# Begin Source File
SOURCE=.\GSphereImage.h
# End Source File
# Begin Source File
SOURCE=.\GSpinLock.cpp
# End Source File
# Begin Source File
SOURCE=.\GSpinLock.h
# End Source File
# Begin Source File
SOURCE=.\GStabSearch.cpp
# End Source File
# Begin Source File
SOURCE=.\GStabSearch.h
# End Source File
# Begin Source File
SOURCE=.\GStack.cpp
# End Source File
# Begin Source File
SOURCE=.\GStack.h
# End Source File
# Begin Source File
SOURCE=.\GStemmer.cpp
# End Source File
# Begin Source File
SOURCE=.\GStemmer.h
# End Source File
# Begin Source File
SOURCE=.\GStream.cpp
# End Source File
# Begin Source File
SOURCE=.\GStream.h
# End Source File
# Begin Source File
SOURCE=.\GString.cpp
# End Source File
# Begin Source File
SOURCE=.\GString.h
# End Source File
# Begin Source File
SOURCE=.\GThread.cpp
# End Source File
# Begin Source File
SOURCE=.\GThread.h
# End Source File
# Begin Source File
SOURCE=.\GTime.cpp
# End Source File
# Begin Source File
SOURCE=.\GTime.h
# End Source File
# Begin Source File
SOURCE=.\GTimer.cpp
# End Source File
# Begin Source File
SOURCE=.\GTimer.h
# End Source File
# Begin Source File
SOURCE=.\GTrie.cpp
# End Source File
# Begin Source File
SOURCE=.\GTrie.h
# End Source File
# Begin Source File
SOURCE=.\GTrigTable.cpp
# End Source File
# Begin Source File
SOURCE=.\GTrigTable.h
# End Source File
# Begin Source File
SOURCE=.\GVector.cpp
# End Source File
# Begin Source File
SOURCE=.\GVector.h
# End Source File
# Begin Source File
SOURCE=.\GVSM.cpp
# End Source File
# Begin Source File
SOURCE=.\GVSM.h
# End Source File
# Begin Source File
SOURCE=.\GWidgets.cpp
# End Source File
# Begin Source File
SOURCE=.\GWidgets.h
# End Source File
# Begin Source File
SOURCE=.\GWindows.cpp
# End Source File
# Begin Source File
SOURCE=.\GWindows.h
# End Source File
# Begin Source File
SOURCE=.\GXML.cpp
# End Source File
# Begin Source File
SOURCE=.\GXML.h
# End Source File
# Begin Source File
SOURCE=.\sha1.cpp
# End Source File
# Begin Source File
SOURCE=.\sha1.h
# End Source File
# Begin Source File
SOURCE=.\sha2.cpp
# End Source File
# Begin Source File
SOURCE=.\sha2.h
# End Source File
# Begin Source File
SOURCE=.\uitypes.h
# End Source File
# End Group
# End Target
# End Project
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -