audio_svr.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 158 行
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158 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: audio_svr.h,v 1.1.4.2 2004/07/09 02:01:36 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
/*
* Description:
*
* This file contains three class definitions; HXSymbianAudioServer,
* HXSymbianAudioSession, and HXSymbianAudioClient. Their purpose is
* to allow us to hide the Symbian CMdaAudioOutputStream interface.
*
*/
#ifndef _AUDIO_SVR_H
#define _AUDIO_SVR_H
#include <stdio.h>
#include <e32base.h>
#include <bacntf.h>
#include "hxcom.h"
#include "hxausvc.h"
/*
* class HXSymbianAudioServer
*
* This class specializes the Symbian OS CServer class in order to
* implement a server to respond to requests from one or more clients.
*/
class HXSymbianAudioServer : public CServer {
public:
HXSymbianAudioServer();
virtual ~HXSymbianAudioServer();
enum Commands {
EAS_Init,
EAS_Write,
EAS_CancelWrite,
EAS_Play,
EAS_Pause,
EAS_GetTime,
EAS_GetBlocksBuffered,
EAS_SetVolume,
EAS_GetVolume,
EAS_GetMaxVolume,
EAS_GetMinVolume,
EAS_Stop,
EAS_RequestDeviceTakenNotification,
EAS_CancelDeviceTakenNotification
};
virtual CSharableSession* NewSessionL(const TVersion& aVersion) const;
void AddSession();
void DelSession();
TInt RunError(TInt aError);
void NotifyDeviceTaken();
static HBufC* AllocServerName();
private:
int m_sessionCount; // session count
};
/*
* class HXSymbianAudioClient
*
*/
class HXSymbianAudioClient : public RSessionBase {
public:
HXSymbianAudioClient();
// initialize audio device
TInt Init(int channels, int sampleRate);
TInt Write(const IHXBuffer* pAudioBuf);
void Write(const IHXBuffer* pAudioBuf, TRequestStatus& aStatus);
void CancelWrite();
// get the current time played out in ms
TUint GetTime();
// get the number of blocks buffered in device
TUint GetBlocksBuffered();
// enable playback
TInt Play();
// pause playback
void Pause();
// stop playback
void Stop();
// returns true if not playing
bool Stopped();
// get the current volume
TInt GetVolume() const;
// get the max volume
TInt GetMaxVolume() const;
// get the min volume
TInt GetMinVolume() const;
// set the current volume
void SetVolume(TInt volume);
void RequestDeviceTakenNotification(TRequestStatus& status);
void CancelDeviceTakenNotification();
// start a session with the server
TInt Connect();
private:
bool m_stopped;
};
#endif // _AUDIO_SVR_H
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