audio_svr_cntxt.cpp
来自「symbian 下的helix player源代码」· C++ 代码 · 共 225 行
CPP
225 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: audio_svr_cntxt.cpp,v 1.3.2.1 2004/07/09 02:01:36 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
/*
* Description:
*
* This file contains the implimentation of the HXSymbianAudioServerContext
* class. This class specialized bsThread and provides an exection
* context for the Audio Server.
*
*/
#include "hlxclib/stdlib.h"
#include "audio_svr_cntxt.h"
#include "audio_svr.h"
_LIT(kHXSymbianAudioServer, "HelixAudioServer");
static const TInt kDefaultStack = 0x4000;
//
// HXSymbianAudioServerContext::ctor
//
HXSymbianAudioServerContext::HXSymbianAudioServerContext()
: m_pServer(0),
m_running(false),
m_handleOpen(false)
{}
//
// HXSymbianAudioServerContext::dtor
//
HXSymbianAudioServerContext::~HXSymbianAudioServerContext()
{
// make sure server is stopped
Stop();
m_handle.Close();
m_startSem.Close();
}
//
// HXSymbianAudioServerContext::Start
//
// This call wraps the normal thread startup call (Run()) in order to
// wait on a startup semaphore. This ensures the server thread is
// fully started before the calling thread proceeds.
//
void HXSymbianAudioServerContext::Start()
{
if (!m_running)
{
m_startSem.CreateLocal(0);
this->Run();
m_startSem.Wait();
}
}
//
// HXSymbianAudioServerContext::Stop
//
//
//
void HXSymbianAudioServerContext::Stop()
{
if (m_running)
{
m_startSem.Wait();
m_running = false;
}
}
bool HXSymbianAudioServerContext::Running()
{
return m_running;
}
TInt HXSymbianAudioServerContext::Run()
{
if (!m_running)
{
// close handle if previously opened
if (m_handleOpen)
m_handle.Close();
if (KErrNone == m_handle.Create(kHXSymbianAudioServer,
HXSymbianAudioServerContext::_Main,
kDefaultStack,
NULL, this, EOwnerThread))
{
m_handleOpen = true;
m_handle.Resume();
m_running = true;
}
}
return m_running ? KErrNone : KErrGeneral;
}
//
// HXSymbianAudioServerContext::Main
//
// This is the entry point for the new execution context. The call to
// StartServerL() blocks until the server shuts down.
//
void* HXSymbianAudioServerContext::Main()
{
TRAPD(leaveCode, StartServerL());
if (leaveCode != KErrNone)
{
User::Panic(_L("HXSymbianAudioServerContext"), leaveCode);
}
return (void*)0;
}
//
// HXSymbianAudioServerContext::StartServerL
//
// Create and start the server object and active scheduler. This call
// runs within the new execution context.
//
void HXSymbianAudioServerContext::StartServerL()
{
HBufC* pName = HXSymbianAudioServer::AllocServerName();
if (pName)
{
m_pServer = new HXSymbianAudioServer;
m_pServer->StartL(*pName);
// signal waiter that server has started
m_startSem.Signal();
CActiveScheduler::Start();
delete pName;
}
// signal waiter that server has exited
m_startSem.Signal();
delete m_pServer;
m_pServer = 0;
}
TInt HXSymbianAudioServerContext::_Main (TAny* obj)
{
void* pstatus = 0;
HXSymbianAudioServerContext* impl = (HXSymbianAudioServerContext*)obj;
// increase the priority of the audio thread
RThread().SetPriority(EPriorityMore);
// allocate a cleanup trap for use on this thread
CTrapCleanup* pCleanupTrap = CTrapCleanup::New();
// install active scheduler
CActiveScheduler::Install(new CActiveScheduler);
pstatus = impl->Main();
// fall out of main body
//
delete CActiveScheduler::Current();
delete pCleanupTrap;
// clean up memory allocated by stdlib functions
CloseSTDLIB();
// reset thread members in case this thread is restarted
impl->m_running = false;
return ((TInt)pstatus);
}
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