audio_svr_cntxt.cpp

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/* ***** BEGIN LICENSE BLOCK *****
 * Source last modified: $Id: audio_svr_cntxt.cpp,v 1.3.2.1 2004/07/09 02:01:36 hubbe Exp $
 * 
 * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
 * 
 * The contents of this file, and the files included with this file,
 * are subject to the current version of the RealNetworks Public
 * Source License (the "RPSL") available at
 * http://www.helixcommunity.org/content/rpsl unless you have licensed
 * the file under the current version of the RealNetworks Community
 * Source License (the "RCSL") available at
 * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
 * will apply. You may also obtain the license terms directly from
 * RealNetworks.  You may not use this file except in compliance with
 * the RPSL or, if you have a valid RCSL with RealNetworks applicable
 * to this file, the RCSL.  Please see the applicable RPSL or RCSL for
 * the rights, obligations and limitations governing use of the
 * contents of the file.
 * 
 * Alternatively, the contents of this file may be used under the
 * terms of the GNU General Public License Version 2 or later (the
 * "GPL") in which case the provisions of the GPL are applicable
 * instead of those above. If you wish to allow use of your version of
 * this file only under the terms of the GPL, and not to allow others
 * to use your version of this file under the terms of either the RPSL
 * or RCSL, indicate your decision by deleting the provisions above
 * and replace them with the notice and other provisions required by
 * the GPL. If you do not delete the provisions above, a recipient may
 * use your version of this file under the terms of any one of the
 * RPSL, the RCSL or the GPL.
 * 
 * This file is part of the Helix DNA Technology. RealNetworks is the
 * developer of the Original Code and owns the copyrights in the
 * portions it created.
 * 
 * This file, and the files included with this file, is distributed
 * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
 * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
 * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
 * ENJOYMENT OR NON-INFRINGEMENT.
 * 
 * Technology Compatibility Kit Test Suite(s) Location:
 *    http://www.helixcommunity.org/content/tck
 * 
 * Contributor(s):
 * 
 * ***** END LICENSE BLOCK ***** */
 
/*
 *  Description: 
 *
 *  This file contains the implimentation of the HXSymbianAudioServerContext
 *  class. This class specialized bsThread and provides an exection
 *  context for the Audio Server.
 *
 */
#include "hlxclib/stdlib.h"
#include "audio_svr_cntxt.h"
#include "audio_svr.h"


_LIT(kHXSymbianAudioServer, "HelixAudioServer");
static const TInt kDefaultStack = 0x4000;

//
// HXSymbianAudioServerContext::ctor
// 
HXSymbianAudioServerContext::HXSymbianAudioServerContext()
    : m_pServer(0),
      m_running(false),
      m_handleOpen(false)
{}

//
// HXSymbianAudioServerContext::dtor
//
HXSymbianAudioServerContext::~HXSymbianAudioServerContext()
{
				// make sure server is stopped
    Stop();

    m_handle.Close();
    m_startSem.Close();
}



//
// HXSymbianAudioServerContext::Start
//
// This call wraps the normal thread startup call (Run()) in order to
// wait on a startup semaphore. This ensures the server thread is 
// fully started before the calling thread proceeds.
//
void HXSymbianAudioServerContext::Start()
{
    if (!m_running)
    {
	m_startSem.CreateLocal(0);
	this->Run();
	m_startSem.Wait();
    }
}

//
// HXSymbianAudioServerContext::Stop
//
// 
//
void HXSymbianAudioServerContext::Stop()
{
    if (m_running)
    {
	m_startSem.Wait();
	m_running = false;
    }
}

bool HXSymbianAudioServerContext::Running()
{
    return m_running;
}

TInt HXSymbianAudioServerContext::Run()
{
    if (!m_running)
    {
	// close handle if previously opened
	if (m_handleOpen)
	    m_handle.Close();

	if (KErrNone == m_handle.Create(kHXSymbianAudioServer,
					HXSymbianAudioServerContext::_Main,
					kDefaultStack, 
					NULL, this, EOwnerThread))
	{
	    m_handleOpen = true;
	    m_handle.Resume();
	    m_running = true;
	}
    }

    return m_running ? KErrNone : KErrGeneral;
}

//
// HXSymbianAudioServerContext::Main
//
// This is the entry point for the new execution context. The call to
// StartServerL() blocks until the server shuts down.
//
void* HXSymbianAudioServerContext::Main()
{
    TRAPD(leaveCode, StartServerL());

    if (leaveCode != KErrNone)
    {
	User::Panic(_L("HXSymbianAudioServerContext"), leaveCode);
    }

    return (void*)0;
}    

//
// HXSymbianAudioServerContext::StartServerL
// 
// Create and start the server object and active scheduler. This call
// runs within the new execution context.
//
void HXSymbianAudioServerContext::StartServerL()
{
    HBufC* pName = HXSymbianAudioServer::AllocServerName();

    if (pName)
    {
	m_pServer = new HXSymbianAudioServer;

	m_pServer->StartL(*pName);

	// signal waiter that server has started
	m_startSem.Signal();

	CActiveScheduler::Start();
    
	delete pName;
    }

    // signal waiter that server has exited
    m_startSem.Signal();

    delete m_pServer;
    m_pServer = 0;
}

TInt HXSymbianAudioServerContext::_Main (TAny* obj)
{
    void* pstatus = 0;
    HXSymbianAudioServerContext* impl = (HXSymbianAudioServerContext*)obj;

    // increase the priority of the audio thread
    RThread().SetPriority(EPriorityMore);

    // allocate a cleanup trap for use on this thread
    CTrapCleanup* pCleanupTrap = CTrapCleanup::New();

    // install active scheduler
    CActiveScheduler::Install(new CActiveScheduler);

    pstatus = impl->Main();

    // fall out of main body
    //
    delete CActiveScheduler::Current();
    delete pCleanupTrap;

    // clean up memory allocated by stdlib functions
    CloseSTDLIB();

    // reset thread members in case this thread is restarted
    impl->m_running = false;

    return ((TInt)pstatus);
}

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