audaix.h
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/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: audaix.h,v 1.2.42.1 2004/07/09 02:02:00 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
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*
* Alternatively, the contents of this file may be used under the
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* "GPL") in which case the provisions of the GPL are applicable
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*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
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*
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* ENJOYMENT OR NON-INFRINGEMENT.
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* ***** END LICENSE BLOCK ***** */
/*******************************************************************
* audaix.h
*
* CLASS: CAudioOutAIX
*
* DESCRIPTION: Class definition for AIX/UMS-specific
* implementation
*
*******************************************************************/
#ifndef _AUDSOLARIS
#define _AUDSOLARIS
// foward decls.
struct IHXCallback;
class UMSBAUDDevice;
#include "hxcom.h"
#include "hxausvc.h"
#include "auderrs.h"
#include "hxaudev.h"
/*
* Used to indicate the current exported state of the virtual audio device.
*/
typedef enum audio_state
{
RA_AOS_CLOSED, // Normal non-playing state
RA_AOS_OPENING, // Opened, before first audio buffer play b
RA_AOS_OPEN_PAUSED, // Opened and paused
RA_AOS_OPEN_PLAYING, // Opened and after first audio buffer play begins
RA_AOS_CLOSING // We've been told to close after audio fin
} AUDIOSTATE;
class CAudioOutAIX : public CHXAudioDevice
{
public:
CAudioOutAIX();
/* Create friend class for scheduled playback callback.
*/
class HXPlaybackCountCb : public IHXCallback
{
private:
LONG32 m_lRefCount;
~HXPlaybackCountCb();
PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME
public:
HXPlaybackCountCb(BOOL timed = TRUE);
BOOL m_timed;
CAudioOutAIX* m_pAudioDeviceObject;
/*
* IUnknown methods
*/
STDMETHOD(QueryInterface) (THIS_
REFIID riid,
void** ppvObj);
STDMETHOD_(ULONG32,AddRef) (THIS);
STDMETHOD_(ULONG32,Release) (THIS);
/*
* IHXCallback methods
*/
STDMETHOD(Func) (THIS);
};
friend HXPlaybackCountCb;
protected:
virtual ~CAudioOutAIX();
HX_RESULT _Imp_Open( const HXAudioFormat* pFormat );
HX_RESULT _Imp_Close( void );
HX_RESULT _Imp_Seek(ULONG32 ulSeekTime);
HX_RESULT _Imp_Pause( void );
HX_RESULT _Imp_Resume( void );
HX_RESULT _Imp_Write( const HXAudioData* pAudioOutHdr );
HX_RESULT _Imp_Reset( void );
HX_RESULT _Imp_Drain( void );
BOOL _Imp_SupportsVolume( void );
UINT16 _Imp_GetVolume( void );
HX_RESULT _Imp_SetVolume( const UINT16 uVolume );
HX_RESULT _Imp_CheckFormat( const HXAudioFormat* pFormat);
HX_RESULT _Imp_GetCurrentTime( ULONG32& ulCurrentTime);
INT16 _Imp_GetAudioFd(void);
UINT16 _NumberOfBlocksRemainingToPlay(void);
AUDIOERROR SetDeviceConfig( const HXAudioFormat* pFormat );
/* Get number of bytes played.
*/
void DoTimeSyncs(void);
HX_RESULT ReschedPlaybackCheck(void);
private:
// int m_wID; // Audio device id
int mixm_wID; // Audio mixer id; used for volume control
UMSBAUDDevice * m_pAudioDevice;
// HXAudioData m_rAudioHdr; // Format of audio coming out of the decoder.
// UCHAR* m_pEbuf; // Tmp buffer for 8-bit audio conversion
AUDIOSTATE m_wState; // This is
AUDIOERROR m_wLastError; // The last error d
char m_DevName[26]; /* Flawfinder: ignore */ // audio device filename
char m_DevCtlName[26]; /* Flawfinder: ignore */ // mixer device filename
BOOL m_bMixerPresent;
UINT16 m_wBlockSize;
int m_log; // log file of pcm
ULONG32 m_ulLastNumBytes; // Number of bytes played back since last open
ULONG32 m_ulBytesRemaining; // Number of bytes remaining
BOOL m_bFirstWrite; // First write
ULONG32 m_ulTotalWritten; // Total bytes written
// ULONG32 m_ulFragSize; // The Fragment Size
LONG32 m_oSamples; // UMS required # of samples
Timeval* m_pPlaybackCountCBTime;
ULONG32 m_PendingCallbackID; // Used for fake time sync
BOOL m_bCallbackPending; // Used for fake time sync
BOOL m_paused;
CHXSimpleList* m_pWriteList;
CHXSimpleList* m_pTimeStampList; // List of timestamps of audio data
UINT32 m_ulTotalNumBufs;
UINT32 m_sample_rate;
UINT32 m_num_channels;
UINT32 m_bits_per_sample;
UINT32 m_ulBlocksProcessed;
// long used to match UMS prototype of pass-by reference
// Future implementations of UMS will take advantage of individual gain
// settings, this is not supported in this release.
long m_lRightGain, m_lLeftGain;
const HXAudioFormat * m_pAudioFormat;
};
#endif // _AUDAIX
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