audsolaris.h

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/* ***** BEGIN LICENSE BLOCK *****
 * Source last modified: $Id: audSolaris.h,v 1.2.8.1 2004/07/09 02:02:00 hubbe Exp $
 * 
 * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
 * 
 * The contents of this file, and the files included with this file,
 * are subject to the current version of the RealNetworks Public
 * Source License (the "RPSL") available at
 * http://www.helixcommunity.org/content/rpsl unless you have licensed
 * the file under the current version of the RealNetworks Community
 * Source License (the "RCSL") available at
 * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
 * will apply. You may also obtain the license terms directly from
 * RealNetworks.  You may not use this file except in compliance with
 * the RPSL or, if you have a valid RCSL with RealNetworks applicable
 * to this file, the RCSL.  Please see the applicable RPSL or RCSL for
 * the rights, obligations and limitations governing use of the
 * contents of the file.
 * 
 * Alternatively, the contents of this file may be used under the
 * terms of the GNU General Public License Version 2 or later (the
 * "GPL") in which case the provisions of the GPL are applicable
 * instead of those above. If you wish to allow use of your version of
 * this file only under the terms of the GPL, and not to allow others
 * to use your version of this file under the terms of either the RPSL
 * or RCSL, indicate your decision by deleting the provisions above
 * and replace them with the notice and other provisions required by
 * the GPL. If you do not delete the provisions above, a recipient may
 * use your version of this file under the terms of any one of the
 * RPSL, the RCSL or the GPL.
 * 
 * This file is part of the Helix DNA Technology. RealNetworks is the
 * developer of the Original Code and owns the copyrights in the
 * portions it created.
 * 
 * This file, and the files included with this file, is distributed
 * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
 * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
 * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
 * ENJOYMENT OR NON-INFRINGEMENT.
 * 
 * Technology Compatibility Kit Test Suite(s) Location:
 *    http://www.helixcommunity.org/content/tck
 * 
 * Contributor(s):
 * 
 * ***** END LICENSE BLOCK ***** */

#ifndef _AUDSOLAR
#define _AUDSOLAR

//-----------------------------------------------
// System includes.
//-----------------------------------------------
#include <sys/audioio.h>

//------------------------------------------------
// local includes
//------------------------------------------------
#include "hxcom.h"
#include "hxslist.h"
#include "audUnix.h"


class CAudioOutSolaris : public CAudioOutUNIX
{
  public:
    CAudioOutSolaris();
    virtual ~CAudioOutSolaris();

  protected:


    
    //-------------------------------------------------------
    //
    // Pure virtuals from CAudioOutUNIX.
    //
    //-------------------------------------------------------
    virtual INT16 _Imp_GetAudioFd(void);

    //This ones important.
    virtual UINT64 _GetBytesActualyPlayed(void) const;

    //Devic specific method to set the audio device characteristics. Sample rate,
    //bits-per-sample, etc.
    //Method *must* set member vars. m_unSampleRate and m_unNumChannels.
    virtual HX_RESULT _SetDeviceConfig( const HXAudioFormat* pFormat );

    //Device specific method to test whether or not the device supports the
    //give sample rate. If the device can not be opened, or otherwise tested,
    //it should return RA_AOE_DEVBUSY.
    virtual HX_RESULT _CheckSampleRate( ULONG32 ulSampleRate );
    virtual HX_RESULT _CheckFormat( const HXAudioFormat* pFormat );

    //Device specific method to write bytes out to the audiodevice and return a
    //count of bytes written. 
    virtual HX_RESULT _WriteBytes( UCHAR* buffer, ULONG32 ulBuffLength, LONG32& lCount );

    //Device specific methods to open/close the mixer and audio devices.
    virtual HX_RESULT _OpenAudio();
    virtual HX_RESULT _CloseAudio();
    virtual HX_RESULT _OpenMixer();
    virtual HX_RESULT _CloseMixer();

    //Device specific method to reset device and return it to a state that it 
    //can accept new sample rates, num channels, etc.
    virtual HX_RESULT _Reset();

    //Device specific method to get/set the devices current volume.
    virtual UINT16    _GetVolume() const;
    virtual HX_RESULT _SetVolume(UINT16 volume);

    //Device specific method to drain a device. This should play the remaining
    //bytes in the devices buffer and then return.
    virtual HX_RESULT _Drain();

    //Device specific methods to Pause/Resume the device. If a device can't handle
    //the pause/resume in hardware then it must return RA_AOE_NOTSUPPORTED, the
    //default. In this case we use a 'rollback' method.
    virtual HX_RESULT _Pause();
    virtual HX_RESULT _Resume();

    //Device specific method to return the amount of room available on the
    //audio device that can be written without blocking.
    virtual HX_RESULT _GetRoomOnDevice( ULONG32& ulBytes) const;

    BOOL _IsSelectable() const;
    BOOL _HardwarePauseSupported() const;
    
  private:

    //We use this to break up the write into smaller chunks inserting
    //EOFs into the stream.
    ULONG32 _WriteWithEOF( UCHAR* buffer, ULONG32 bufflen );
    
    //protect the unintentional copy ctor.
    CAudioOutSolaris( const CAudioOutSolaris& );  //Not implemented.

    //We break up each write of m_wBlockSize into this many chunks. We
    //count the chunks with the EOF write markers. Yummy.
    const int m_nBlockDivisions;

    int m_nDevID;
    int m_nMixerID;
};


#endif 	//_AUDSOLAR

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