hxaudev.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 240 行
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/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: hxaudev.h,v 1.4.32.1 2004/07/09 02:02:10 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _HXAUDEV_H_
#define _HXAUDEV_H_
#include "hxprefs.h"
// forward decls
struct IHXAudioDeviceResponse;
struct IHXScheduler;
class CHXAudioSession;
typedef struct _HXAudioFormat HXAudioFormat;
typedef struct _HXAudioData HXAudioData;
typedef enum device_state
{
E_DEV_CLOSED,
E_DEV_OPENED,
E_DEV_PAUSED,
E_DEV_RESUMED
} E_DEVICE_STATE;
/****************************************************************************
*
* Class:
*
* CHXAudioDevice
*
* Purpose:
*
* PN implementation of audio device object.
*
*/
class CHXAudioDevice: public IHXAudioDevice
{
private:
LONG32 m_lRefCount;
BOOL m_bBuffer;
HX_RESULT m_wLastError;
IHXAudioDeviceResponse* m_pDeviceResponse;
protected:
IUnknown* m_pContext; // context.
UINT16 m_uMinVolume; // Client's min volume
UINT16 m_uMaxVolume; // Client's max volume
UINT16 m_uCurVolume; // Current volume
UINT16 m_uSampFrameSize; // Frame size.
HXAudioFormat m_AudioFmt; // Device format
BOOL m_bPaused; // Whether device is supposed to be paused!
ULONG32 m_ulCurrentTime;
ULONG32 m_ulLastSysTime;
ULONG32 m_ulGranularity;
ULONG32 m_ulBytesPerGran;
IHXScheduler* m_pScheduler;
E_DEVICE_STATE m_eState;
char* m_pdevName;
virtual HX_RESULT _Imp_Open(const HXAudioFormat* pAudioFormat ) = 0;
virtual HX_RESULT _Imp_Close(void) = 0;
virtual HX_RESULT _Imp_Seek(ULONG32 ulSeekTime) = 0;
virtual HX_RESULT _Imp_Pause(void) = 0;
virtual HX_RESULT _Imp_Resume(void) = 0;
virtual HX_RESULT _Imp_Write(const HXAudioData* pAudioData) = 0;
virtual BOOL _Imp_SupportsVolume(void) = 0;
virtual HX_RESULT _Imp_SetVolume(const UINT16 uVolume) = 0;
virtual UINT16 _Imp_GetVolume(void) = 0;
virtual HX_RESULT _Imp_Reset(void) = 0;
virtual HX_RESULT _Imp_Drain(void) = 0;
virtual HX_RESULT _Imp_CheckFormat(const HXAudioFormat* pAudioFormat) = 0;
virtual HX_RESULT _Imp_GetCurrentTime(ULONG32& ulCurrentTime) = 0;
virtual INT16 _Imp_GetAudioFd(void) = 0;
virtual UINT16 _NumberOfBlocksRemainingToPlay(void) = 0;
virtual BOOL _IsWaveOutDevice(void);
virtual ~CHXAudioDevice();
PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME
//This give the audio devices a chance to init themselves after
//the context has been set. This is called from Init() and defaults
//to a noop.
virtual void _initAfterContext();
public:
char* getDevName(void)
{
return m_pdevName;
}
static CHXAudioDevice *Create(IHXPreferences* pPrefs);
CHXAudioDevice()
: m_lRefCount(0)
, m_pDeviceResponse(0)
, m_uMinVolume(0)
, m_uMaxVolume(0)
, m_uCurVolume(0)
, m_uSampFrameSize(0)
, m_ulCurrentTime(0)
, m_ulLastSysTime(0)
, m_ulGranularity(0)
, m_ulBytesPerGran(0)
, m_bPaused(0)
, m_pScheduler(0)
, m_pContext(0)
, m_eState(E_DEV_CLOSED)
, m_pdevName(0)
{
};
/* This function calls GetCurrentAudioTime() to get the
* an accurate time from the audio playback system.
*/
HX_RESULT OnTimeSync();
/* A HACK until GetCurrentTime() is implemented.
*/
void SetGranularity(ULONG32 ulGranularity, ULONG32 ulBytesPerGran)
{
m_ulGranularity = ulGranularity;
m_ulBytesPerGran = ulBytesPerGran;
};
/*
* IUnknown methods
*/
STDMETHOD(QueryInterface) (THIS_
REFIID riid,
void** ppvObj);
STDMETHOD_(ULONG32,AddRef) (THIS);
STDMETHOD_(ULONG32,Release) (THIS);
void Init(IUnknown* pContext);
/*
* IHXAudioDevice methods
*/
STDMETHOD(Open) (THIS_
const HXAudioFormat* pAudioFormat,
IHXAudioDeviceResponse* pDeviceResponse
);
STDMETHOD(Close) (THIS_
const BOOL bFlush ) ;
STDMETHOD(Pause) (THIS);
STDMETHOD(Resume) (THIS);
STDMETHOD(Write) (THIS_
const HXAudioData* pAudioData
);
STDMETHOD(SetBuffering) (THIS_
const BOOL bSetBuffering) ;
STDMETHOD_(BOOL,InitVolume) (THIS_
const UINT16 uMinVolume,
const UINT16 uMaxVolume) ;
STDMETHOD(SetVolume) (THIS_
const UINT16 uVolume) ;
STDMETHOD_(UINT16,GetVolume) (THIS);
STDMETHOD(Reset) (THIS);
STDMETHOD(Drain) (THIS);
STDMETHOD(CheckFormat) (THIS_
const HXAudioFormat* pAudioFormat);
/* This function returns the most accurate audio playback time
* that can be ascertained from platform specific calls.
*/
STDMETHOD(GetCurrentAudioTime) (THIS_
REF(ULONG32) ulCurrentTime);
STDMETHOD(GetAudioFd) (THIS);
HX_RESULT Seek( UINT32 ulSeekTime);
E_DEVICE_STATE GetState(void)
{
return m_eState;
};
UINT16 NumberOfBlocksRemainingToPlay();
BOOL IsWaveOutDevice();
};
#endif /* HXAUDEV_H_ */
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