raexactresampler.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 110 行
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/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: RAExactResampler.h,v 1.1.20.1 2004/07/09 02:01:13 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
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* to use your version of this file under the terms of either the RPSL
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* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
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*
* This file, and the files included with this file, is distributed
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* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
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* Technology Compatibility Kit Test Suite(s) Location:
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* ***** END LICENSE BLOCK ***** */
#ifndef _RAEXACTRESAMPLER_H_
#define _RAEXACTRESAMPLER_H_
#include "hxresult.h"
class RAExactResampler
{
public:
// resampler quality
enum {
qualityVeryLow= 0, // as low a quality as we dare
qualityLow = 1, // somewhat better
qualityMedium = 2, // probably sufficient for the player
qualityHigh = 3, // the default, giving CD quality,
qualityHyper = 4 // better than CD quality (think DSD)
} ;
// Create a resampler with a given quality level.
static HX_RESULT Create(RAExactResampler** pRes, int inrate, int outrate, int chans, int intype, int quality = qualityHigh) ;
// If you know the specs your resampler is required to have, use one of these functions.
static HX_RESULT Create(RAExactResampler** pRes, int inrate, int outrate, int chans, int intype, float atten, float trans, float dcgain) ;
static HX_RESULT Create(RAExactResampler** pRes, int inrate, int outrate, int chans, int intype, float atten, float passband, float stopband, float dcgain) ;
virtual ~RAExactResampler() ;
// this is the input data type.
enum {
_INT16 = 0,
_INT32 = 1,
_FLOAT = 2
} ;
/*
* insamps is the number of samples (not sample frames) you are handing the resampler.
* Note that in the case of stereo, this must be divisible by two.
*/
virtual int Resample(void *inbuf, int insamps, signed short *outbuf) = 0 ;
virtual int Resample(void *inbuf, int insamps, signed int *outbuf) = 0 ;
/*
* The maximum output, in samples, that could be produced by
* insamps input samples.
*/
virtual int GetMaxOutput(int insamps) = 0 ;
/*
* The minimum input, in samples, that will produce at least
* outsamps output samples.
*/
virtual int GetMinInput(int outsamps) = 0 ;
/*
* The delay of this filter, in frames of output frequency.
*/
virtual int GetDelay() = 0 ;
protected:
RAExactResampler() ; // make this protected -- use the Create() function!
};
#endif // _RAEXACTRESAMPLER_H_
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