mac_dll.cpp
来自「symbian 下的helix player源代码」· C++ 代码 · 共 184 行
CPP
184 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: mac_dll.cpp,v 1.7.8.3 2004/07/09 01:43:21 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include <stdio.h>
#include "dllacces.h"
#include "hxassert.h"
#include "hlxosstr.h"
#include "platform/mac/maclibrary.h"
static const char ErrLoadFailed[] = "Unable to load library";
static const char ErrSymbolNotFound[] = "Symbol not found";
class MacDLLAccess : public DLLAccessImp
{
public:
MacDLLAccess();
virtual ~MacDLLAccess();
virtual int Open(const char* dllName);
virtual int Close() ;
virtual void* GetSymbol(const char* symbolName);
virtual const char* GetErrorStr() const;
virtual char* CreateVersionStr(const char* dllName) const;
virtual void CreateName(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len,
UINT32 nMajor, UINT32 nMinor);
private:
void* m_handle;
const char* m_pErrorStr;
};
MacDLLAccess::MacDLLAccess() :
m_handle(0)
{}
MacDLLAccess::~MacDLLAccess()
{
if (m_handle)
{
Close();
}
}
int MacDLLAccess::Open(const char* dllName)
{
int ret = DLLAccess::NO_LOAD;
if (m_handle)
{
Close();
}
m_handle = LoadLibrary(OS_STRING((const char*) dllName));
if (m_handle)
{
ret = DLLAccess::DLL_OK;
}
else
{
m_pErrorStr = ErrLoadFailed;
}
return ret;
}
int MacDLLAccess::Close()
{
#if defined(_DEBUG)
// if debug build, don't free library if "HXMemoryLeak" is enabled.
// set \\HKEY_CLASSES_ROOT\HXMemoryLeak to "1" for mem leak debugging
if (::HXDebugOptionEnabled("HXMemoryLeak")==FALSE)
FreeLibrary(m_handle);
#else
FreeLibrary(m_handle);
#endif
m_handle = 0;
return DLLAccess::DLL_OK;
}
void* MacDLLAccess::GetSymbol(const char* symbolName)
{
void* ret = GetProcAddress(m_handle, OS_STRING(symbolName));
if (!ret)
{
m_pErrorStr = ErrSymbolNotFound;
}
return ret;
}
const char* MacDLLAccess::GetErrorStr() const
{
return m_pErrorStr;
}
char* MacDLLAccess::CreateVersionStr(const char* dllName) const
{
return 0;
}
void
MacDLLAccess::CreateName
(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len,
UINT32 nMajor, UINT32 nMinor)
{
UINT32 long_name_len = strlen(long_name);
out_buf[0] = 0;
if (long_name_len + DLLAccess::EXTRA_BUF_LEN > out_buf_len)
{
HX_ASSERT(0);
out_buf_len = 0;
return;
}
#if defined(_CARBON) || defined(_MAC_UNIX)
#ifdef _MAC_MACHO
out_buf_len = sprintf(out_buf, "%s.bundle", long_name); /* Flawfinder: ignore */
#else
out_buf_len = sprintf(out_buf, "%s.shlb", long_name); /* Flawfinder: ignore */
#endif
#else
out_buf_len = sprintf(out_buf, "%s.dll", long_name); /* Flawfinder: ignore */
#endif
}
DLLAccessImp* DLLAccess::CreatePlatformDLLImp()
{
return new MacDLLAccess();
}
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