chxmapstringtostring.cpp
来自「symbian 下的helix player源代码」· C++ 代码 · 共 130 行
CPP
130 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: chxmapstringtostring.cpp,v 1.2.32.3 2004/07/09 01:45:59 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "chxmapstringtostring.h"
#define MAP_TYPE CHXMapStringToString
#define MAP_OVERRIDE_GETNEXTASSOC
#include "chxmapcommon_inl.h"
DECLARE_ITEMVEC_IMP(CHXMapStringToString, ItemVec_t,Item,Item(),0,0);
void CHXMapStringToString::GetNextAssoc (POSITION& pos, CHXString& key, CHXString& value) const
{
int item = Pos2Item(pos);
HX_ASSERT (item >= 0 && item < m_items.size());
const Item* pItem = &m_items[item];
key = pItem->key;
value = pItem->val;
// go to next valid item
int s = m_items.size();
++item; ++pItem;
while (item < s && pItem->bFree) ++item, ++pItem;
if (item >= s)
{
// Hit the end...
pos = 0;
}
else
{
// Convert back to 1-based POSITION
pos = Item2Pos(item);
}
}
// ============ Code specific to the type of key and/or value goes below here.
void CHXMapStringToString::ConstructTypeSpecifics()
{
m_bCaseSens = true;
}
void CHXMapStringToString::Dump() const
{
#ifdef _DEBUG
int i;
printf("(CHXMapStringToString*)%p:\n", this);
printf(" items[sz=%d/%d]", m_items.size(), m_items.capacity());
for (i = 0; i < m_items.size(); ++i)
{
printf("%s{%s,%s%s}",
(i % 3) ? " " : "\n ",
(const char*)m_items[i].key, (const char*)m_items[i].val,
m_items[i].bFree ? ",FREE" : "");
}
printf("\n free[sz=%d/%d]", m_free.size(), m_free.capacity());
for (i = 0; i < m_free.size(); ++i)
{
printf("%s%d",
(i % 10) ? " " : "\n ",
m_free[i]);
}
printf("\n buckets[sz=%d]", m_buckets.size());
for (i = 0; i < m_buckets.size(); ++i)
{
if (! m_buckets[i].empty())
{
printf("\n %6d[sz=%d/%d]:",
i, m_buckets[i].size(), m_buckets[i].capacity());
for (int j = 0; j < m_buckets[i].size(); ++j)
printf(" %d", m_buckets[i][j]);
}
}
printf("\n chunkSize=%ld; bucketChunkSize=%ld; hf=%p;",
(long)m_chunkSize, (long)m_bucketChunkSize, m_hf);
printf("\n defChunkSize=%ld; defBucketChunkSize=%ld; defNumBuckets=%ld;\n",
(long)z_defaultChunkSize, (long)z_defaultBucketChunkSize,
(long)z_defaultNumBuckets);
#endif /* _DEBUG */
}
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