chxmapptrtoptr.cpp

来自「symbian 下的helix player源代码」· C++ 代码 · 共 110 行

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/* ***** BEGIN LICENSE BLOCK *****
 * Source last modified: $Id: chxmapptrtoptr.cpp,v 1.3.32.3 2004/07/09 01:45:59 hubbe Exp $
 * 
 * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
 * 
 * The contents of this file, and the files included with this file,
 * are subject to the current version of the RealNetworks Public
 * Source License (the "RPSL") available at
 * http://www.helixcommunity.org/content/rpsl unless you have licensed
 * the file under the current version of the RealNetworks Community
 * Source License (the "RCSL") available at
 * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
 * will apply. You may also obtain the license terms directly from
 * RealNetworks.  You may not use this file except in compliance with
 * the RPSL or, if you have a valid RCSL with RealNetworks applicable
 * to this file, the RCSL.  Please see the applicable RPSL or RCSL for
 * the rights, obligations and limitations governing use of the
 * contents of the file.
 * 
 * Alternatively, the contents of this file may be used under the
 * terms of the GNU General Public License Version 2 or later (the
 * "GPL") in which case the provisions of the GPL are applicable
 * instead of those above. If you wish to allow use of your version of
 * this file only under the terms of the GPL, and not to allow others
 * to use your version of this file under the terms of either the RPSL
 * or RCSL, indicate your decision by deleting the provisions above
 * and replace them with the notice and other provisions required by
 * the GPL. If you do not delete the provisions above, a recipient may
 * use your version of this file under the terms of any one of the
 * RPSL, the RCSL or the GPL.
 * 
 * This file is part of the Helix DNA Technology. RealNetworks is the
 * developer of the Original Code and owns the copyrights in the
 * portions it created.
 * 
 * This file, and the files included with this file, is distributed
 * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
 * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
 * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
 * ENJOYMENT OR NON-INFRINGEMENT.
 * 
 * Technology Compatibility Kit Test Suite(s) Location:
 *    http://www.helixcommunity.org/content/tck
 * 
 * Contributor(s):
 * 
 * ***** END LICENSE BLOCK ***** */

#include "chxmapptrtoptr.h"

#define MAP_TYPE CHXMapPtrToPtr
#include "chxmapcommon_inl.h"

DECLARE_ITEMVEC_IMP(CHXMapPtrToPtr,ItemVec_t,Item,Item(),0,0);

// ==================== Code specific to the type of key and/or value goes below here.

void CHXMapPtrToPtr::ConstructTypeSpecifics()
{
}

ULONG32 CHXMapPtrToPtr::DefaultHashFunc (key_type key)
{
    // XXXSAB: Need something to reasonably distribute ptrs...anyone have
    //         an idea?
    ULONG32 ret = (ULONG32)(PTR_INT)key;
    ret = ret ^ ((ret << 8) | (ret >> (sizeof(ULONG32)*8 - 8)));
    return ret;
}

void CHXMapPtrToPtr::Dump() const
{
#ifdef _DEBUG
    int i;
    printf("(CHXMapPtrToPtr*)%p:\n", this);
    printf("   items[sz=%d/%d]", m_items.size(), m_items.capacity());
    for (i = 0; i < m_items.size(); ++i)
    {
        printf("%s{%p,%p%s}",
               (i % 3) ? " " : "\n      ",
               m_items[i].key, m_items[i].val,
               m_items[i].bFree ? ",FREE" : "");
    }
    printf("\n   free[sz=%d/%d]", m_free.size(), m_free.capacity());
    for (i = 0; i < m_free.size(); ++i)
    {
        printf("%s%d",
               (i % 10) ? " " : "\n      ",
               m_free[i]);
    }
    printf("\n   buckets[sz=%d]", m_buckets.size());
    for (i = 0; i < m_buckets.size(); ++i)
    {
        if (! m_buckets[i].empty())
        {
            printf("\n  %6d[sz=%d/%d]:",
                   i, m_buckets[i].size(), m_buckets[i].capacity());
            for (int j = 0; j < m_buckets[i].size(); ++j)
                printf(" %d", m_buckets[i][j]);
        }
    }
    printf("\n   chunkSize=%ld; bucketChunkSize=%ld; hf=%p;",
           (long)m_chunkSize, (long)m_bucketChunkSize, m_hf);
    printf("\n   defChunkSize=%ld; defBucketChunkSize=%ld; defNumBuckets=%ld;\n",
           (long)z_defaultChunkSize, (long)z_defaultBucketChunkSize,
           (long)z_defaultNumBuckets);
#endif /* _DEBUG */
}

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