chxmapptrtoptr.h
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/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: chxmapptrtoptr.h,v 1.6.32.3 2004/07/09 01:45:51 hubbe Exp $
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* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
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#ifndef _CHXMAPPTRTOPTR_H_
#define _CHXMAPPTRTOPTR_H_
// Notes...
//
// Since we aren't using templates, we get to copy the same basic code all
// over the place. So, if you change something in this class, chances are
// that the other CHXMap*To* classes may need the change as well.
// XXXSAB: Need to better abstract out the common code...
//
// This implementation has a few dynamically resized vectors - their
// "chunk sizes" (number of elements added to size when a new element
// addition requires a reallocation) can be adjusted via the following
// accessors.
//
// m_items - This is the vector of actual key/value pairs (along with a
// boolean "free" flag) where the data for the map is stored. It's
// chunk size is controlled via the optional argument to the map
// ctor. And the default value for that is controlled by the
// static SetDefaultChunkSize() method.
//
// m_buckets - This is the vector of hash buckets. Each hash bucket is
// a vector of int indices into the m_items vector. The number of
// buckets doesn't change over time and is controlled via the
// InitHashTable() method (which has the effect of resetting the
// map) and it defaults to z_defaultNumBuckets (101 at the moment).
// The chunk size of the individual hash buckets is set by the
// SetBucketChunkSize() method and the default for that is set by
// the SetDefaultBucketChunkSize() method.
//
#include "hxtypes.h"
#include "carray.h"
#include "hxstring.h"
#include "hxmaputils.h"
#include "chxmapbuckets.h"
class CHXMapPtrToPtr
{
public:
typedef void* key_type;
typedef void* key_arg_type;
typedef void* key_ref_type;
inline static key_type key_nil() { return NULL; }
typedef void* value_type;
typedef void* value_arg_type;
typedef void*& value_ref_type;
typedef void* value_const_ref_type;
inline static value_ref_type val_nil() { static const value_type p = 0; return (value_ref_type)p; }
struct Item
{
Item (key_arg_type key_ = key_nil(),
value_arg_type val_ = val_nil(),
bool bFree_ = true) :
key(key_), val(val_), bFree(bFree_)
{}
key_type key;
value_type val;
bool bFree;
};
DECLARE_ITEMVEC(ItemVec_t,Item,Item(),0,0);
class Iterator
{
public:
typedef key_type iter_key_type;
friend class CHXMapPtrToPtr;
// NOTE: (item == -1) is used to mean "set to end of pItems".
Iterator(ItemVec_t* pItems = NULL,
int item = -1);
// NOTE: Values of 'next' copied into iterator...since this
// iterator is caching key/value and doesn't return a
// value_type&, it can't be used to modify the values in the
// map.
Iterator& operator++();
Iterator operator++(int); // XXXSAB: tested?
BOOL operator==(const Iterator&) const;
BOOL operator!=(const Iterator&) const;
value_type operator*(); // returns the 'value'
iter_key_type get_key (); // returns the 'key'
private:
void GotoValid();
ItemVec_t* m_pItems;
int m_item;
// cached key/value
iter_key_type m_key;
value_type m_val;
};
private:
#if defined(HELIX_CONFIG_NOSTATICS)
static const ULONG32 z_defaultNumBuckets;
static const ULONG32 z_defaultChunkSize;
static const ULONG32 z_defaultBucketChunkSize;
#else
static ULONG32 z_defaultNumBuckets;
static ULONG32 z_defaultChunkSize;
static ULONG32 z_defaultBucketChunkSize;
#endif
public:
// Construction
// NOTE: Chunk size is the number of key/value pairs to grow by each
// time one of the hash buckets needs to be grown.
CHXMapPtrToPtr(int chunkSize = z_defaultChunkSize);
~CHXMapPtrToPtr();
// Attributes
inline int GetCount() const;
inline BOOL IsEmpty() const;
BOOL Lookup(key_arg_type key, value_arg_type& value) const;
POSITION Lookup(key_arg_type key) const;
// XXXSAB: I added GetKeyAt() and GetAt() since there was previously
// no easy way to get those data without advancing the
// POSITION.
key_ref_type GetKeyAt(POSITION pos) const;
value_const_ref_type GetAt(POSITION pos) const;
value_ref_type GetAt(POSITION pos);
// Lookup & add if not there
value_ref_type operator[](key_arg_type key);
// add a new (key, value) pair
POSITION SetAt(key_arg_type key, value_arg_type value);
// remove existing (key, ?) pair
POSITION Remove(key_arg_type key);
BOOL RemoveKey(key_arg_type key);
void RemoveAll();
// Iteration
POSITION GetStartPosition() const;
void GetNextAssoc (POSITION& pos, key_arg_type& key, value_arg_type& value) const;
Iterator Begin();
Iterator End();
Iterator Erase(Iterator it);
// XXXSAB: Added Find() command to parallel STL style method
Iterator Find(key_arg_type key);
// Returns the number of hash buckets
inline ULONG32 GetHashTableSize() const;
// This will reset the internal storage so that any the map will be
// empty when this returns.
HX_RESULT InitHashTable(ULONG32 numBuckets = z_defaultNumBuckets,
BOOL bAlloc = TRUE);
typedef ULONG32 (*HashFunc_t) (key_arg_type key);
static ULONG32 DefaultHashFunc (key_arg_type key);
inline HashFunc_t SetHashFunc (HashFunc_t hf = DefaultHashFunc); // XXXSAB: tested???
// Overrideables: special non-virtual (XXXSAB: Huh?)
inline ULONG32 HashKey(key_arg_type key) const;
inline static void SetDefaultNumBuckets (ULONG32 numBuckets);
inline static void SetDefaultChunkSize (ULONG32 chunkSize);
inline static void SetDefaultBucketChunkSize (ULONG32 chunkSize);
inline void SetBucketChunkSize (ULONG32 chunkSize);
// In _DEBUG mode, this does a bunch of DPRINTF's...
void Dump() const;
private:
inline BOOL Lookup(key_arg_type key, int& retItem) const;
BOOL LookupInBucket(ULONG32 bucket, key_arg_type key, int& retItem) const;
Item* LookupItem(ULONG32 bucket, key_arg_type key);
inline const Item* LookupItem(ULONG32 bucket, key_arg_type key) const
{
return ((CHXMapPtrToPtr*)this)->LookupItem(bucket, key);
}
// Internal function - key already verified not to exist
BOOL AddToBucket(ULONG32 bucket, key_arg_type key, value_arg_type value, int& retItem);
inline POSITION Item2Pos(int item) const;
inline int Pos2Item(POSITION pos) const;
private:
HashFunc_t m_hf;
ItemVec_t m_items;
HlxMap::IntVec_t m_free;
CHlxMapBuckets m_buckets;
ULONG32 m_numBuckets;
ULONG32 m_chunkSize;
ULONG32 m_bucketChunkSize;
// Members specific to the type of key and/or value goes below here.
void ConstructTypeSpecifics();
inline BOOL IsKeyMatch (key_arg_type k1, key_arg_type k2) const
{
return (k1 == k2) ? TRUE : FALSE;
}
};
int CHXMapPtrToPtr::GetCount() const
{
return m_items.size() - m_free.size();
}
BOOL CHXMapPtrToPtr::IsEmpty() const
{
return GetCount() == 0;
}
ULONG32 CHXMapPtrToPtr::GetHashTableSize() const
{
return m_numBuckets;
}
CHXMapPtrToPtr::HashFunc_t CHXMapPtrToPtr::SetHashFunc (
CHXMapPtrToPtr::HashFunc_t hf)
{
HashFunc_t old = m_hf;
m_hf = hf;
return old;
}
ULONG32 CHXMapPtrToPtr::HashKey (key_arg_type key) const
{
if (m_hf) return m_hf(key);
return DefaultHashFunc(key);
}
void CHXMapPtrToPtr::SetDefaultNumBuckets (ULONG32 numBuckets)
{
#if !defined(HELIX_CONFIG_NOSTATICS)
z_defaultNumBuckets = numBuckets;
#endif
}
void CHXMapPtrToPtr::SetDefaultChunkSize (ULONG32 chunkSize)
{
#if !defined(HELIX_CONFIG_NOSTATICS)
z_defaultChunkSize = chunkSize;
#endif
}
void CHXMapPtrToPtr::SetDefaultBucketChunkSize (ULONG32 chunkSize)
{
#if !defined(HELIX_CONFIG_NOSTATICS)
z_defaultBucketChunkSize = chunkSize;
#endif
}
void CHXMapPtrToPtr::SetBucketChunkSize (ULONG32 chunkSize)
{
m_bucketChunkSize = chunkSize;
}
#endif // _CHXMAPPTRTOPTR_H_
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