debugout.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 145 行
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145 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: debugout.h,v 1.2.32.4 2004/07/09 01:46:15 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
/*
* DebugOut.h A platform independent way of defining instrumentation macros.
* Currently we're only implementing a simple one.
* And so far nobody else has signed on except for the Windows & Win32
* platforms.
*
* DEBUGOUTSTR( DEBUG_STR ) : Sends DEBUG_STR to a debug window of a platform
* dependent sort.
*
* DEBUGPRINTF( char *DEBUG_BUFF, char *DEBUG_FORMAT, ... )
* : Sends a printf() style formated string to the
* instrumentation device.
*
*/
#ifndef __DEBUGOUT_H__
#define __DEBUGOUT_H__
#ifdef __cplusplus
extern "C" {
#endif
#if _MACINTOSH
// This is the macintosh version, I'm not sure what it should look like
// exactly.
#if defined( Debug_Signal )
#define DEBUGOUTSTR( DEBUG_STR ) {DebugStr(c2pstr(DEBUG_STR));\
p2cstr((unsigned char *)DEBUG_STR); }
#else
#define DEBUGOUTSTR( DEBUG_STR )
#endif
#elif defined( _DEBUG ) && (defined( _WIN32 ) || defined( _WINDOWS ))
// This is the Windows/Win 95 version
#if defined( _DEBUG )
#include "hxassert.h" // Needed for HXOutputDebugString()
#define DEBUGOUTSTR( DEBUG_STR ) HXOutputDebugString( DEBUG_STR )
#else
#define DEBUGOUTSTR( DEBUG_STR )
#endif
#elif defined(_DEBUG) && defined(_VXWORKS)
#define DEBUGOUTSTR(DEBUG_STR) {printf("%s\n", DEBUG_STR);}
#elif defined(_DEBUG) && defined(_UNIX)
# define DEBUGOUTSTR(DEBUG_STR) {FILE*fff = fopen("trace.log", "w"); fprintf(fff, "%s\n", DEBUG_STR); fclose(fff);}
#else
// Any other platforms.... Undefine it to be safe.
#define DEBUGOUTSTR( DEBUG_STR )
#endif
#if defined( _DEBUG ) && (defined( _WIN32 ) || defined( _WINDOWS ))
#include <stdio.h>
#include <stdarg.h>
void __inline DEBUGPRINTF( char *DEBUG_BUFF, char *DEBUG_FORMAT, ... )
{
va_list vaMarker;
va_start( vaMarker, DEBUG_FORMAT );
vsprintf( DEBUG_BUFF, DEBUG_FORMAT, vaMarker );
va_end( vaMarker );
DEBUGOUTSTR( DEBUG_BUFF );
}
#else
#define DEBUGPRINTF( DEBUG_BUFF, DEBUG_FORMAT )
#endif
/*
* Use this macro to break into the debugger at execution time.
* If your platform doesn't define such functionality, then you
* are cool to leave the macro undefined, in which case it's a nop.
*/
#if defined( _DEBUG )
// This case is for Win16 & Win32
#if defined( _WINDOWS )
#if defined( _M_ALPHA )
#include "windows.h"
#define DEBUGGER() DebugBreak()
#else
#define DEBUGGER() _asm { int 3 }
#endif // _M_ALPHA
#elif defined( _MACINTOSH )
#define DEBUGGER() Debugger();
#elif defined( _UNIX )
// NEED a definition for UNIX
#define DEBUGGER()
#elif defined( _SYMBIAN )
#define DEBUGGER()
#endif
#else
#define DEBUGGER()
#endif // else case for defined( _DEBUG )
#ifdef __cplusplus
} // end extern "C"
#endif
#endif // __DEBUGOUT_H__
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