📄 resstr.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: resstr.cpp,v 1.5.36.3 2004/07/09 01:47:42 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "hxcom.h"
#include "hxassert.h"
#include "ResStr.h"
#include "hxstrutl.h"
#include "hxmullan.h" // Multipl-Language Support API
#include "hxheap.h"
#ifdef _DEBUG
#undef HX_THIS_FILE
static const char HX_THIS_FILE[] = __FILE__;
#endif
/*
* Class static data
*/
char *ResStr::m_pcNULL = "";
/*
* Class Constructors
*/
// Default constructor
ResStr::ResStr( void )
{
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
DEBUGOUTSTR( "Called default contructor\r\n" );
#endif
m_iLen = 0;
m_iResNum = 0;
m_pcString = m_pcNULL;
}
// Initialized constructor
ResStr::ResStr( UINT32 iResNum )
{
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
char acBuffer[100]; /* Flawfinder: ignore */
SafeSprintf( acBuffer, 100, "Called contructor w/ ResStr( %d )\r\n", iResNum );
DEBUGOUTSTR( acBuffer );
#endif
// Initialize some instance variables
m_iLen = 0;
m_iResNum = 0;
m_pcString = m_pcNULL;
// This member will try to load the resource, but won't
// disturb our member data if it fails.
LoadStr( iResNum );
}
// Copy constructor
ResStr::ResStr( const ResStr &theRes )
{
// Copy the data from theRes into the new ResStr
m_iLen = theRes.m_iLen;
m_iResNum = theRes.m_iResNum;
m_pcString = new char[ m_iLen + 1 ];
// This is a deep copy, so we duplicate the character data
if (m_pcString)
{
SafeStrCpy( m_pcString, theRes.m_pcString, m_iLen+1 );
}
}
/*
* Class destructor
*
*/
ResStr::~ResStr( void )
{
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
DEBUGOUTSTR( "Called desructor\r\n" );
#endif
if (m_pcString && (m_pcString != m_pcNULL))
{
delete [] m_pcString;
}
m_iLen = 0;
m_iResNum = 0;
m_pcString = NULL;
return;
}
/*
* Class public methods
*/
// Assignment operator
ResStr &ResStr::operator=( const ResStr &theRes )
{
char *pcBuffer;
#ifndef _WIN32
if (this == &theRes)
{
return( *this );
}
#endif
pcBuffer = new char[ theRes.m_iLen + 1 ];
if (m_pcString && (m_pcString != m_pcNULL))
{
delete [] m_pcString;
}
m_iLen = theRes.m_iLen;
m_iResNum = theRes.m_iResNum;
m_pcString = pcBuffer;
SafeStrCpy( m_pcString, theRes.m_pcString, m_iLen+1 );
return( *this );
}
// This method is used to get the object to load a Resource String
BOOL ResStr::LoadStr( UINT32 iResNum )
{
UINT32 iLen;
BOOL btRes;
char *pcBuff;
pcBuff = NULL;
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
char acBuffer[100]; /* Flawfinder: ignore */
#endif
// Get the resource size and allocate a buffer for it
iLen = ResStr::GetResSize( iResNum );
pcBuff = new char[ iLen ];
if (!pcBuff)
{
goto FatalOut;
}
// Actually load the resource
btRes = ResStr::LoadRes( iResNum, pcBuff, iLen );
if (btRes)
{
m_iLen = ::strlen( pcBuff );
m_iResNum = iResNum;
if (m_pcString && (m_pcString != m_pcNULL))
{
delete [] m_pcString;
}
m_pcString = pcBuff;
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
SafeSprintf( acBuffer, 100, "Succeeded in loading resource as: *\'%s\'*\r\n", (LPSTR)pcBuff );
DEBUGOUTSTR( acBuffer );
#endif
}
else
{
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
DEBUGOUTSTR( "Failed resource load\r\n" );
#endif
goto FatalOut;
}
return( TRUE );
FatalOut:
if (pcBuff && (pcBuff != m_pcNULL))
{
delete [] pcBuff;
}
return( FALSE );
}
// This method initializes the object to load a Resource String, &
// returns a pointer to the string.
LPSTR ResStr::operator()( UINT32 iResNum )
{
if (iResNum && (iResNum != m_iResNum))
{
LoadStr( iResNum );
}
return( (LPSTR)m_pcString );
}
/*
* Class Private functions
* These functions are all used in the implementation, however we don't
* want to expose the implementation to the caller. Hence they are Private.
*/
// Returns an integer size guaranteed to be able to hold the string.
UINT32 ResStr::GetResSize( UINT32 iRes )
{
// Turns out that we can't lookup the size of string resources
// for some reason. So since we DO have a promise that these
// strings are less than 255 bytes, we just return 256 to be safe.
return( 256 );
}
// At the lowest level, this is what's used to load all resource
// strings.
BOOL ResStr::LoadRes( UINT32 iRes, char *pcBuffer, UINT32 iMax )
{
int iLoad;
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
char acBuffer[100]; /* Flawfinder: ignore */
SafeSprintf( acBuffer, 100, "Attempting to load resource %d\r\n", iRes );
DEBUGOUTSTR( acBuffer );
#endif
iLoad = HXLoadString(HX_SAFEUINT(iRes), (LPSTR)pcBuffer, HX_SAFEINT(iMax));
#if defined( _DEBUG ) && defined( DEBUG_CLASS )
if (!iLoad)
{
DEBUGOUTSTR( "Failed string load\r\n" );
}
#endif
return( !!iLoad );
}
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