📄 smpte.h
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/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: smpte.h,v 1.1.1.1.50.3 2004/07/09 01:48:00 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
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* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
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* Technology Compatibility Kit Test Suite(s) Location:
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* Contributor(s):
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* ***** END LICENSE BLOCK ***** */
#ifndef _SMPTE_H_
#define _SMPTE_H_
class SMPTETimeCode
{
public:
// constructors
SMPTETimeCode();
SMPTETimeCode(UINT32 mSec);
SMPTETimeCode(int hour, int min, int sec, int frame=0);
SMPTETimeCode(const char* pTimeCodeString /* format HH:MM:SS.FF */);
SMPTETimeCode(const SMPTETimeCode& lhs);
// assignment
SMPTETimeCode& operator=(const SMPTETimeCode& lhs);
enum DropFrame { DROP_FRAME, NON_DROP_FRAME }; // default DROP_FRAME
enum FramesPerSec { FPS_25, FPS_30 }; // default FPS_30
// conversion
operator const char*();
operator UINT32();
void fromString(const char* pTimeCodeString);
// arithmetic
SMPTETimeCode operator+(const SMPTETimeCode& lhs);
SMPTETimeCode operator-(const SMPTETimeCode& lhs);
SMPTETimeCode& operator+=(const SMPTETimeCode& lhs);
SMPTETimeCode& operator-=(const SMPTETimeCode& lhs);
// comparison
int compare(const SMPTETimeCode& lhs) const;
int m_hour;
int m_minute;
int m_second;
int m_frame;
DropFrame m_dropFrame;
FramesPerSec m_framesPerSec;
private:
void toMSec();
void fromMSec();
const char* toString();
CHXString m_asString;
UINT32 m_mSecs;
};
inline BOOL operator==(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) == 0;
}
inline BOOL operator!=(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) != 0;
}
inline BOOL operator<(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) < 0;
}
inline BOOL operator>(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) > 0;
}
inline BOOL operator<=(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) <= 0;
}
inline BOOL operator>=(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) >= 0;
}
#endif /* _SMPTE_H_ */
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