casynthr.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 150 行
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150 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: casynthr.h,v 1.1.1.1.50.3 2004/07/09 01:46:56 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#if !defined( __CASYNNETTHREAD_H )
#define __CASYNNETTHREAD_H
class CHXMapPtrToPtr;
class ThreadedConn;
class HXMutex;
class CAsyncNetThread
{
public:
static CAsyncNetThread* GetCAsyncNetThreadNotifier(HINSTANCE hInst,
BOOL Create = FALSE);
HX_RESULT AttachSocket(ThreadedConn* pSocket);
HX_RESULT DetachSocket(ThreadedConn* pSocket);
HWND GetWindowHandle(void) {return m_hWnd;};
protected:
static ULONG32 GetSession();
CAsyncNetThread(HINSTANCE hInst);
BOOL Create();
~CAsyncNetThread();
BOOL IsValid() {return m_bValid;};
void DecrementSocketsClientCount()
{
if (m_nNumSocketsClients > 0)
{
m_nNumSocketsClients--;
}
}
void IncrementSocketsClientCount()
{
m_nNumSocketsClients++;
}
// WndProc for our notifier
static LRESULT HXEXPORT AsyncNotifyProc(HWND hWnd, UINT msg,
WPARAM wParam, LPARAM lParam);
LRESULT OnAsyncDNS(WPARAM wParam, LPARAM lParam);
LRESULT OnAsyncConnect(WPARAM wParam, LPARAM lParam);
LRESULT OnAsyncRead(WPARAM wParam, LPARAM lParam);
LRESULT OnAsyncWrite(WPARAM wParam, LPARAM lParam);
LRESULT OnAsyncAccept(WPARAM wParam, LPARAM lParam);
// cleanup if class is not used by any clients
LRESULT CheckClients();
// Linked list of US management functions
// Inserts us at the head of the list
static void LinkUs(CAsyncNetThread* pUs);
// Removes us from the list
static void UnlinkUs(CAsyncNetThread* pUs);
// Finds a notifier for the current thread in the linked list
static CAsyncNetThread* FindNetThreadNotifier();
/*
* Class private data members
*/
// Don't try to register multiple times
static BOOL zm_bClassRegistered;
static CAsyncNetThread* zm_pSockNotifiers;
// Store the link in a nonstatic member
CAsyncNetThread* m_pNextNotifier;
HWND m_hWnd;
BOOL m_bValid;
// Win32 this is the thread ID, Win16 this is the current task
ULONG32 m_ulSession;
HINSTANCE m_hInst;
// Map that holds our client objects mapped from Socket Handles
CHXMapPtrToPtr* m_ClientSocketsMap;
UINT16 m_nNumSocketsClients;
BOOL m_bInCancelMode;
HXMutex* m_pThreadEngineMutex;
private:
#ifdef _WIN32
static UINT zm_uDestroyMessage;
#endif
};
#endif /*__CASYNNETTHREAD_H */
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