pxeffect.h

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    const CHXString& GetExFxFile()           const { return m_cFile;                  }
    BOOL             GetCenterFlag()         const { return m_bCenterFlag;            }
    UINT32           GetHandle()             const { return m_ulHandle;               }
    UINT32           GetSendTime()           const { return m_ulSendTime;             }
    INT32            GetStartSendTime()      const { return m_lStartSendTime;         }
    BOOL             GetPostBackChannel()    const { return m_bPostBackChannel;       }

    void SetEffectType(BYTE ucEffectType);
    void SetStart(UINT32 ulStart)                                   { m_ulStart = ulStart;                 }
    void SetDuration(UINT32 ulDuration)                             { m_ulDuration = ulDuration;           }
    void SetTarget(UINT32 ulTarget)                                 { m_ulTarget = ulTarget;               }
    void SetAspectFlag(BOOL bAspectFlag)                            { m_bAspectFlag = bAspectFlag;         }
    void SetWipeDirection(BYTE ucWipeDirection)                     { m_ucWipeDirection = ucWipeDirection; }
    void SetWipeType(BYTE ucWipeType)                               { m_ucWipeType = ucWipeType;           }
    void SetMaxFps(UINT32 ulMaxFps)                                 { m_ulMaxFps = ulMaxFps;               }
    void SetDstRect(UINT32 ulX, UINT32 ulY, UINT32 ulW, UINT32 ulH) { m_cDstRect.Set(ulX, ulY, ulW, ulH);  }
    void SetDstRect(const PXRect &rRect)                            { m_cDstRect = rRect;                  }
    void SetDstX(UINT32 ulX)                                        { m_cDstRect.SetX(ulX);                }
    void SetDstY(UINT32 ulY)                                        { m_cDstRect.SetY(ulY);                }
    void SetDstWidth(UINT32 ulW)                                    { m_cDstRect.SetWidth(ulW);            }
    void SetDstHeight(UINT32 ulH)                                   { m_cDstRect.SetHeight(ulH);           }
    void SetStartDstX(UINT32 ulX)                                   { m_cStartDstRect.SetX(ulX);           }
    void SetStartDstY(UINT32 ulY)                                   { m_cStartDstRect.SetY(ulY);           }
    void SetStartDstWidth(UINT32 ulW)                               { m_cStartDstRect.SetWidth(ulW);       }
    void SetStartDstHeight(UINT32 ulH)                              { m_cStartDstRect.SetHeight(ulH);      }
    void SetSrcRect(UINT32 ulX, UINT32 ulY, UINT32 ulW, UINT32 ulH) { m_cSrcRect.Set(ulX, ulY, ulW, ulH);  }
    void SetSrcRect(const PXRect &rRect)                            { m_cSrcRect = rRect;                  }
    void SetSrcX(UINT32 ulX)                                        { m_cSrcRect.SetX(ulX);                }
    void SetSrcY(UINT32 ulY)                                        { m_cSrcRect.SetY(ulY);                }
    void SetSrcWidth(UINT32 ulW)                                    { m_cSrcRect.SetWidth(ulW);            }
    void SetSrcHeight(UINT32 ulH)                                   { m_cSrcRect.SetHeight(ulH);           }
    void SetStartSrcX(UINT32 ulX)                                   { m_cStartSrcRect.SetX(ulX);           }
    void SetStartSrcY(UINT32 ulY)                                   { m_cStartSrcRect.SetY(ulY);           }
    void SetStartSrcWidth(UINT32 ulW)                               { m_cStartSrcRect.SetWidth(ulW);       }
    void SetStartSrcHeight(UINT32 ulH)                              { m_cStartSrcRect.SetHeight(ulH);      }
    void SetStartDstRect(UINT32 ulX, UINT32 ulY, UINT32 ulW, UINT32 ulH) { m_cStartDstRect.Set(ulX, ulY, ulW, ulH);  }
    void SetStartDstRect(const PXRect &rRect)                            { m_cStartDstRect = rRect;                  }
    void SetStartSrcRect(UINT32 ulX, UINT32 ulY, UINT32 ulW, UINT32 ulH) { m_cStartSrcRect.Set(ulX, ulY, ulW, ulH);  }
    void SetStartSrcRect(const PXRect &rRect)                            { m_cStartSrcRect = rRect;                  }
    void SetURL(const char *pszURL)                                 { if (pszURL) m_cURL = pszURL;         }
    void SetURL(const CHXString &rURL)                              { m_cURL = rURL;                       }
    void SetColor(const PXColor &rColor)                            { m_cColor = rColor;                   }
    void SetColor(BYTE ucR, BYTE ucG, BYTE ucB)                     { m_cColor.Set(ucR, ucG, ucB);         }
    void SetColor(UINT32 ulColor)                                   { m_cColor.Set(ulColor);               }
    void SetFirstUse(BOOL bFirstUse)                                { m_bFirstUse = bFirstUse;             }
    void SetLastUse(BOOL bLastUse)                                  { m_bLastUse  = bLastUse;              }
    void SetDisplayImmediately(BOOL bFlag)                          { m_bDisplayImmediately = bFlag;       }
    void SetExFxPackage(const CHXString &rPackage)                  { m_cPackage = rPackage;               }
    void SetExFxPackage(const char *pszPackage)                     { if (pszPackage) m_cPackage = pszPackage; }
    void SetExFxName(const CHXString &rName)                        { m_cName = rName;                     }
    void SetExFxName(const char *pszName)                           { if (pszName) m_cName = pszName;      }
    void SetExFxData(const CHXString &rData)                        { m_cData = rData;                     }
    void SetExFxData(const char *pszData)                           { if (pszData) m_cData = pszData;      }
    void SetExFxFile(const CHXString &rFile)                        { m_cFile = rFile;                     }
    void SetExFxFile(const char *pszFile)                           { if (pszFile) m_cFile = pszFile;      }
    void SetHandle(UINT32 ulHandle)                                 { m_ulHandle = ulHandle;               }
    void SetCenterFlag(BOOL bFlag)                                  { m_bCenterFlag = bFlag;               }
    void SetSendTime(UINT32 ulSendTime)                             { m_ulSendTime = ulSendTime;           }
    void SetStartSendTime(INT32 lStartSendTime)                     { m_lStartSendTime = lStartSendTime;   }
    void SetPostBackChannel(BOOL bFlag)                             { m_bPostBackChannel = bFlag;          }

    UINT32 PackedSize(UINT32 ulMajVer, UINT32 ulMinVer);
    void   Pack(BYTE*& pBuffer, UINT32 ulMajVer, UINT32 ulMinVer);
    void   UnPack(BYTE*& pBuffer, UINT32 ulMajVer, UINT32 ulMinVer);
    BOOL   IsOverlapped(PXEffect* pEffect);
protected:
    // Effect-parameter related members
    BYTE      m_ucEffectType;
    UINT32    m_ulStart;
    UINT32    m_ulDuration;
    BOOL      m_bHasTarget;
    UINT32    m_ulTarget;
    PXRect    m_cSrcRect;
    PXRect    m_cDstRect;
    UINT32    m_ulMaxFps;
    BOOL      m_bAspectFlag;
    PXColor   m_cColor;
    BYTE      m_ucWipeDirection;
    BYTE      m_ucWipeType;
    CHXString m_cURL;
    CHXString m_cPackage;
    CHXString m_cName;
    CHXString m_cData;
    CHXString m_cFile;
    BOOL      m_bFirstUse;
    BOOL      m_bLastUse;
    BOOL      m_bDisplayImmediately;
    PXRect    m_cStartSrcRect;
    PXRect    m_cStartDstRect;
    BOOL      m_bCenterFlag;
    BOOL      m_bPostBackChannel;
    // Object-state-related members
    UINT32    m_ulHandle;
    // Scheduling-related members
    UINT32    m_ulSendTime;
    INT32     m_lStartSendTime;
};

inline void PXEffect::SetEffectType(BYTE ucEffectType)
{
    // Set effect type
    m_ucEffectType = ucEffectType;
    // If we are a <fill> or <fadein>, then we don't
    // have an target image. Otherwise, we do.
    if (m_ucEffectType == kEffectTypeFill ||
        m_ucEffectType == kEffectTypeFadeOut)
    {
        m_bHasTarget = FALSE;
    }
    else
    {
        m_bHasTarget = TRUE;
    }
}

inline HXxRect PXEffect::GetSrcHXxRect() const
{
    HXxRect cRet;
    cRet.left   = (INT32) m_cSrcRect.GetX();
    cRet.top    = (INT32) m_cSrcRect.GetY();
    cRet.right  = (INT32) m_cSrcRect.GetX() + m_cSrcRect.GetWidth();
    cRet.bottom = (INT32) m_cSrcRect.GetY() + m_cSrcRect.GetHeight();
    return cRet;                   
}

inline HXxRect PXEffect::GetDstHXxRect() const
{
    HXxRect cRet;
    cRet.left   = (INT32) m_cDstRect.GetX();
    cRet.top    = (INT32) m_cDstRect.GetY();
    cRet.right  = (INT32) m_cDstRect.GetX() + m_cDstRect.GetWidth();
    cRet.bottom = (INT32) m_cDstRect.GetY() + m_cDstRect.GetHeight();
    return cRet;                   
}

#endif

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